[Piglit] [PATCH 0/2] shader_runner: Add stricter requirements for [require] section

Chad Versace chad.versace at linux.intel.com
Wed Feb 6 17:37:48 PST 2013


This 2-patch series is based on Stuart's patch, titled
  shader_runner: Require [require] and GLSL version requirement

I committed Stuart's patch today, and then Eric rightfully reverted it. This
series shouldn't be buggy like the original patch.

No regressions on a full run on Sandybridge and mesa master.

Chad Versace (2):
  shader_runner: Require [require] section
  shader_runner: Require either a GLSL version or GL_ARB_fp extension

 tests/shaders/shader_runner.c | 24 +++++++++++++++++++++++-
 1 file changed, 23 insertions(+), 1 deletion(-)

-- 
1.8.1.1



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