[Piglit] [PATCH] glsl-3.30: Add a coverage test for bitcasting functions.

Paul Berry stereotype441 at gmail.com
Mon Aug 26 11:59:49 PDT 2013

On 23 August 2013 16:57, Kenneth Graunke <kenneth at whitecape.org> wrote:

> This ensures that the bitcasting functions are available in 3.30 without
> having to use #extension GL_ARB_shader_bit_encoding: require.
> Serious functional testing of those functions is left to Matt's thorough
> generated tests for the GL_ARB_shader_bit_encoding extension.
> Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>

Can we add a geometry shader to this test?  With that added, this is:

Reviewed-by: Paul Berry <stereotype441 at gmail.com>
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