[Piglit] [PATCH 3/5] shader_runner: Set a VAO in a GL 3.1 context
Chad Versace
chad.versace at linux.intel.com
Thu Nov 15 15:19:10 PST 2012
On 11/13/2012 05:00 PM, Ian Romanick wrote:
> From: Ian Romanick <ian.d.romanick at intel.com>
>
> There's no default VAO (without GL_ARB_compatibility), so we have to
> create and bind one.
>
> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
> ---
> tests/shaders/shader_runner.c | 10 +++++++++-
> 1 file changed, 9 insertions(+), 1 deletion(-)
>
> diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
> index e92aefd..2465464 100644
> --- a/tests/shaders/shader_runner.c
> +++ b/tests/shaders/shader_runner.c
> @@ -1625,8 +1625,16 @@ piglit_init(int argc, char **argv)
^^^^
What is the story with those linenumbers? This hunk should occur around
line 700.
Anyway,
Reviewed-by: Chad Versace <chad.versace at linux.intel.com>
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