[Piglit] [PATCH] max-texture-size-level: test per-level max texture size error checking

Vadim Girlin vadimgirlin at gmail.com
Wed Sep 5 17:26:43 PDT 2012


On Tue, 2012-09-04 at 17:05 -0600, Brian Paul wrote:
> ---
>  tests/all.tests                          |    1 +
>  tests/texturing/CMakeLists.gl.txt        |    1 +
>  tests/texturing/max-texture-size-level.c |   87 ++++++++++++++++++++++++++++++
>  3 files changed, 89 insertions(+), 0 deletions(-)
>  create mode 100644 tests/texturing/max-texture-size-level.c
> 
> diff --git a/tests/all.tests b/tests/all.tests
> index 5b1c1cc..154e1e5 100644
> --- a/tests/all.tests
> +++ b/tests/all.tests
> @@ -734,6 +734,7 @@ add_plain_test(texturing, 'lodclamp-between')
>  add_plain_test(texturing, 'lodclamp-between-max')
>  add_plain_test(texturing, 'mipmap-setup')
>  add_plain_test(texturing, 'max-texture-size')
> +add_concurrent_test(texturing, 'max-texture-size-level')
>  add_concurrent_test(texturing, 'proxy-texture')
>  add_plain_test(texturing, 'rg-draw-pixels')
>  add_plain_test(texturing, 'rg-teximage-01')
> diff --git a/tests/texturing/CMakeLists.gl.txt b/tests/texturing/CMakeLists.gl.txt
> index 4fa0f7f..c439273 100644
> --- a/tests/texturing/CMakeLists.gl.txt
> +++ b/tests/texturing/CMakeLists.gl.txt
> @@ -45,6 +45,7 @@ piglit_add_executable (lodclamp lodclamp.c)
>  piglit_add_executable (lodclamp-between lodclamp-between.c)
>  piglit_add_executable (lodclamp-between-max lodclamp-between-max.c)
>  piglit_add_executable (max-texture-size max-texture-size.c)
> +piglit_add_executable (max-texture-size-level max-texture-size-level.c)
>  piglit_add_executable (mipmap-setup mipmap-setup.c)
>  piglit_add_executable (proxy-texture proxy-texture.c)
>  piglit_add_executable (rg-draw-pixels rg-draw-pixels.c)
> diff --git a/tests/texturing/max-texture-size-level.c b/tests/texturing/max-texture-size-level.c
> new file mode 100644
> index 0000000..390e862
> --- /dev/null
> +++ b/tests/texturing/max-texture-size-level.c
> @@ -0,0 +1,87 @@
> +/*
> + * Copyright 2012 VMware, Inc.
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + */
> +
> +/**
> + * Test glTexImage with an image too large for the given mipmap level.
> + *
> + * Page 157 of the OpenGL 2.1 spec says:
> + *
> + * "In a similar fashion, the maximum allowable width of a one- or
> + * two- dimensional texture image, and the maximum allowable height of a
> + * two- dimensional texture image, must be at least 2k−lod + 2bt for
> + * image arrays of level 0 through k, where k is the log base 2 of MAX
> + * TEXTURE SIZE. The maximum allowable width and height of a cube map
> + * texture must be the same, and must be at least 2k−lod + 2bt for image
> + * arrays level 0 through k, where k is the log base 2 of MAX CUBE MAP
> + * TEXTURE SIZE."
> + */
> +
> +#include "piglit-util-gl-common.h"
> +
> +PIGLIT_GL_TEST_MAIN(100, 100, GLUT_RGBA | GLUT_DOUBLE)
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +	/* no op */
> +	return PIGLIT_PASS;
> +}
> +
> +
> +void
> +piglit_init(int argc, char **argv)
> +{
> +	GLint maxSize;
> +	GLuint tex;
> +	bool pass;
> +
> +	glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxSize);
> +	printf("GL_MAX_TEXTURE_SIZE = %d\n", maxSize);
> +
> +	glGenTextures(1, &tex);
> +	glBindTexture(GL_TEXTURE_2D, tex);
> +
> +	/* The max texture size should be OK for mipmap level zero. */
> +	glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
> +		     maxSize, maxSize, 0,
> +		     GL_RGBA, GL_UNSIGNED_BYTE, NULL);
> +	pass = piglit_check_gl_error(GL_NO_ERROR);

I think we can also expect OUT_OF_MEMORY here, is it correct?

Vadim


> +
> +	/* Setting the level 1 image to the max texture size should be
> +	 * an error.
> +	 */
> +	glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA,
> +		     maxSize, maxSize, 0,
> +		     GL_RGBA, GL_UNSIGNED_BYTE, NULL);
> +	pass = piglit_check_gl_error(GL_INVALID_VALUE) & pass;
> +
> +	/* Setting the level 2 image to half the max texture size should be
> +	 * an error also.
> +	 */
> +	glTexImage2D(GL_TEXTURE_2D, 2, GL_RGBA,
> +		     maxSize/2, maxSize/2, 0,
> +		     GL_RGBA, GL_UNSIGNED_BYTE, NULL);
> +	pass = piglit_check_gl_error(GL_INVALID_VALUE) & pass;
> +
> +	piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
> +}





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