[Piglit] [PATCH 3/5] shader_runner: Set a VAO in a GL 3.1 context

Chad Versace chad.versace at linux.intel.com
Thu Nov 15 15:19:10 PST 2012


On 11/13/2012 05:00 PM, Ian Romanick wrote:
> From: Ian Romanick <ian.d.romanick at intel.com>
> 
> There's no default VAO (without GL_ARB_compatibility), so we have to
> create and bind one.
> 
> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
> ---
>  tests/shaders/shader_runner.c | 10 +++++++++-
>  1 file changed, 9 insertions(+), 1 deletion(-)
> 
> diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
> index e92aefd..2465464 100644
> --- a/tests/shaders/shader_runner.c
> +++ b/tests/shaders/shader_runner.c
> @@ -1625,8 +1625,16 @@ piglit_init(int argc, char **argv)
      ^^^^
What is the story with those linenumbers? This hunk should occur around
line 700.

Anyway,
Reviewed-by: Chad Versace <chad.versace at linux.intel.com>

-------------- next part --------------
A non-text attachment was scrubbed...
Name: signature.asc
Type: application/pgp-signature
Size: 899 bytes
Desc: OpenPGP digital signature
URL: <http://lists.freedesktop.org/archives/piglit/attachments/20121115/e37edd23/attachment.pgp>


More information about the Piglit mailing list