[Piglit] [PATCH 5/9] GL3.2 GL_ARB_sync: Test for the correct error messages caused by invalid input to FenceSync
Kenneth Graunke
kenneth at whitecape.org
Sun Aug 18 23:01:52 PDT 2013
On 07/25/2013 03:43 PM, Nicholas Mack wrote:
> ---
> tests/spec/arb_sync/CMakeLists.gl.txt | 2 +-
> tests/spec/arb_sync/FenceSync-errors.c | 84 ++++++++++++++++++++++++++++++++++
> 2 files changed, 85 insertions(+), 1 deletion(-)
> create mode 100644 tests/spec/arb_sync/FenceSync-errors.c
>
> diff --git a/tests/spec/arb_sync/CMakeLists.gl.txt b/tests/spec/arb_sync/CMakeLists.gl.txt
> index 3da86a6..3921962 100644
> --- a/tests/spec/arb_sync/CMakeLists.gl.txt
> +++ b/tests/spec/arb_sync/CMakeLists.gl.txt
> @@ -10,6 +10,6 @@ link_libraries (
> ${OPENGL_glu_LIBRARY}
> )
>
> -piglit_add_executable (arb_sync-delete-sync DeleteSync.c)
> +piglit_add_executable (arb_sync-fence-errors FenceSync-errors.c)
> piglit_add_executable (arb_sync-repeat-wait repeat-wait.c)
> piglit_add_executable (arb_sync-timeout-zero timeout-zero.c)
> diff --git a/tests/spec/arb_sync/FenceSync-errors.c b/tests/spec/arb_sync/FenceSync-errors.c
> new file mode 100644
> index 0000000..8251edb
> --- /dev/null
> +++ b/tests/spec/arb_sync/FenceSync-errors.c
> @@ -0,0 +1,84 @@
> +/* Copyright © 2013 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + */
> +
> +/*
> + *Test FenceSync() returns correct error messages for invalid input
> + *
> + *
> + *Section 5.2(Sync Objects and Fences) of OpenGL 3.2 Core says:
> + *"An INVALID_ENUM error is generated if condition is not
> + * SYNC_GPU_COMMANDS_COMPLETE. If flags is not zero, an INVALID_VALUE
> + * error is generated."
> + *
> + */
> +
> +#include "piglit-util-gl-common.h"
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +
> +config.supports_gl_compat_version = 10;
> +config.supports_gl_core_version = 31;
> +
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> + /* UNREACHED */
> + return PIGLIT_FAIL;
> +}
> +
> +void
> +piglit_init(int argc, char **argv)
> +{
> + bool pass = true;
> +
> + if (piglit_get_gl_version() < 32) {
> + piglit_require_extension("GL_ARB_sync");
> + }
> +
> + //test that valid condition results in NO_ERROR
> + GLsync a;
> + a = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
> + pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
> + glDeleteSync(a);
> +
> + //test that invalid condition results in INVALID_ENUM
> + GLsync b;
> + b = glFenceSync(GL_NONE, 0);
> + pass = piglit_check_gl_error(GL_INVALID_ENUM) && pass;
> + glDeleteSync(b);
> +
> + //test that valid flag value results in NO_ERROR
> + GLsync c;
> + c = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
> + pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
> + glDeleteSync(c);
The first and third sections of this test are exactly the same. I don't
think they're terribly valuable either, since you've already exercised
the valid FenceSync case a million times by now.
The second and fourth cases (tests of invalid conditions) are valuable
though, and look good.
> +
> + //test that invalid flag value results in INVALID_VALUE
> + GLsync d;
> + d = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 1);
> + pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
> + glDeleteSync(d);
> +
> + piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
> +}
>
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