[Piglit] [PATCH] gles2: Remove directory tests/gles2

Chad Versace chad.versace at linux.intel.com
Thu Nov 29 09:09:39 PST 2012


This directory contained a single test, gles2_shader_runner, that was
never used. It was a failed artifact from the time when we were scrambling
to discover how to support GLES2 in piglit. Instead, GLES functionality
has been added to the real shader runner, tests/shaders/shader_runner.c.

In the future, any tests specific to GLES2 should go into the directory
tests/spec/gles-2.0, just as we do for all other GL versions.

CC: Tom Gall <tom.gall at linaro.org>
Signed-off-by: Chad Versace <chad.versace at linux.intel.com>
---
 tests/CMakeLists.txt              |   1 -
 tests/gles2/CMakeLists.gles2.txt  |  17 -
 tests/gles2/CMakeLists.txt        |   1 -
 tests/gles2/gles2_shader_runner.c | 763 --------------------------------------
 4 files changed, 782 deletions(-)
 delete mode 100644 tests/gles2/CMakeLists.gles2.txt
 delete mode 100644 tests/gles2/CMakeLists.txt
 delete mode 100644 tests/gles2/gles2_shader_runner.c

diff --git a/tests/CMakeLists.txt b/tests/CMakeLists.txt
index 0e137b1..c38a72d 100644
--- a/tests/CMakeLists.txt
+++ b/tests/CMakeLists.txt
@@ -7,7 +7,6 @@ add_subdirectory (util)
 add_subdirectory (bugs)
 add_subdirectory (fbo)
 add_subdirectory (general)
-add_subdirectory (gles2)
 add_subdirectory (glx)
 add_subdirectory (glslparsertest)
 add_subdirectory (hiz)
diff --git a/tests/gles2/CMakeLists.gles2.txt b/tests/gles2/CMakeLists.gles2.txt
deleted file mode 100644
index a7807d8..0000000
--- a/tests/gles2/CMakeLists.gles2.txt
+++ /dev/null
@@ -1,17 +0,0 @@
-#add_definitions(-DSOURCE_DIR="${piglit_SOURCE_DIR}/")
-
-include_directories(
-	${OPENGL_INCLUDE_PATH}
-	)
-
-link_libraries(
-	${OPENGL_gles2_LIBRARY}
-	${OPENGL_egl_LIBRARY}
-	piglitutil_gles2
-	)
-
-piglit_add_executable(gles2_shader_runner
-	gles2_shader_runner.c
-	)
-
-# vim: ft=cmake:
diff --git a/tests/gles2/CMakeLists.txt b/tests/gles2/CMakeLists.txt
deleted file mode 100644
index 144a306..0000000
--- a/tests/gles2/CMakeLists.txt
+++ /dev/null
@@ -1 +0,0 @@
-piglit_include_target_api()
diff --git a/tests/gles2/gles2_shader_runner.c b/tests/gles2/gles2_shader_runner.c
deleted file mode 100644
index 94907e7..0000000
--- a/tests/gles2/gles2_shader_runner.c
+++ /dev/null
@@ -1,763 +0,0 @@
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * Shader runner for OpenGL ES 2.0.
- *
- * \author Shuang He <shuang.he at intel.com>
- */
-
-
-#define _GNU_SOURCE
-
-#include <ctype.h>
-#include <string.h>
-#include "piglit-util-gl-common.h"
-
-PIGLIT_GL_TEST_CONFIG_BEGIN
-
-	config.supports_gl_es2 = true;
-
-	config.window_width = 250;
-	config.window_height = 250;
-	config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DEPTH;
-
-PIGLIT_GL_TEST_CONFIG_END
-
-static float gles_version = 0.0;
-static float essl_version = 0.0;
-
-const char *path = NULL;
-const char *test_start = NULL;
-
-GLuint vertex_shaders[256];
-unsigned num_vertex_shaders = 0;
-GLuint fragment_shaders[256];
-unsigned num_fragment_shaders = 0;
-
-/**
- * List of strings loaded from files
- *
- * Some test script sections, such as "[vertex shader file]", can supply shader
- * source code from multiple disk files.  This array stores those strings.
