[Piglit] [PATCH] Reproduce one of the problems contributing to FDO bug 40865

Paul Berry stereotype441 at gmail.com
Fri Jan 20 12:31:29 PST 2012


On 20 January 2012 11:57, Eric Anholt <eric at anholt.net> wrote:

> On Thu, 19 Jan 2012 18:27:12 -0800, Paul Berry <stereotype441 at gmail.com>
> wrote:
> > See https://bugs.freedesktop.org/show_bug.cgi?id=40865#c9
>
> I don't like our bugs/ directory -- how many of the tests we write are
> in response to "bugs"?  But especially how we (myself included) have
> named them according to the bug number.  When it fails, you don't even
> know if it's probably a GLSL bug or a readpixels segfault or a state
> tracking bug or what.  I'm thinking maybe call this
> "glsl-struct-assignment-1" or something under shaders/ at least.
>

Ok, I can live with that.  I think I'll rename it to

tests/spec/glsl-1.20/execution/vs-assign-varied-struct.shader_test

Which reminds me...I ought to test this in the fragment shader too.  I'll
send a revised patch.
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