[Piglit] [PATCH] Reproduce one of the problems contributing to FDO bug 40865
Paul Berry
stereotype441 at gmail.com
Fri Jan 20 12:31:29 PST 2012
On 20 January 2012 11:57, Eric Anholt <eric at anholt.net> wrote:
> On Thu, 19 Jan 2012 18:27:12 -0800, Paul Berry <stereotype441 at gmail.com>
> wrote:
> > See https://bugs.freedesktop.org/show_bug.cgi?id=40865#c9
>
> I don't like our bugs/ directory -- how many of the tests we write are
> in response to "bugs"? But especially how we (myself included) have
> named them according to the bug number. When it fails, you don't even
> know if it's probably a GLSL bug or a readpixels segfault or a state
> tracking bug or what. I'm thinking maybe call this
> "glsl-struct-assignment-1" or something under shaders/ at least.
>
Ok, I can live with that. I think I'll rename it to
tests/spec/glsl-1.20/execution/vs-assign-varied-struct.shader_test
Which reminds me...I ought to test this in the fragment shader too. I'll
send a revised patch.
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