- */
-
-char *shader_strings[256];
-GLsizei shader_string_sizes[256];
-unsigned num_shader_strings = 0;
-GLuint prog;
-
-enum states {
-	none = 0,
-	requirements,
-	vertex_shader,
-	vertex_shader_file,
-	fragment_shader,
-	fragment_shader_file,
-	test,
-};
-
-
-enum comparison {
-	equal = 0,
-	not_equal,
-	less,
-	greater_equal,
-	greater,
-	less_equal
-};
-
-
-void
-compile_glsl(GLenum target, bool release_text)
-{
-	GLuint shader = glCreateShader(target);
-	GLint ok;
-	unsigned i;
-
-	glShaderSource(shader, num_shader_strings,
-		       (const GLchar **) shader_strings, shader_string_sizes);
-
-	glCompileShader(shader);
-
-	glGetShaderiv(shader, GL_COMPILE_STATUS, &ok);
-
-	if (!ok) {
-		GLchar *info;
-		GLint size;
-
-		glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &size);
-		info = malloc(size);
-
-		glGetShaderInfoLog(shader, size, NULL, info);
-
-		fprintf(stderr, "Failed to compile %s: %s\n",
-			target == GL_FRAGMENT_SHADER ? "FS" : "VS",
-			info);
-
-		free(info);
-		piglit_report_result(PIGLIT_FAIL);
-	}
-
-	if (release_text) {
-		for (i = 0; i < num_shader_strings; i++)
-			free(shader_strings[i]);
-	}
-
-	switch (target) {
-	case GL_VERTEX_SHADER:
-		vertex_shaders[num_vertex_shaders] = shader;
-		num_vertex_shaders++;
-		break;
-	case GL_FRAGMENT_SHADER:
-		fragment_shaders[num_fragment_shaders] = shader;
-		num_fragment_shaders++;
-		break;
-	}
-}
-
-/**
- * Copy a string until either whitespace or the end of the string
- */
-const char *
-strcpy_to_space(char *dst, const char *src)
-{
-	while (!isspace(*src) && (*src != '\0'))
-		*(dst++) = *(src++);
-
-	*dst = '\0';
-	return src;
-}
-
-
-/**
- * Skip over whitespace upto the end of line
- */
-const char *
-eat_whitespace(const char *src)
-{
-	while (isspace(*src) && (*src != '\n'))
-		src++;
-
-	return src;
-}
-
-
-/**
- * Skip over non-whitespace upto the end of line
- */
-const char *
-eat_text(const char *src)
-{
-	while (!isspace(*src) && (*src != '\0'))
-		src++;
-
-	return src;
-}
-
-
-/**
- * Compare two values given a specified comparison operator
- */
-bool
-compare(float ref, float value, enum comparison cmp)
-{
-	switch (cmp) {
-	case equal:         return value == ref;
-	case not_equal:     return value != ref;
-	case less:          return value <  ref;
-	case greater_equal: return value >= ref;
-	case greater:       return value >  ref;
-	case less_equal:    return value <= ref;
-	}
-
-	assert(!"Should not get here.");
-}
-
-
-/**
- * Get the string representation of a comparison operator
- */
-const char *
-comparison_string(enum comparison cmp)
-{
-	switch (cmp) {
-	case equal:         return "==";
-	case not_equal:     return "!=";
-	case less:          return "<";
-	case greater_equal: return ">=";
-	case greater:       return ">";
-	case less_equal:    return "<=";
-	}
-
-	assert(!"Should not get here.");
-}
-
-
-void
-load_shader_file(const char *line)
-{
-	GLsizei *const size = &shader_string_sizes[num_shader_strings];
-	char buf[256];
-	char *text;
-
-	strcpy_to_space(buf, line);
-
-	text = piglit_load_text_file(buf, (unsigned *) size);
-	if ((text == NULL) && (path != NULL)) {
-		const size_t len = strlen(path);
-
-		memcpy(buf, path, len);
