[Piglit] [PATCH] s3tc-errors: add more glTex[Sub]Image2D() error checking tests
Jose Fonseca
jfonseca at vmware.com
Sat Apr 27 05:50:04 PDT 2013
----- Original Message -----
> Two new things:
> 1. Test small mipmap level sizes (width,height=1,2,4)
> 2. Test NPOT textures
>
> Passes with NVIDIA's driver. Checks for a Mesa bug.
> ---
> tests/texturing/s3tc-errors.c | 104
> ++++++++++++++++++++++++++++++++++++++++-
> 1 files changed, 103 insertions(+), 1 deletions(-)
>
> diff --git a/tests/texturing/s3tc-errors.c b/tests/texturing/s3tc-errors.c
> index c159445..e0746da 100644
> --- a/tests/texturing/s3tc-errors.c
> +++ b/tests/texturing/s3tc-errors.c
> @@ -343,6 +343,104 @@ test_format(int width, int height, GLfloat *image,
> GLenum format)
>
>
> static bool
> +test_small_mipmap_level(void)
> +{
> + bool pass;
> + GLuint tex;
> + GLubyte buf[100];
> + int width, height;
> + int format = GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
> +
> + memset(buf, 0, sizeof(buf));
> +
> + glGenTextures(1, &tex);
> + glBindTexture(GL_TEXTURE_2D, tex);
> +
> + /* test sizes 1x1, 1x2, 2x1, .. 2x4, 4x4 */
> + for (width = 1; width <= 4; width *= 2) {
> + for (height = 1; height <= 4; height *= 2) {
> + /* Initial image */
> + glTexImage2D(GL_TEXTURE_2D, 0, format, width, height,
> + 0, GL_RGBA, GL_UNSIGNED_BYTE, buf);
> +
> + pass = piglit_check_gl_error(GL_NO_ERROR);
> +
> + /* Try TexSubImage of whole texture */
> + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height,
> + GL_RGBA, GL_UNSIGNED_BYTE, buf);
> +
> + pass = piglit_check_gl_error(GL_NO_ERROR);
> + }
> + }
> +
> + glDeleteTextures(1, &tex);
> +
> + return pass;
> +}
> +
> +
> +static bool
> +test_non_power_of_two(void)
> +{
> + bool pass = true;
> +
> + if (piglit_is_extension_supported("GL_ARB_texture_non_power_of_two")) {
> + GLuint tex;
> + GLubyte buf[800];
> + int width = 11, height = 14;
> + int format = GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
> +
> + memset(buf, 0, sizeof(buf));
> +
> + /* Setup initial texture */
> + glGenTextures(1, &tex);
> + glBindTexture(GL_TEXTURE_2D, tex);
> + glTexImage2D(GL_TEXTURE_2D, 0, format, width, height, 0,
> + GL_RGBA, GL_UNSIGNED_BYTE, buf);
> +
> + pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
> +
> + /* Try TexSubImage of partial block on right edge */
> + glTexSubImage2D(GL_TEXTURE_2D, 0,
> + width-3, 0, /* position */
> + 3, 4, /* size */
> + GL_RGBA, GL_UNSIGNED_BYTE, buf);
> +
> + pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
> +
> + /* Try TexSubImage of partial block on top edge */
> + glTexSubImage2D(GL_TEXTURE_2D, 0,
> + 0, height-2, /* position */
> + 4, 2, /* size */
> + GL_RGBA, GL_UNSIGNED_BYTE, buf);
> +
> + pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
> +
> + /* Try TexSubImage of larger partial block on right edge */
> + glTexSubImage2D(GL_TEXTURE_2D, 0,
> + width-3-4, 0, /* position */
> + 3+4, 4, /* size */
> + GL_RGBA, GL_UNSIGNED_BYTE, buf);
> +
> + pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
> +
> + /* Try TexSubImage of largeer partial block on top edge */
> + glTexSubImage2D(GL_TEXTURE_2D, 0,
> + 0, height-2-4, /* position */
> + 4, 2+4, /* size */
> + GL_RGBA, GL_UNSIGNED_BYTE, buf);
> +
> + pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
> +
> + glDeleteTextures(1, &tex);
> +
> + }
> +
> + return pass;
> +}
> +
> +
> +static bool
> test_formats(void)
> {
> const int num_formats = ARRAY_SIZE(s3tc_formats);
> @@ -371,7 +469,11 @@ test_formats(void)
> enum piglit_result
> piglit_display(void)
> {
> - return test_formats() ? PIGLIT_PASS : PIGLIT_FAIL;
> + bool pass = test_formats();
> + pass = test_small_mipmap_level() && pass;
> + pass = test_non_power_of_two() && pass;
> +
> + return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> }
>
>
> --
> 1.7.3.4
>
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>
Reviewed-by: Jose Fonseca <jfonseca at vmware.com>
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