[Piglit] [PATCH] amd_shader_trinary_minmax: Add tests for the preprocessor define

Ian Romanick idr at freedesktop.org
Fri Jan 24 13:25:36 PST 2014


From: Ian Romanick <ian.d.romanick at intel.com>

This currently fails on Mesa.

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
 tests/all.py                                          |  6 ++++++
 .../amd_shader_trinary_minmax/compiler/define.frag    | 19 +++++++++++++++++++
 .../amd_shader_trinary_minmax/compiler/define.vert    | 19 +++++++++++++++++++
 3 files changed, 44 insertions(+)
 create mode 100644 tests/spec/amd_shader_trinary_minmax/compiler/define.frag
 create mode 100644 tests/spec/amd_shader_trinary_minmax/compiler/define.vert

diff --git a/tests/all.py b/tests/all.py
index b9dc92a..89dd7a3 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -1407,6 +1407,12 @@ import_glsl_parser_tests(spec['AMD_conservative_depth'],
 			 os.path.join(testsDir, 'spec', 'amd_conservative_depth'),
 			 [''])
 
+# Group AMD_shader_trinary_minmax
+spec['AMD_shader_trinary_minmax'] = Group()
+import_glsl_parser_tests(spec['AMD_shader_trinary_minmax'],
+			 os.path.join(testsDir, 'spec', 'amd_shader_trinary_minmax'),
+			 [''])
+
 # Group ARB_point_sprite
 arb_point_sprite = Group()
 spec['ARB_point_sprite'] = arb_point_sprite
diff --git a/tests/spec/amd_shader_trinary_minmax/compiler/define.frag b/tests/spec/amd_shader_trinary_minmax/compiler/define.frag
new file mode 100644
index 0000000..b1931cf
--- /dev/null
+++ b/tests/spec/amd_shader_trinary_minmax/compiler/define.frag
@@ -0,0 +1,19 @@
+// [config]
+// expect_result: pass
+// glsl_version: 1.10
+// require_extensions: GL_AMD_shader_trinary_minmax
+// [end config]
+
+#version 110
+#extension GL_AMD_shader_trinary_minmax: require
+
+#if !defined GL_AMD_shader_trinary_minmax
+#  error GL_AMD_shader_trinary_minmax is not defined
+#elif GL_AMD_shader_trinary_minmax != 1
+#  error GL_AMD_shader_trinary_minmax is not equal to 1
+#endif
+
+/* Some compilers generate spurious errors if a shader does not contain
+ * any code or declarations.
+ */
+int foo(void) { return 1; }
diff --git a/tests/spec/amd_shader_trinary_minmax/compiler/define.vert b/tests/spec/amd_shader_trinary_minmax/compiler/define.vert
new file mode 100644
index 0000000..b1931cf
--- /dev/null
+++ b/tests/spec/amd_shader_trinary_minmax/compiler/define.vert
@@ -0,0 +1,19 @@
+// [config]
+// expect_result: pass
+// glsl_version: 1.10
+// require_extensions: GL_AMD_shader_trinary_minmax
+// [end config]
+
+#version 110
+#extension GL_AMD_shader_trinary_minmax: require
+
+#if !defined GL_AMD_shader_trinary_minmax
+#  error GL_AMD_shader_trinary_minmax is not defined
+#elif GL_AMD_shader_trinary_minmax != 1
+#  error GL_AMD_shader_trinary_minmax is not equal to 1
+#endif
+
+/* Some compilers generate spurious errors if a shader does not contain
+ * any code or declarations.
+ */
+int foo(void) { return 1; }
-- 
1.8.1.4



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