[Piglit] [PATCH] Fix for bug #70015

Vinson Lee vlee at freedesktop.org
Tue Oct 1 17:54:27 PDT 2013


On Tue, Oct 1, 2013 at 1:12 PM, Nicholas Mack <nichmack at gmail.com> wrote:
> Cc: "Vinson Lee" <vlee at freedesktop.org>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70015
> ---
>  tests/spec/gl-3.2/get-active-attrib-returns-all-inputs.c | 5 ++---
>  1 file changed, 2 insertions(+), 3 deletions(-)
>
> diff --git a/tests/spec/gl-3.2/get-active-attrib-returns-all-inputs.c b/tests/spec/gl-3.2/get-active-attrib-returns-all-inputs.c
> index c604eb2..624de85 100644
> --- a/tests/spec/gl-3.2/get-active-attrib-returns-all-inputs.c
> +++ b/tests/spec/gl-3.2/get-active-attrib-returns-all-inputs.c
> @@ -72,7 +72,6 @@ static const char *fstext =
>         "}\n";
>
>  static GLuint prog;
> -const int bufSize = 100;
>
>  bool
>  check_that_attrib_is_active(const char *attrib_name)
> @@ -82,11 +81,11 @@ check_that_attrib_is_active(const char *attrib_name)
>         GLsizei length;
>         GLint size;
>         GLenum type;
> -       GLchar name[bufSize];
> +       GLchar name[100];
>
>         glGetProgramiv(prog, GL_ACTIVE_ATTRIBUTES, &numAttribs);
>         for (i = 0; i < numAttribs; i++) {
> -               glGetActiveAttrib(prog, i, bufSize, &length, &size,
> +               glGetActiveAttrib(prog, i, 100, &length, &size,
>                                   &type, name);
>                 if (strcmp(name, attrib_name) == 0) {
>                         return piglit_check_gl_error(GL_NO_ERROR);
> --
> 1.8.3.1
>

This patch fixes the MSVC build for me.

Tested-by: Vinson Lee <vlee at freedesktop.org>


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