[Piglit] [PATCH 1/2] depth-tex-compare: Get rid of handrolled enum strings
Chris Forbes
chrisf at ijw.co.nz
Sun Apr 13 00:12:31 PDT 2014
Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
---
tests/texturing/depth-tex-compare.c | 13 ++-----------
1 file changed, 2 insertions(+), 11 deletions(-)
diff --git a/tests/texturing/depth-tex-compare.c b/tests/texturing/depth-tex-compare.c
index 9fbd56d..9afadb1 100644
--- a/tests/texturing/depth-tex-compare.c
+++ b/tests/texturing/depth-tex-compare.c
@@ -47,15 +47,6 @@ PIGLIT_GL_TEST_CONFIG_END
static GLuint tex;
-static const char *const compare_names[8] = {
- "GL_NEVER", "GL_LESS", "GL_EQUAL", "GL_LEQUAL",
- "GL_GREATER", "GL_NOTEQUAL", "GL_GEQUAL", "GL_ALWAYS"
-};
-
-static const char *const mode_names[3] = {
- "GL_ALPHA", "GL_LUMINANCE", "GL_INTENSITY"
-};
-
void
piglit_init(int argc, char **argv)
{
@@ -235,8 +226,8 @@ piglit_display(void)
color)) {
if (!piglit_automatic) {
printf("compare = %s, mode = %s\n",
- compare_names[compare - GL_NEVER],
- mode_names[col]);
+ piglit_get_gl_enum_name(compare),
+ piglit_get_gl_enum_name(modes[col]));
}
pass = GL_FALSE;
--
1.9.2
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