-		buf[len] = '/';
-		strcpy_to_space(&buf[len + 1], line);
-
-		text = piglit_load_text_file(buf, (unsigned *) size);
-	}
-
-	if (text == NULL) {
-		strcpy_to_space(buf, line);
-
-		printf("could not load file \"%s\"\n", buf);
-		piglit_report_result(PIGLIT_FAIL);
-	}
-
-	shader_strings[num_shader_strings] = text;
-	num_shader_strings++;
-}
-
-
-/**
- * Parse a binary comparison operator and return the matching token
- */
-const char *
-process_comparison(const char *src, enum comparison *cmp)
-{
-	char buf[32];
-
-	switch (src[0]) {
-	case '=':
-		if (src[1] == '=') {
-			*cmp = equal;
-			return src + 2;
-		}
-		break;
-	case '<':
-		if (src[1] == '=') {
-			*cmp = less_equal;
-			return src + 2;
-		} else {
-			*cmp = less;
-			return src + 1;
-		}
-	case '>':
-		if (src[1] == '=') {
-			*cmp = greater_equal;
-			return src + 2;
-		} else {
-			*cmp = greater;
-			return src + 1;
-		}
-	case '!':
-		if (src[1] == '=') {
-			*cmp = not_equal;
-			return src + 2;
-		}
-		break;
-	}
-
-	strncpy(buf, src, sizeof(buf));
-	buf[sizeof(buf) - 1] = '\0';
-	printf("invalid comparison in test script:\n%s\n", buf);
-	piglit_report_result(PIGLIT_FAIL);
-
-	/* Won't get here. */
-	return NULL;
-}
-
-/**
- * Parse and check a line from the requirement section of the test
- */
-void
-process_requirement(const char *line)
-{
-	char buffer[4096];
-
-	/* There are three types of requirements that a test can currently
-	 * have:
-	 *
-	 *    * Require that some GL extension be supported
-	 *    * Require some particular versions of GL
-	 *    * Require some particular versions of GLSL
-	 *
-	 * The tests for GL and GLSL versions can be equal, not equal,
-	 * less, less-or-equal, greater, or greater-or-equal.  Extension tests
-	 * can also require that a particular extension not be supported by
-	 * prepending ! to the extension name.
-	 */
-	if (strncmp("GL_OES", line, 7) == 0) {
-		strcpy_to_space(buffer, line + 7);
-		piglit_require_extension(buffer);
-	} else if (strncmp("!GL_OES", line, 8) == 0) {
-		strcpy_to_space(buffer, line + 8);
-		piglit_require_not_extension(buffer);
-	} else if (strncmp("ESSL", line, 4) == 0) {
-		enum comparison cmp;
-		float version;
-
-		line = eat_whitespace(line + 4);
-
-		line = process_comparison(line, &cmp);
-
-		version = strtod(line, NULL);
-		if (!compare(version, essl_version, cmp)) {
-			printf("Test requires GLSL ES version %s %.1f.  "
-			       "Actual version is %.1f.\n",
-			       comparison_string(cmp),
-			       version,
-			       essl_version);
-			piglit_report_result(PIGLIT_SKIP);
-		}
-	} else if (strncmp("GLES", line, 4) == 0) {
-		enum comparison cmp;
-		float version;
-
-		line = eat_whitespace(line + 4);
-
-		line = process_comparison(line, &cmp);
-
-		version = strtod(line, NULL);
-		if (!compare(version, gles_version, cmp)) {
-			printf("Test requires GL ES version %s %.1f.  "
-			       "Actual version is %.1f.\n",
-			       comparison_string(cmp),
-			       version,
-			       gles_version);
-			piglit_report_result(PIGLIT_SKIP);
-		}
-	}
-}
-
-void
-leave_state(enum states state, const char *line)
-{
-	switch (state) {
-	case none:
-		break;
-
-	case requirements:
