[Piglit] [PATCH] arb_viewport_array: Only specify 150 for shader version

Anuj Phogat anuj.phogat at gmail.com
Tue Nov 26 15:01:17 PST 2013


On Tue, Nov 26, 2013 at 2:56 PM, Jordan Justen <jljusten at gmail.com> wrote:
> On Tue, Nov 26, 2013 at 10:49 AM, Anuj Phogat <anuj.phogat at gmail.com> wrote:
>> On Tue, Nov 26, 2013 at 8:57 AM, Jordan Justen
>> <jordan.l.justen at intel.com> wrote:
>>> These tests are expected to run with OpenGL 3.2, so
>>> we should only use #version 150. We also need to
>>> enable the GL_ARB_viewport_array extension in the
>>> geometry shader.
>>>
>>> Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
>>> Cc: Jon Ashburn <jon at lunarg.com>
>>> ---
>>>
>>> Jon, my slightly older nVidia card failed render_depthrange
>>> before and after this change. Would you be able to test this
>>> change on your setup?
>>>
>>>  tests/spec/arb_viewport_array/render_depthrange.c | 8 +++++---
>>>  tests/spec/arb_viewport_array/render_scissor.c    | 7 ++++---
>>>  tests/spec/arb_viewport_array/render_viewport.c   | 7 ++++---
>>>  3 files changed, 13 insertions(+), 9 deletions(-)
>>>
>>> diff --git a/tests/spec/arb_viewport_array/render_depthrange.c b/tests/spec/arb_viewport_array/render_depthrange.c
>>> index a74b7c2..f274e3e 100644
>>> --- a/tests/spec/arb_viewport_array/render_depthrange.c
>>> +++ b/tests/spec/arb_viewport_array/render_depthrange.c
>>> @@ -51,7 +51,7 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
>>>  PIGLIT_GL_TEST_CONFIG_END
>>>
>>>  const char *vsSource = {
>>> -       "#version 430\n"
>>> +       "#version 150\n"
>>>         "in vec4 piglit_vertex;\n"
>>>         "void main() {\n"
>>>         "       gl_Position = piglit_vertex;\n"
>>> @@ -59,7 +59,8 @@ const char *vsSource = {
>>>  };
>>>
>>>  const char *gsSource = {
>>> -       "#version 430\n"
>>> +       "#version 150\n"
>>> +       "#extension GL_ARB_viewport_array : enable\n"
>>>         "layout(triangles) in;\n"
>>>         "layout(triangle_strip, max_vertices = 3) out;\n"
>>>         "uniform int idx;\n"
>>> @@ -76,7 +77,8 @@ const char *gsSource = {
>>>  };
>>>
>>>  const char *fsSource = {
>>> -       "#version 430\n"
>>> +       "#version 150\n"
>>> +       "#extension GL_ARB_viewport_array : enable\n"
>>>         "uniform vec3 color;\n"
>>>         "in int gl_ViewportIndex;\n"
>>>         "void main() {\n"
>>> diff --git a/tests/spec/arb_viewport_array/render_scissor.c b/tests/spec/arb_viewport_array/render_scissor.c
>>> index a0d5d94..15d9583 100644
>>> --- a/tests/spec/arb_viewport_array/render_scissor.c
>>> +++ b/tests/spec/arb_viewport_array/render_scissor.c
>>> @@ -207,14 +207,15 @@ piglit_init(int argc, char **argv)
>>>         piglit_require_extension("GL_ARB_viewport_array");
>>>
>>>         asprintf(&vsSource,
>>> -                "#version 410\n"
>>> +                "#version 150\n"
>>>                  "in vec4 piglit_vertex;\n"
>>>                  "void main() {\n"
>>>                  "      gl_Position = piglit_vertex;\n"
>>>                  "}\n");
>>>
>>>         asprintf(&gsSource,
>>> -                "#version 410\n"
>>> +                "#version 150\n"
>>> +                "#extension GL_ARB_viewport_array : enable\n"
>>>                  "layout(triangles) in;\n"
>>>                  "layout(triangle_strip, max_vertices = 18) out;\n"
>>>                  "out vec3 color;\n"
>>> @@ -233,7 +234,7 @@ piglit_init(int argc, char **argv)
>>>                  "}\n", divX * divY);
>>>
>>>         asprintf(&fsSource,
>>> -                "#version 410\n"
>>> +                "#version 150\n"
>>>                  "in vec3 color;\n"
>>>                  "void main() {\n"
>>>                  "      gl_FragColor = vec4(color.xyz, 1.0);\n"
>>> diff --git a/tests/spec/arb_viewport_array/render_viewport.c b/tests/spec/arb_viewport_array/render_viewport.c
>>> index 3274fb1..4b69945 100644
>>> --- a/tests/spec/arb_viewport_array/render_viewport.c
>>> +++ b/tests/spec/arb_viewport_array/render_viewport.c
>>> @@ -48,7 +48,7 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
>>>  PIGLIT_GL_TEST_CONFIG_END
>>>
>>>  const char *vsSource = {
>>> -       "#version 410\n"
>>> +       "#version 150\n"
>>>         "in vec4 piglit_vertex;\n"
>>>         "void main() {\n"
>>>         "       gl_Position = piglit_vertex;\n"
>>> @@ -56,7 +56,8 @@ const char *vsSource = {
>>>  };
>>>
>>>  const char *gsSource = {
>>> -       "#version 410\n"
>>> +       "#version 150\n"
>>> +       "#extension GL_ARB_viewport_array : enable\n"
>>>         "layout(triangles) in;\n"
>>>         "layout(triangle_strip, max_vertices = 3) out;\n"
>>>         "uniform int idx;\n"
>>> @@ -73,7 +74,7 @@ const char *gsSource = {
>>>  };
>>>
>>>  const char *fsSource = {
>>> -       "#version 410\n"
>>> +       "#version 150\n"
>>>         "uniform vec3 color;\n"
>>>         "void main() {\n"
>>>         "       gl_FragColor = vec4(color.xyz, 1.0);\n"
>>> --
>>> 1.8.4.3
>>
>> Also add piglit_require_GLSL_version(150) in piglit_init().
>
> These tests requests core/compat 3.2 in the test config. That should
> cover the 150 requirement, right?
>
yeah. 150 check is not required.
> -Jordan


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