[Piglit] [PATCH] max-texture-size-level: test per-level max texture size error checking

Brian Paul brianp at vmware.com
Thu Sep 6 15:56:09 PDT 2012


On 09/06/2012 04:42 PM, Vadim Girlin wrote:
> On Thu, 2012-09-06 at 08:01 -0600, Brian Paul wrote:
>> On 09/05/2012 06:26 PM, Vadim Girlin wrote:
>>> On Tue, 2012-09-04 at 17:05 -0600, Brian Paul wrote:
>>>> ---
>>>>    tests/all.tests                          |    1 +
>>>>    tests/texturing/CMakeLists.gl.txt        |    1 +
>>>>    tests/texturing/max-texture-size-level.c |   87 ++++++++++++++++++++++++++++++
>>>>    3 files changed, 89 insertions(+), 0 deletions(-)
>>>>    create mode 100644 tests/texturing/max-texture-size-level.c
>>>>
>>>> diff --git a/tests/all.tests b/tests/all.tests
>>>> index 5b1c1cc..154e1e5 100644
>>>> --- a/tests/all.tests
>>>> +++ b/tests/all.tests
>>>> @@ -734,6 +734,7 @@ add_plain_test(texturing, 'lodclamp-between')
>>>>    add_plain_test(texturing, 'lodclamp-between-max')
>>>>    add_plain_test(texturing, 'mipmap-setup')
>>>>    add_plain_test(texturing, 'max-texture-size')
>>>> +add_concurrent_test(texturing, 'max-texture-size-level')
>>>>    add_concurrent_test(texturing, 'proxy-texture')
>>>>    add_plain_test(texturing, 'rg-draw-pixels')
>>>>    add_plain_test(texturing, 'rg-teximage-01')
>>>> diff --git a/tests/texturing/CMakeLists.gl.txt b/tests/texturing/CMakeLists.gl.txt
>>>> index 4fa0f7f..c439273 100644
>>>> --- a/tests/texturing/CMakeLists.gl.txt
>>>> +++ b/tests/texturing/CMakeLists.gl.txt
>>>> @@ -45,6 +45,7 @@ piglit_add_executable (lodclamp lodclamp.c)
>>>>    piglit_add_executable (lodclamp-between lodclamp-between.c)
>>>>    piglit_add_executable (lodclamp-between-max lodclamp-between-max.c)
>>>>    piglit_add_executable (max-texture-size max-texture-size.c)
>>>> +piglit_add_executable (max-texture-size-level max-texture-size-level.c)
>>>>    piglit_add_executable (mipmap-setup mipmap-setup.c)
>>>>    piglit_add_executable (proxy-texture proxy-texture.c)
>>>>    piglit_add_executable (rg-draw-pixels rg-draw-pixels.c)
>>>> diff --git a/tests/texturing/max-texture-size-level.c b/tests/texturing/max-texture-size-level.c
>>>> new file mode 100644
>>>> index 0000000..390e862
>>>> --- /dev/null
>>>> +++ b/tests/texturing/max-texture-size-level.c
>>>> @@ -0,0 +1,87 @@
>>>> +/*
>>>> + * Copyright 2012 VMware, Inc.
>>>> + *
>>>> + * Permission is hereby granted, free of charge, to any person obtaining a
>>>> + * copy of this software and associated documentation files (the "Software"),
>>>> + * to deal in the Software without restriction, including without limitation
>>>> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
>>>> + * and/or sell copies of the Software, and to permit persons to whom the
>>>> + * Software is furnished to do so, subject to the following conditions:
>>>> + *
>>>> + * The above copyright notice and this permission notice (including the next
>>>> + * paragraph) shall be included in all copies or substantial portions of the
>>>> + * Software.
>>>> + *
>>>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>>>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>>>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
>>>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
>>>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
>>>> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
>>>> + * IN THE SOFTWARE.
