[Piglit] [PATCH] Fix for bug #70015
Vinson Lee
vlee at freedesktop.org
Tue Oct 1 17:54:27 PDT 2013
On Tue, Oct 1, 2013 at 1:12 PM, Nicholas Mack <nichmack at gmail.com> wrote:
> Cc: "Vinson Lee" <vlee at freedesktop.org>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70015
> ---
> tests/spec/gl-3.2/get-active-attrib-returns-all-inputs.c | 5 ++---
> 1 file changed, 2 insertions(+), 3 deletions(-)
>
> diff --git a/tests/spec/gl-3.2/get-active-attrib-returns-all-inputs.c b/tests/spec/gl-3.2/get-active-attrib-returns-all-inputs.c
> index c604eb2..624de85 100644
> --- a/tests/spec/gl-3.2/get-active-attrib-returns-all-inputs.c
> +++ b/tests/spec/gl-3.2/get-active-attrib-returns-all-inputs.c
> @@ -72,7 +72,6 @@ static const char *fstext =
> "}\n";
>
> static GLuint prog;
> -const int bufSize = 100;
>
> bool
> check_that_attrib_is_active(const char *attrib_name)
> @@ -82,11 +81,11 @@ check_that_attrib_is_active(const char *attrib_name)
> GLsizei length;
> GLint size;
> GLenum type;
> - GLchar name[bufSize];
> + GLchar name[100];
>
> glGetProgramiv(prog, GL_ACTIVE_ATTRIBUTES, &numAttribs);
> for (i = 0; i < numAttribs; i++) {
> - glGetActiveAttrib(prog, i, bufSize, &length, &size,
> + glGetActiveAttrib(prog, i, 100, &length, &size,
> &type, name);
> if (strcmp(name, attrib_name) == 0) {
> return piglit_check_gl_error(GL_NO_ERROR);
> --
> 1.8.3.1
>
This patch fixes the MSVC build for me.
Tested-by: Vinson Lee <vlee at freedesktop.org>
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