[Piglit] [PATCH 2/7] GL_ARB_ubo/uniformblockbinding: New test for setting/getting block bindings.

Eric Anholt eric at anholt.net
Mon Jul 2 09:23:06 PDT 2012


---
 tests/all.tests                                    |    1 +
 .../arb_uniform_buffer_object/CMakeLists.gl.txt    |    1 +
 .../uniformblockbinding.c                          |  159 ++++++++++++++++++++
 3 files changed, 161 insertions(+)
 create mode 100644 tests/spec/arb_uniform_buffer_object/uniformblockbinding.c

diff --git a/tests/all.tests b/tests/all.tests
index d46ca74..95d74d0 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -1785,6 +1785,7 @@ arb_uniform_buffer_object['negative-bindbuffer-buffer'] = concurrent_test('arb_u
 arb_uniform_buffer_object['negative-bindbuffer-index'] = concurrent_test('arb_uniform_buffer_object-negative-bindbuffer-index')
 arb_uniform_buffer_object['negative-bindbuffer-target'] = concurrent_test('arb_uniform_buffer_object-negative-bindbuffer-target')
 arb_uniform_buffer_object['negative-bindbufferrange-range'] = concurrent_test('arb_uniform_buffer_object-negative-bindbufferrange-range')
+arb_uniform_buffer_object['uniformblockbinding'] = concurrent_test('arb_uniform_buffer_object-uniformblockbinding')
 
 ati_draw_buffers = Group()
 spec['ATI_draw_buffers'] = ati_draw_buffers
diff --git a/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt b/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt
index 46e055b..13e967e 100644
--- a/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt
+++ b/tests/spec/arb_uniform_buffer_object/CMakeLists.gl.txt
@@ -23,5 +23,6 @@ add_executable (arb_uniform_buffer_object-negative-bindbuffer-index negative-bin
 add_executable (arb_uniform_buffer_object-negative-bindbuffer-buffer negative-bindbuffer-buffer.c)
 add_executable (arb_uniform_buffer_object-negative-bindbuffer-target negative-bindbuffer-target.c)
 add_executable (arb_uniform_buffer_object-negative-bindbufferrange-range negative-bindbufferrange-range.c)
+add_executable (arb_uniform_buffer_object-uniformblockbinding uniformblockbinding.c)
 
 # vim: ft=cmake:
diff --git a/tests/spec/arb_uniform_buffer_object/uniformblockbinding.c b/tests/spec/arb_uniform_buffer_object/uniformblockbinding.c
new file mode 100644
index 0000000..7a37e86
--- /dev/null
+++ b/tests/spec/arb_uniform_buffer_object/uniformblockbinding.c
@@ -0,0 +1,159 @@
+/*
+ * Copyright © 2012 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/** @file uniformblockbinding.c
+ *
+ * From the GL_ARB_uniform_buffer_object spec:
+ *
+ *     "Each of a program's active uniform blocks has a corresponding
+ *      uniform buffer object binding point. This binding point can be
+ *      assigned by calling:
+ *
+ *          void UniformBlockBinding(uint program,
+ *                                   uint uniformBlockIndex,
+ *                                   uint uniformBlockBinding);
+ *
+ *      <program> is a name of a program object for which the command
+ *      LinkProgram has been issued in the past.
+ *
+ *      <uniformBlockIndex> must be an active uniform block index of
+ *      the program <program>. Otherwise, INVALID_VALUE is generated.
+ *
+ *      <uniformBlockBinding> must be less than MAX_UNIFORM_BUFFER_BINDINGS.
+ *      Otherwise, INVALID_VALUE is generated.
+ *
+ *      ...
+ *
+ *      When a program object is linked or re-linked, the uniform
+ *      buffer object binding point assigned to each of its active
+ *      uniform blocks is reset to zero.
+
+ *      ...
+ *
+ *      The error INVALID_VALUE is generated by GetActiveUniformsiv,
+ *      GetActiveUniformName, GetActiveUniformBlockiv,
+ *      GetActiveUniformBlockName, and UniformBlockBinding if
+ *      <program> is not a value generated by GL."
+ */
+
+#include "piglit-util.h"
+
+PIGLIT_GL_TEST_MAIN(
+    10 /*window_width*/,
+    10 /*window_height*/,
+    GLUT_RGB | GLUT_DOUBLE | GLUT_ALPHA)
+
+void
+piglit_init(int argc, char **argv)
+{
+	int i;
+	GLuint fs, prog;
+	const char *source =
+		"#extension GL_ARB_uniform_buffer_object : enable\n"
+		"uniform a { float u1; };\n"
+		"uniform b { float u2; };\n"
+		"void main() {\n"
+		"	gl_FragColor = vec4(u1 + u2);\n"
+		"}\n";
+	int blocks;
+	int binding, max_bindings;
+	bool pass = true;
+
+	piglit_require_extension("GL_ARB_uniform_buffer_object");
+
+	fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, source);
+	prog = piglit_link_simple_program(fs, 0);
+	if (!fs || !prog) {
+		fprintf(stderr, "Failed to compile shader:\n%s", source);
+		piglit_report_result(PIGLIT_FAIL);
+	}
+
+	glGetProgramiv(prog, GL_ACTIVE_UNIFORM_BLOCKS, &blocks);
+	assert(blocks == 2);
+
+	for (i = 0; i < blocks; i++) {
+		glGetActiveUniformBlockiv(prog, i, GL_UNIFORM_BLOCK_BINDING,
+					  &binding);
+
+		if (binding != 0) {
+			fprintf(stderr,
+				"Linked program should have binding[%d] = %d, "
+				"saw %d\n",
+				i, 0, binding);
+			pass = false;
+		}
+	}
+
+	for (i = 0; i < blocks; i++) {
+		glUniformBlockBinding(prog, i, blocks - i);
+	}
+
+	for (i = 0; i < blocks; i++) {
+		glGetActiveUniformBlockiv(prog, i, GL_UNIFORM_BLOCK_BINDING,
+					  &binding);
+
+		if (binding != blocks - i) {
+			fprintf(stderr,
+				"Updated binding[%d] to %d, but got %d\n",
+				i, blocks - i, binding);
+			pass = false;
+		}
+	}
+
+	glLinkProgram(prog);
+
+	for (i = 0; i < blocks; i++) {
+		glGetActiveUniformBlockiv(prog, i, GL_UNIFORM_BLOCK_BINDING,
+					  &binding);
+
+		if (binding != 0) {
+			fprintf(stderr,
+				"Relinked program should have binding[%d] = %d, "
+				"saw %d\n",
+				i, 0, binding);
+			pass = false;
+		}
+	}
+
+	glUniformBlockBinding(prog, blocks, 0);
+	pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+
+	glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &max_bindings);
+	glUniformBlockBinding(prog, 0, max_bindings);
+	pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+
+	glUniformBlockBinding(0xd0d0, 0, 0);
+	pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+
+	glDeleteProgram(prog);
+	glDeleteShader(fs);
+
+	piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
+
+enum piglit_result piglit_display(void)
+{
+	/* UNREACHED */
+	return PIGLIT_FAIL;
+}
+
-- 
1.7.10



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