>>>> + */
>>>> +
>>>> +/**
>>>> + * Test glTexImage with an image too large for the given mipmap level.
>>>> + *
>>>> + * Page 157 of the OpenGL 2.1 spec says:
>>>> + *
>>>> + * "In a similar fashion, the maximum allowable width of a one- or
>>>> + * two- dimensional texture image, and the maximum allowable height of a
>>>> + * two- dimensional texture image, must be at least 2k−lod + 2bt for
>>>> + * image arrays of level 0 through k, where k is the log base 2 of MAX
>>>> + * TEXTURE SIZE. The maximum allowable width and height of a cube map
>>>> + * texture must be the same, and must be at least 2k−lod + 2bt for image
>>>> + * arrays level 0 through k, where k is the log base 2 of MAX CUBE MAP
>>>> + * TEXTURE SIZE."
>>>> + */
>>>> +
>>>> +#include "piglit-util-gl-common.h"
>>>> +
>>>> +PIGLIT_GL_TEST_MAIN(100, 100, GLUT_RGBA | GLUT_DOUBLE)
>>>> +
>>>> +enum piglit_result
>>>> +piglit_display(void)
>>>> +{
>>>> +	/* no op */
>>>> +	return PIGLIT_PASS;
>>>> +}
>>>> +
>>>> +
>>>> +void
>>>> +piglit_init(int argc, char **argv)
>>>> +{
>>>> +	GLint maxSize;
>>>> +	GLuint tex;
>>>> +	bool pass;
>>>> +
>>>> +	glGetIntegerv(GL_MAX_TEXTURE_SIZE,&maxSize);
>>>> +	printf("GL_MAX_TEXTURE_SIZE = %d\n", maxSize);
>>>> +
>>>> +	glGenTextures(1,&tex);
>>>> +	glBindTexture(GL_TEXTURE_2D, tex);
>>>> +
>>>> +	/* The max texture size should be OK for mipmap level zero. */
>>>> +	glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
>>>> +		     maxSize, maxSize, 0,
>>>> +		     GL_RGBA, GL_UNSIGNED_BYTE, NULL);
>>>> +	pass = piglit_check_gl_error(GL_NO_ERROR);
>>>
>>> I think we can also expect OUT_OF_MEMORY here, is it correct?
>>
>> It's unlikely.
>>
>> FWIW, GL_OUT_OF_MEMORY can theoretically be generated by almost any GL
>> call.
>>
>> -Brian
>
> MAX_TEXTURE_SIZE is 16384 for my radeon 5750, so this test is trying to
> create the texture consuming 16384 x 16384 x 4bytes + mipmap levels =
> 1.3GB. There is 0.5GB of onboard VRAM. I guess the probability of
> OUT_OF_MEMORY in my case is close to 100%.
>
> I don't think that the driver should return lower value for
> MAX_TEXTURE_SIZE - it's possible to create 16384x1 texture, or 1x16384,
> or even 16384x16384 in some other format. As far as I understand it,
> MAX_TEXTURE_SIZE doesn't give any guarantees about possibility of using
> MAX_TEXTURE_SIZE x MAX_TEXTURE_SIZE texture in any format, it just tells
> that sizes greater than MAX_TEXTURE_SIZE aren't allowed.
>
> Here is a fragment of FAQ from opengl.org:
> http://www.opengl.org/archives/resources/faq/technical/texture.htm#text0120
>
>> You can obtain an estimate of the maximum texture size your
>> implementation supports with the following call:
>>
>> GLint texSize;
>> glGetIntegerv(GL_MAX_TEXTURE_SIZE,&texSize);
>>
>> ...
>>
>> This is only an estimate, because the glGet*() function doesn't know
>> what format, internalformat, type, and other parameters you'll be
>> using for any given texture. OpenGL 1.1 and greater solves this
>> problem by allowing texture proxy.
>
> I'm sure that this test will always fail on my hw due to OOM.

OK, I see your point.

I think we can fix the test by testing a 2D texture that's maxSize x 1 
(and 1 x maxSize) or so.  I'll post a patch in a bit.

Could you try the test as-is?  I'm just curious to see if it does 
indeed fail as you expect.

-Brian



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