[Piglit] [PATCH] max-texture-size-level: test per-level max texture size error checking

Vadim Girlin vadimgirlin at gmail.com
Thu Sep 6 15:42:42 PDT 2012


On Thu, 2012-09-06 at 08:01 -0600, Brian Paul wrote:
> On 09/05/2012 06:26 PM, Vadim Girlin wrote:
> > On Tue, 2012-09-04 at 17:05 -0600, Brian Paul wrote:
> >> ---
> >>   tests/all.tests                          |    1 +
> >>   tests/texturing/CMakeLists.gl.txt        |    1 +
> >>   tests/texturing/max-texture-size-level.c |   87 ++++++++++++++++++++++++++++++
> >>   3 files changed, 89 insertions(+), 0 deletions(-)
> >>   create mode 100644 tests/texturing/max-texture-size-level.c
> >>
> >> diff --git a/tests/all.tests b/tests/all.tests
> >> index 5b1c1cc..154e1e5 100644
> >> --- a/tests/all.tests
> >> +++ b/tests/all.tests
> >> @@ -734,6 +734,7 @@ add_plain_test(texturing, 'lodclamp-between')
> >>   add_plain_test(texturing, 'lodclamp-between-max')
> >>   add_plain_test(texturing, 'mipmap-setup')
> >>   add_plain_test(texturing, 'max-texture-size')
> >> +add_concurrent_test(texturing, 'max-texture-size-level')
> >>   add_concurrent_test(texturing, 'proxy-texture')
> >>   add_plain_test(texturing, 'rg-draw-pixels')
> >>   add_plain_test(texturing, 'rg-teximage-01')
> >> diff --git a/tests/texturing/CMakeLists.gl.txt b/tests/texturing/CMakeLists.gl.txt
> >> index 4fa0f7f..c439273 100644
> >> --- a/tests/texturing/CMakeLists.gl.txt
> >> +++ b/tests/texturing/CMakeLists.gl.txt
> >> @@ -45,6 +45,7 @@ piglit_add_executable (lodclamp lodclamp.c)
> >>   piglit_add_executable (lodclamp-between lodclamp-between.c)
> >>   piglit_add_executable (lodclamp-between-max lodclamp-between-max.c)
> >>   piglit_add_executable (max-texture-size max-texture-size.c)
> >> +piglit_add_executable (max-texture-size-level max-texture-size-level.c)
> >>   piglit_add_executable (mipmap-setup mipmap-setup.c)
> >>   piglit_add_executable (proxy-texture proxy-texture.c)
> >>   piglit_add_executable (rg-draw-pixels rg-draw-pixels.c)
> >> diff --git a/tests/texturing/max-texture-size-level.c b/tests/texturing/max-texture-size-level.c
> >> new file mode 100644
> >> index 0000000..390e862
> >> --- /dev/null
> >> +++ b/tests/texturing/max-texture-size-level.c
> >> @@ -0,0 +1,87 @@
> >> +/*
> >> + * Copyright 2012 VMware, Inc.
> >> + *
> >> + * Permission is hereby granted, free of charge, to any person obtaining a
> >> + * copy of this software and associated documentation files (the "Software"),
> >> + * to deal in the Software without restriction, including without limitation
> >> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> >> + * and/or sell copies of the Software, and to permit persons to whom the
> >> + * Software is furnished to do so, subject to the following conditions:
> >> + *
> >> + * The above copyright notice and this permission notice (including the next
> >> + * paragraph) shall be included in all copies or substantial portions of the
> >> + * Software.
> >> + *
> >> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> >> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> >> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> >> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> >> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> >> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> >> + * IN THE SOFTWARE.
> >> + */
> >> +
> >> +/**
> >> + * Test glTexImage with an image too large for the given mipmap level.
> >> + *
> >> + * Page 157 of the OpenGL 2.1 spec says:
> >> + *
> >> + * "In a similar fashion, the maximum allowable width of a one- or
> >> + * two- dimensional texture image, and the maximum allowable height of a
> >> + * two- dimensional texture image, must be at least 2k−lod + 2bt for
> >> + * image arrays of level 0 through k, where k is the log base 2 of MAX
> >> + * TEXTURE SIZE. The maximum allowable width and height of a cube map
> >> + * texture must be the same, and must be at least 2k−lod + 2bt for image
> >> + * arrays level 0 through k, where k is the log base 2 of MAX CUBE MAP
> >> + * TEXTURE SIZE."
> >> + */
> >> +
> >> +#include "piglit-util-gl-common.h"
> >> +
> >> +PIGLIT_GL_TEST_MAIN(100, 100, GLUT_RGBA | GLUT_DOUBLE)
> >> +
> >> +enum piglit_result
> >> +piglit_display(void)
> >> +{
> >> +	/* no op */
> >> +	return PIGLIT_PASS;
> >> +}
> >> +
> >> +
> >> +void
> >> +piglit_init(int argc, char **argv)
> >> +{
> >> +	GLint maxSize;
> >> +	GLuint tex;
> >> +	bool pass;
> >> +
> >> +	glGetIntegerv(GL_MAX_TEXTURE_SIZE,&maxSize);
> >> +	printf("GL_MAX_TEXTURE_SIZE = %d\n", maxSize);
> >> +
> >> +	glGenTextures(1,&tex);
> >> +	glBindTexture(GL_TEXTURE_2D, tex);
> >> +
> >> +	/* The max texture size should be OK for mipmap level zero. */
> >> +	glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
> >> +		     maxSize, maxSize, 0,
> >> +		     GL_RGBA, GL_UNSIGNED_BYTE, NULL);
> >> +	pass = piglit_check_gl_error(GL_NO_ERROR);
> >
> > I think we can also expect OUT_OF_MEMORY here, is it correct?
> 
> It's unlikely.
> 
> FWIW, GL_OUT_OF_MEMORY can theoretically be generated by almost any GL 
> call.
> 
> -Brian

MAX_TEXTURE_SIZE is 16384 for my radeon 5750, so this test is trying to
create the texture consuming 16384 x 16384 x 4bytes + mipmap levels =
1.3GB. There is 0.5GB of onboard VRAM. I guess the probability of
OUT_OF_MEMORY in my case is close to 100%. 

I don't think that the driver should return lower value for
MAX_TEXTURE_SIZE - it's possible to create 16384x1 texture, or 1x16384,
or even 16384x16384 in some other format. As far as I understand it,
MAX_TEXTURE_SIZE doesn't give any guarantees about possibility of using
MAX_TEXTURE_SIZE x MAX_TEXTURE_SIZE texture in any format, it just tells
that sizes greater than MAX_TEXTURE_SIZE aren't allowed.

Here is a fragment of FAQ from opengl.org:
http://www.opengl.org/archives/resources/faq/technical/texture.htm#text0120

> You can obtain an estimate of the maximum texture size your
> implementation supports with the following call:
> 
> GLint texSize;
> glGetIntegerv(GL_MAX_TEXTURE_SIZE, &texSize);
> 
> ...
> 
> This is only an estimate, because the glGet*() function doesn't know
> what format, internalformat, type, and other parameters you'll be
> using for any given texture. OpenGL 1.1 and greater solves this
> problem by allowing texture proxy.

I'm sure that this test will always fail on my hw due to OOM.

Vadim



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