[Piglit] [PATCH 02/18] shader_runner: Allow new drawing modes.
Paul Berry
stereotype441 at gmail.com
Thu Jun 13 11:42:28 PDT 2013
On 10 June 2013 16:54, Eric Anholt <eric at anholt.net> wrote:
> Fabian Bieler <fabianbieler at fastmail.fm> writes:
>
> > Add primitives with adjacency and (for extreme future-proofness) patches
> to
> > recognized drawing modes.
> > ---
> > tests/shaders/shader_runner.c | 7 ++++++-
> > 1 file changed, 6 insertions(+), 1 deletion(-)
> >
> > diff --git a/tests/shaders/shader_runner.c
> b/tests/shaders/shader_runner.c
> > index 515fde1..e022b90 100644
> > --- a/tests/shaders/shader_runner.c
> > +++ b/tests/shaders/shader_runner.c
> > @@ -1481,8 +1481,13 @@ GLenum
> > decode_drawing_mode(const char *mode_str)
> > {
> > int i;
> > +#ifdef PIGLIT_USE_OPENGL
> > + const GLenum max_prim_type = GL_PATCHES;
> > +#else
> > + const GLenum max_prim_type = GL_POLYGON;
> > +#endif
>
> Both GLES2/3 and desktop enums should be available in both builds now,
> so no need for ifdefs -- just always use GL_PATCHES.
>
Actually, Eric's series that allows this (
http://lists.freedesktop.org/archives/piglit/2013-June/005927.html) hasn't
landed yet. So if you take this suggestion, wait for Eric to land his
series first.
With or without Eric's suggested change, this patch is:
Reviewed-by: Paul Berry <stereotype441 at gmail.com>
>
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