[Piglit] [PATCH 0/2] shader_runner: Add stricter requirements for [require] section
Stuart Abercrombie
sabercrombie at google.com
Wed Feb 6 18:11:30 PST 2013
Sorry about the breakage. I need to resign myself to a full test run every
time.
Is part of this message missing?
Stuart
On Wed, Feb 6, 2013 at 5:37 PM, Chad Versace
<chad.versace at linux.intel.com>wrote:
> This 2-patch series is based on Stuart's patch, titled
> shader_runner: Require [require] and GLSL version requirement
>
> I committed Stuart's patch today, and then Eric rightfully reverted it.
> This
> series shouldn't be buggy like the original patch.
>
> No regressions on a full run on Sandybridge and mesa master.
>
> Chad Versace (2):
> shader_runner: Require [require] section
> shader_runner: Require either a GLSL version or GL_ARB_fp extension
>
> tests/shaders/shader_runner.c | 24 +++++++++++++++++++++++-
> 1 file changed, 23 insertions(+), 1 deletion(-)
>
> --
> 1.8.1.1
>
>
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