[Piglit] [PATCH 0/2] shader_runner: Add stricter requirements for [require] section
Chad Versace
chad.versace at linux.intel.com
Wed Feb 6 17:37:48 PST 2013
This 2-patch series is based on Stuart's patch, titled
shader_runner: Require [require] and GLSL version requirement
I committed Stuart's patch today, and then Eric rightfully reverted it. This
series shouldn't be buggy like the original patch.
No regressions on a full run on Sandybridge and mesa master.
Chad Versace (2):
shader_runner: Require [require] section
shader_runner: Require either a GLSL version or GL_ARB_fp extension
tests/shaders/shader_runner.c | 24 +++++++++++++++++++++++-
1 file changed, 23 insertions(+), 1 deletion(-)
--
1.8.1.1
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