[Piglit] [PATCH] gles2: Remove directory tests/gles2
eric at anholt.net
Thu Nov 29 21:19:06 PST 2012
Chad Versace <chad.versace at linux.intel.com> writes:
> This directory contained a single test, gles2_shader_runner, that was
> never used. It was a failed artifact from the time when we were scrambling
> to discover how to support GLES2 in piglit. Instead, GLES functionality
> has been added to the real shader runner, tests/shaders/shader_runner.c.
> In the future, any tests specific to GLES2 should go into the directory
> tests/spec/gles-2.0, just as we do for all other GL versions.
Reviewed-by: Eric Anholt <eric at anholt.net>
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