-		break;
-
-	case vertex_shader:
-		shader_string_sizes[0] = line - shader_strings[0];
-		num_shader_strings = 1;
-		compile_glsl(GL_VERTEX_SHADER, false);
-		break;
-
-	case vertex_shader_file:
-		compile_glsl(GL_VERTEX_SHADER, true);
-		break;
-
-	case fragment_shader:
-		shader_string_sizes[0] = line - shader_strings[0];
-		num_shader_strings = 1;
-		compile_glsl(GL_FRAGMENT_SHADER, false);
-		break;
-
-	case fragment_shader_file:
-		compile_glsl(GL_FRAGMENT_SHADER, true);
-		break;
-
-	case test:
-		break;
-
-	default:
-		assert(!"Not yet supported.");
-	}
-}
-
-
-void
-link_and_use_shaders(void)
-{
-	unsigned i;
-	GLenum err;
-	GLint ok;
-
-	if ((num_vertex_shaders == 0)
-	    && (num_fragment_shaders == 0))
-		return;
-
-	prog = glCreateProgram();
-	glBindAttribLocation(prog, PIGLIT_ATTRIB_POS, "piglit_Position");
-	glBindAttribLocation(prog, PIGLIT_ATTRIB_TEX, "piglit_TexCoord");
-
-	for (i = 0; i < num_vertex_shaders; i++) {
-		glAttachShader(prog, vertex_shaders[i]);
-	}
-
-	for (i = 0; i < num_fragment_shaders; i++) {
-		glAttachShader(prog, fragment_shaders[i]);
-	}
-
-	glLinkProgram(prog);
-
-	for (i = 0; i < num_vertex_shaders; i++) {
-		glDeleteShader(vertex_shaders[i]);
-	}
-
-	for (i = 0; i < num_fragment_shaders; i++) {
-		glDeleteShader(fragment_shaders[i]);
-	}
-
-	glGetProgramiv(prog, GL_LINK_STATUS, &ok);
-	if (!ok) {
-		GLchar *info;
-		GLint size;
-
-		glGetProgramiv(prog, GL_INFO_LOG_LENGTH, &size);
-		info = malloc(size);
-
-		glGetProgramInfoLog(prog, size, NULL, info);
-
-		fprintf(stderr, "Failed to link:\n%s\n",
-			info);
-
-		free(info);
-		piglit_report_result(PIGLIT_FAIL);
-	}
-
-	glUseProgram(prog);
-
-	err = glGetError();
-	if (err) {
-		GLchar *info;
-		GLint size;
-
-		printf("GL error after linking program: 0x%04x\n", err);
-
-		glGetProgramiv(prog, GL_INFO_LOG_LENGTH, &size);
-		info = malloc(size);
-
-		glGetProgramInfoLog(prog, size, NULL, info);
-		fprintf(stderr, "Info log: %s\n", info);
-
-		piglit_report_result(PIGLIT_FAIL);
-	}
-}
-
-
-void
-process_test_script(const char *script_name)
-{
-	unsigned text_size;
-	char *text = piglit_load_text_file(script_name, &text_size);
-	enum states state = none;
-	const char *line = text;
-
-	if (line == NULL) {
-		printf("could not read file \"%s\"\n", script_name);
-		piglit_report_result(PIGLIT_FAIL);
-	}
-
-	while (line[0] != '\0') {
-		if (line[0] == '[') {
-			leave_state(state, line);
-
-			if (strncmp(line, "[require]", 9) == 0) {
-				state = requirements;
-			} else if (strncmp(line, "[vertex shader]", 15) == 0) {
-				state = vertex_shader;
-				shader_strings[0] = NULL;
-			} else if (strncmp(line, "[vertex shader file]", 20) == 0) {
-				state = vertex_shader_file;
-				shader_strings[0] = NULL;
-				num_shader_strings = 0;
-			} else if (strncmp(line, "[fragment shader]", 17) == 0) {
-				state = fragment_shader;
-				shader_strings[0] = NULL;
-			} else if (strncmp(line, "[fragment shader file]", 22) == 0) {
-				state = fragment_shader_file;
-				shader_strings[0] = NULL;
-				num_shader_strings = 0;
-			} else if (strncmp(line, "[test]", 6) == 0) {
-				test_start = strchrnul(line, '\n');
-				if (test_start[0] != '\0')
-					test_start++;
