[Piglit] [PATCH 4/5] shader_runner: Partially process the requirements section before creating the context
Chad Versace
chad.versace at linux.intel.com
Fri Nov 16 11:08:17 PST 2012
On 11/13/2012 05:00 PM, Ian Romanick wrote:
> From: Ian Romanick <ian.d.romanick at intel.com>
>
> A test script can require a specific GLSL version or a specific GL
> version. To satisfy this requirement, the piglit framework code needs
> to know about the requirement before creating the context. However,
> the requirements section can contain other requirements, such as
> minimum number of uniforms.
>
> The requirements section can't be fully processed until after the
> context is created, but the context can't be created until after the
> requirements section is processed. Do a quick can over the
> requirements section to find the GL and GLSL version requirements.
> Use these to guide context creation.
>
> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
> ---
> tests/shaders/shader_runner.c | 102 +++++++++++++++++++++++++++++++++++++++++-
> 1 file changed, 101 insertions(+), 1 deletion(-)
>
> + switch (requested_glsl_version) {
> + case 14:
> + case 15:
> + case 33:
> + if (requested_gl_version < 31)
> + requested_gl_version = 31;
> + break;
> + case 40:
> + case 41:
> + case 42:
> + if (requested_gl_version < 40)
> + requested_gl_version = 40;
> + break;
> + }
> +
> + if (requested_gl_version > 30) {
> + config->supports_gl_core_version = requested_gl_version;
> + config->supports_gl_compat_version = requested_gl_version;
> + } else {
> + config->supports_gl_core_version = 0;
> + config->supports_gl_compat_version = 10;
> + }
> +}
I'm missing something. I expected the switch to look like below.
case 14:
if (requested_gl_version < 31)
requested_gl_version = 31;
break;
case 15:
if (requested_gl_version < 32)
requested_gl_version = 32;
break;
case 33:
if (requested_gl_version < 33)
requested_gl_version = 33;
break;
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