[Piglit] [PATCH 14/14] doc: Add build instructions for Android
Chad Versace
chad.versace at linux.intel.com
Tue Nov 20 11:17:38 PST 2012
On 11/16/2012 04:46 AM, groleo at gmail.com wrote:
> From: Adrian Marius Negreanu <adrian.m.negreanu at intel.com>
>
> Signed-off-by: Adrian Marius Negreanu <adrian.m.negreanu at intel.com>
> ---
> README | 19 +++++++++++++++++++
> 1 file changed, 19 insertions(+)
>
> diff --git a/README b/README
> index d9e6d73..f6ff5bd 100644
> --- a/README
> +++ b/README
> @@ -182,6 +182,25 @@ Build from the Visual Studio Command Prompt.
> > nmake
>
>
> +2.6 Android
> +----------
> +
> +Using the Android Tree.
> + $ cd <android_source_tree>
> + $ . build/envsetup.sh
> + $ lunch <choose_your_platform>
> + $ cd external/piglit
> + $ cmake \
> + -DCMAKE_TOOLCHAIN_FILE=cmake/Modules/Compiler/Android.cmake \
> + -DPIGLIT_USE_WAFFLE=ON \
> + -DPIGLIT_BUILD_GL_TESTS=OFF \
> + -DPIGLIT_BUILD_GLX_TESTS=OFF \
> + -DPIGLIT_BUILD_GLES1_TESTS=ON \
> + -DPIGLIT_BUILD_GLES2_TESTS=ON \
> + .
> + $ make
> +
> +
Ideally, I'd like to see these options be the default when Android is
the target. But, honestly, the autodetection in the the toplevel
CMakeLists.txt is a mess for Linux too. So, this approach is
good enough for now.
Reviewed-by: Chad Versace <chad.versace at linux.intel.com>
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