-				return;
-			}
-		} else {
-			switch (state) {
-			case none:
-				break;
-
-			case requirements:
-				process_requirement(line);
-				break;
-
-			case vertex_shader:
-			case fragment_shader:
-				if (shader_strings[0] == NULL)
-					shader_strings[0] = (char *) line;
-				break;
-
-			case vertex_shader_file:
-			case fragment_shader_file:
-				line = eat_whitespace(line);
-				if ((line[0] != '\n') && (line[0] != '#'))
-				    load_shader_file(line);
-				break;
-
-			case test:
-				break;
-			}
-		}
-
-		line = strchrnul(line, '\n');
-		if (line[0] != '\0')
-			line++;
-	}
-
-	leave_state(state, line);
-}
-
-
-void
-get_floats(const char *line, float *f, unsigned count)
-{
-	unsigned i;
-
-	for (i = 0; i < count; i++)
-		f[i] = strtod(line, (char **) &line);
-}
-
-
-void
-set_uniform(const char *line)
-{
-	char name[512];
-	float f[16];
-	GLuint prog;
-	GLint loc;
-	const char *type;
-
-	glGetIntegerv(GL_CURRENT_PROGRAM, (GLint *) &prog);
-
-	type = eat_whitespace(line);
-	line = eat_text(type);
-
-	line = strcpy_to_space(name, eat_whitespace(line));
-	loc = glGetUniformLocation(prog, name);
-	if (loc < 0) {
-		printf("cannot get location of uniform \"%s\"\n",
-		       name);
-		piglit_report_result(PIGLIT_FAIL);
-	}
-
-	if (strncmp("float", type, 5) == 0) {
-		get_floats(line, f, 1);
-		glUniform1fv(loc, 1, f);
-		return;
-	} else if (strncmp("int", type, 3) == 0) {
-		int val = atoi(line);
-		glUniform1i(loc, val);
-		return;
-	} else if (strncmp("vec", type, 3) == 0) {
-		switch (type[3]) {
-		case '2':
-			get_floats(line, f, 2);
-			glUniform2fv(loc, 1, f);
-			return;
-		case '3':
-			get_floats(line, f, 3);
-			glUniform3fv(loc, 1, f);
-			return;
-		case '4':
-			get_floats(line, f, 4);
-			glUniform4fv(loc, 1, f);
-			return;
-		}
-	}
-
-	strcpy_to_space(name, type);
-	printf("unknown uniform type \"%s\"", name);
-	piglit_report_result(PIGLIT_FAIL);
-
-	return;
-}
-
-static GLboolean
-string_match(const char *string, const char *line)
-{
-	return (strncmp(string, line, strlen(string)) == 0);
-}
-
-enum piglit_result
-piglit_display(void)
-{
-	const char *line;
-	bool pass = true;
-	GLbitfield clear_bits = 0;
-
-	if (test_start == NULL)
-		return PIGLIT_PASS;
-
-
-	line = test_start;
-	while (line[0] != '\0') {
-		float c[32];
-		int x, y, w, h, tex, level;
-
-		line = eat_whitespace(line);
-
-		if (string_match("clear color", line)) {
-			get_floats(line + 11, c, 4);
-			glClearColor(c[0], c[1], c[2], c[3]);
-			clear_bits |= GL_COLOR_BUFFER_BIT;
-		} else if (string_match("clear", line)) {
-			glClear(clear_bits);
-		} else if (string_match("draw rect", line)) {
-			get_floats(line + 9, c, 4);
-			piglit_draw_rect(c[0], c[1], c[2], c[3]);
-		} else if (string_match("back rect", line)) {
-			get_floats(line + 9, c, 4);
-			piglit_draw_rect_back(c[0], c[1], c[2], c[3]);
-		} else if (string_match("probe rgba", line)) {
-			get_floats(line + 10, c, 6);
-			if (!piglit_probe_pixel_rgba((int) c[0], (int) c[1],
-						    & c[2])) {
-				pass = false;
-			}
-		} else if (sscanf(line,
-				  "relative probe rgba ( %f , %f ) "
-				  "( %f , %f , %f , %f )",
-				  c + 0, c + 1,
-				  c + 2, c + 3, c + 4, c + 5) == 6) {
