[Piglit] [PATCH 1/2] GLSL 1.50: Test that geometry shader output may be a struct
Paul Berry
stereotype441 at gmail.com
Mon Aug 26 10:57:10 PDT 2013
On 23 August 2013 11:02, Nicholas Mack <nichmack at gmail.com> wrote:
> ---
> tests/spec/glsl-1.50/compiler/output-struct.geom | 52
> ++++++++++++++++++++++++
> 1 file changed, 52 insertions(+)
> create mode 100644 tests/spec/glsl-1.50/compiler/output-struct.geom
>
This patch is:
Reviewed-by: Paul Berry <stereotype441 at gmail.com>
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