[Piglit] [PATCH] arb_viewport_array: Only specify 150 for shader version

Jordan Justen jljusten at gmail.com
Tue Nov 26 14:56:33 PST 2013


On Tue, Nov 26, 2013 at 10:49 AM, Anuj Phogat <anuj.phogat at gmail.com> wrote:
> On Tue, Nov 26, 2013 at 8:57 AM, Jordan Justen
> <jordan.l.justen at intel.com> wrote:
>> These tests are expected to run with OpenGL 3.2, so
>> we should only use #version 150. We also need to
>> enable the GL_ARB_viewport_array extension in the
>> geometry shader.
>>
>> Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
>> Cc: Jon Ashburn <jon at lunarg.com>
>> ---
>>
>> Jon, my slightly older nVidia card failed render_depthrange
>> before and after this change. Would you be able to test this
>> change on your setup?
>>
>>  tests/spec/arb_viewport_array/render_depthrange.c | 8 +++++---
>>  tests/spec/arb_viewport_array/render_scissor.c    | 7 ++++---
>>  tests/spec/arb_viewport_array/render_viewport.c   | 7 ++++---
>>  3 files changed, 13 insertions(+), 9 deletions(-)
>>
>> diff --git a/tests/spec/arb_viewport_array/render_depthrange.c b/tests/spec/arb_viewport_array/render_depthrange.c
>> index a74b7c2..f274e3e 100644
>> --- a/tests/spec/arb_viewport_array/render_depthrange.c
>> +++ b/tests/spec/arb_viewport_array/render_depthrange.c
>> @@ -51,7 +51,7 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
>>  PIGLIT_GL_TEST_CONFIG_END
>>
>>  const char *vsSource = {
>> -       "#version 430\n"
>> +       "#version 150\n"
>>         "in vec4 piglit_vertex;\n"
>>         "void main() {\n"
>>         "       gl_Position = piglit_vertex;\n"
>> @@ -59,7 +59,8 @@ const char *vsSource = {
>>  };
>>
>>  const char *gsSource = {
>> -       "#version 430\n"
>> +       "#version 150\n"
>> +       "#extension GL_ARB_viewport_array : enable\n"
>>         "layout(triangles) in;\n"
>>         "layout(triangle_strip, max_vertices = 3) out;\n"
>>         "uniform int idx;\n"
>> @@ -76,7 +77,8 @@ const char *gsSource = {
>>  };
>>
>>  const char *fsSource = {
>> -       "#version 430\n"
>> +       "#version 150\n"
>> +       "#extension GL_ARB_viewport_array : enable\n"
>>         "uniform vec3 color;\n"
>>         "in int gl_ViewportIndex;\n"
>>         "void main() {\n"
>> diff --git a/tests/spec/arb_viewport_array/render_scissor.c b/tests/spec/arb_viewport_array/render_scissor.c
>> index a0d5d94..15d9583 100644
>> --- a/tests/spec/arb_viewport_array/render_scissor.c
>> +++ b/tests/spec/arb_viewport_array/render_scissor.c
>> @@ -207,14 +207,15 @@ piglit_init(int argc, char **argv)
>>         piglit_require_extension("GL_ARB_viewport_array");
>>
>>         asprintf(&vsSource,
>> -                "#version 410\n"
>> +                "#version 150\n"
>>                  "in vec4 piglit_vertex;\n"
>>                  "void main() {\n"
>>                  "      gl_Position = piglit_vertex;\n"
>>                  "}\n");
>>
>>         asprintf(&gsSource,
>> -                "#version 410\n"
>> +                "#version 150\n"
>> +                "#extension GL_ARB_viewport_array : enable\n"
>>                  "layout(triangles) in;\n"
>>                  "layout(triangle_strip, max_vertices = 18) out;\n"
>>                  "out vec3 color;\n"
>> @@ -233,7 +234,7 @@ piglit_init(int argc, char **argv)
>>                  "}\n", divX * divY);
>>
>>         asprintf(&fsSource,
>> -                "#version 410\n"
>> +                "#version 150\n"
>>                  "in vec3 color;\n"
>>                  "void main() {\n"
>>                  "      gl_FragColor = vec4(color.xyz, 1.0);\n"
>> diff --git a/tests/spec/arb_viewport_array/render_viewport.c b/tests/spec/arb_viewport_array/render_viewport.c
>> index 3274fb1..4b69945 100644
>> --- a/tests/spec/arb_viewport_array/render_viewport.c
>> +++ b/tests/spec/arb_viewport_array/render_viewport.c
>> @@ -48,7 +48,7 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
>>  PIGLIT_GL_TEST_CONFIG_END
>>
>>  const char *vsSource = {
>> -       "#version 410\n"
>> +       "#version 150\n"
>>         "in vec4 piglit_vertex;\n"
>>         "void main() {\n"
>>         "       gl_Position = piglit_vertex;\n"
>> @@ -56,7 +56,8 @@ const char *vsSource = {
>>  };
>>
>>  const char *gsSource = {
>> -       "#version 410\n"
>> +       "#version 150\n"
>> +       "#extension GL_ARB_viewport_array : enable\n"
>>         "layout(triangles) in;\n"
>>         "layout(triangle_strip, max_vertices = 3) out;\n"
>>         "uniform int idx;\n"
>> @@ -73,7 +74,7 @@ const char *gsSource = {
>>  };
>>
>>  const char *fsSource = {
>> -       "#version 410\n"
>> +       "#version 150\n"
>>         "uniform vec3 color;\n"
>>         "void main() {\n"
>>         "       gl_FragColor = vec4(color.xyz, 1.0);\n"
>> --
>> 1.8.4.3
>
> Also add piglit_require_GLSL_version(150) in piglit_init().

These tests requests core/compat 3.2 in the test config. That should
cover the 150 requirement, right?

-Jordan


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