-			x = c[0] * piglit_width;
-			y = c[1] * piglit_width;
-			if (x >= piglit_width)
-				x = piglit_width - 1;
-			if (y >= piglit_height)
-				y = piglit_height - 1;
-
-			if (!piglit_probe_pixel_rgba(x, y, &c[2])) {
-				pass = false;
-			}
-		} else if (string_match("probe rgb", line)) {
-			get_floats(line + 9, c, 5);
-			if (!piglit_probe_pixel_rgb((int) c[0], (int) c[1],
-						    & c[2])) {
-				pass = false;
-			}
-		} else if (sscanf(line,
-				  "relative probe rgb ( %f , %f ) "
-				  "( %f , %f , %f )",
-				  c + 0, c + 1,
-				  c + 2, c + 3, c + 4) == 5) {
-			x = c[0] * piglit_width;
-			y = c[1] * piglit_width;
-			if (x >= piglit_width)
-				x = piglit_width - 1;
-			if (y >= piglit_height)
-				y = piglit_height - 1;
-
-			if (!piglit_probe_pixel_rgb(x, y, &c[2])) {
-				pass = false;
-			}
-		} else if (string_match("probe all rgba", line)) {
-			get_floats(line + 14, c, 4);
-			pass = pass &&
-				piglit_probe_rect_rgba(0, 0, piglit_width,
-						       piglit_height, c);
-		} else if (string_match("probe all rgb", line)) {
-			get_floats(line + 13, c, 3);
-			pass = pass &&
-				piglit_probe_rect_rgb(0, 0, piglit_width,
-						      piglit_height, c);
-		} else if (sscanf(line,
-				  "texture rgbw %d ( %d , %d )",
-				  &tex, &w, &h) == 3) {
-			glActiveTexture(GL_TEXTURE0 + tex);
-			piglit_rgbw_texture(GL_RGBA, w, h, GL_FALSE, GL_FALSE, 0);
-			glEnable(GL_TEXTURE_2D);
-		} else if (sscanf(line,
-				  "texture checkerboard %d %d ( %d , %d ) "
-				  "( %f , %f , %f , %f ) "
-				  "( %f , %f , %f , %f )",
-				  &tex, &level, &w, &h,
-				  c + 0, c + 1, c + 2, c + 3,
-				  c + 4, c + 5, c + 6, c + 7) == 12) {
-			glActiveTexture(GL_TEXTURE0 + tex);
-			piglit_checkerboard_texture(0, level,
-						    w, h,
-						    w / 2, h / 2,
-						    c + 0, c + 4);
-			glEnable(GL_TEXTURE_2D);
-		} else if (string_match("uniform", line)) {
-			set_uniform(line + 7);
-		} else if ((line[0] != '\n') && (line[0] != '\0')
-			   && (line[0] != '#')) {
-			printf("unknown command \"%s\"", line);
-			piglit_report_result(PIGLIT_FAIL);
-		}
-
-		line = strchrnul(line, '\n');
-		if (line[0] != '\0')
-			line++;
-	}
-
-	if (piglit_automatic) {
-		/* Free our resources, useful for valgrinding. */
-		glDeleteProgram(prog);
-		glUseProgram(0);
-	}
-
-	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
-}
-
-
-void
-piglit_init(int argc, char **argv)
-{
-	const char *essl_version_string;
-
-	/* OpenGL ES version string is in the form of :
-	* OpenGL<space>ES<space><version number><space><vendor-specific information>
-	*/
-	gles_version = strtod((char *) glGetString(GL_VERSION)+10, NULL);
-
-	essl_version_string = (char *)
-		glGetString(GL_SHADING_LANGUAGE_VERSION);
-
-	/* OpenGL ES SHADING_LANGUAGE_VERSION string is in the form of :
-	* OpenGL<space>ES<space><GLSL><space>ES<space><version number><space>
-	* <vendor-specific information>
-	*/
-	essl_version = (essl_version_string == NULL)
-		? 0.0 : strtod(essl_version_string+18, NULL);
-
-	if (argc > 2)
-		path = argv[2];
-
-	process_test_script(argv[1]);
-	link_and_use_shaders();
-}
-- 
1.7.11.7



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