[Piglit] [PATCH 0/2] shader_runner: Add stricter requirements for [require] section

Chad Versace chad.versace at linux.intel.com
Wed Feb 6 21:18:39 PST 2013


On 02/06/2013 06:11 PM, Stuart Abercrombie wrote:
> Sorry about the breakage.  I need to resign myself to a full test run every
> time.
> 
> Is part of this message missing?
> 

Strange, it seems that git-send-email choked after patch 0/2.

Since you already sent a remake of the reverted patch, my little 2-patch
series is moot. There's no reason now for me to send the missing emails.


> On Wed, Feb 6, 2013 at 5:37 PM, Chad Versace
> <chad.versace at linux.intel.com>wrote:
> 
>> This 2-patch series is based on Stuart's patch, titled
>>   shader_runner: Require [require] and GLSL version requirement
>>
>> I committed Stuart's patch today, and then Eric rightfully reverted it.
>> This
>> series shouldn't be buggy like the original patch.
>>
>> No regressions on a full run on Sandybridge and mesa master.
>>
>> Chad Versace (2):
>>   shader_runner: Require [require] section
>>   shader_runner: Require either a GLSL version or GL_ARB_fp extension
>>
>>  tests/shaders/shader_runner.c | 24 +++++++++++++++++++++++-
>>  1 file changed, 23 insertions(+), 1 deletion(-)
>>
>> --
>> 1.8.1.1
>>
>>
> 



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