[Piglit] [PATCH] arb_viewport_array: Only specify 150 for shader version

Anuj Phogat anuj.phogat at gmail.com
Tue Nov 26 10:49:26 PST 2013


On Tue, Nov 26, 2013 at 8:57 AM, Jordan Justen
<jordan.l.justen at intel.com> wrote:
> These tests are expected to run with OpenGL 3.2, so
> we should only use #version 150. We also need to
> enable the GL_ARB_viewport_array extension in the
> geometry shader.
>
> Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
> Cc: Jon Ashburn <jon at lunarg.com>
> ---
>
> Jon, my slightly older nVidia card failed render_depthrange
> before and after this change. Would you be able to test this
> change on your setup?
>
>  tests/spec/arb_viewport_array/render_depthrange.c | 8 +++++---
>  tests/spec/arb_viewport_array/render_scissor.c    | 7 ++++---
>  tests/spec/arb_viewport_array/render_viewport.c   | 7 ++++---
>  3 files changed, 13 insertions(+), 9 deletions(-)
>
> diff --git a/tests/spec/arb_viewport_array/render_depthrange.c b/tests/spec/arb_viewport_array/render_depthrange.c
> index a74b7c2..f274e3e 100644
> --- a/tests/spec/arb_viewport_array/render_depthrange.c
> +++ b/tests/spec/arb_viewport_array/render_depthrange.c
> @@ -51,7 +51,7 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
>  PIGLIT_GL_TEST_CONFIG_END
>
>  const char *vsSource = {
> -       "#version 430\n"
> +       "#version 150\n"
>         "in vec4 piglit_vertex;\n"
>         "void main() {\n"
>         "       gl_Position = piglit_vertex;\n"
> @@ -59,7 +59,8 @@ const char *vsSource = {
>  };
>
>  const char *gsSource = {
> -       "#version 430\n"
> +       "#version 150\n"
> +       "#extension GL_ARB_viewport_array : enable\n"
>         "layout(triangles) in;\n"
>         "layout(triangle_strip, max_vertices = 3) out;\n"
>         "uniform int idx;\n"
> @@ -76,7 +77,8 @@ const char *gsSource = {
>  };
>
>  const char *fsSource = {
> -       "#version 430\n"
> +       "#version 150\n"
> +       "#extension GL_ARB_viewport_array : enable\n"
>         "uniform vec3 color;\n"
>         "in int gl_ViewportIndex;\n"
>         "void main() {\n"
> diff --git a/tests/spec/arb_viewport_array/render_scissor.c b/tests/spec/arb_viewport_array/render_scissor.c
> index a0d5d94..15d9583 100644
> --- a/tests/spec/arb_viewport_array/render_scissor.c
> +++ b/tests/spec/arb_viewport_array/render_scissor.c
> @@ -207,14 +207,15 @@ piglit_init(int argc, char **argv)
>         piglit_require_extension("GL_ARB_viewport_array");
>
>         asprintf(&vsSource,
> -                "#version 410\n"
> +                "#version 150\n"
>                  "in vec4 piglit_vertex;\n"
>                  "void main() {\n"
>                  "      gl_Position = piglit_vertex;\n"
>                  "}\n");
>
>         asprintf(&gsSource,
> -                "#version 410\n"
> +                "#version 150\n"
> +                "#extension GL_ARB_viewport_array : enable\n"
>                  "layout(triangles) in;\n"
>                  "layout(triangle_strip, max_vertices = 18) out;\n"
>                  "out vec3 color;\n"
> @@ -233,7 +234,7 @@ piglit_init(int argc, char **argv)
>                  "}\n", divX * divY);
>
>         asprintf(&fsSource,
> -                "#version 410\n"
> +                "#version 150\n"
>                  "in vec3 color;\n"
>                  "void main() {\n"
>                  "      gl_FragColor = vec4(color.xyz, 1.0);\n"
> diff --git a/tests/spec/arb_viewport_array/render_viewport.c b/tests/spec/arb_viewport_array/render_viewport.c
> index 3274fb1..4b69945 100644
> --- a/tests/spec/arb_viewport_array/render_viewport.c
> +++ b/tests/spec/arb_viewport_array/render_viewport.c
> @@ -48,7 +48,7 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
>  PIGLIT_GL_TEST_CONFIG_END
>
>  const char *vsSource = {
> -       "#version 410\n"
> +       "#version 150\n"
>         "in vec4 piglit_vertex;\n"
>         "void main() {\n"
>         "       gl_Position = piglit_vertex;\n"
> @@ -56,7 +56,8 @@ const char *vsSource = {
>  };
>
>  const char *gsSource = {
> -       "#version 410\n"
> +       "#version 150\n"
> +       "#extension GL_ARB_viewport_array : enable\n"
>         "layout(triangles) in;\n"
>         "layout(triangle_strip, max_vertices = 3) out;\n"
>         "uniform int idx;\n"
> @@ -73,7 +74,7 @@ const char *gsSource = {
>  };
>
>  const char *fsSource = {
> -       "#version 410\n"
> +       "#version 150\n"
>         "uniform vec3 color;\n"
>         "void main() {\n"
>         "       gl_FragColor = vec4(color.xyz, 1.0);\n"
> --
> 1.8.4.3
>
> _______________________________________________
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> Piglit at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/piglit

Also add piglit_require_GLSL_version(150) in piglit_init().
With above change this patch is:
Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>


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