[Piglit] [PATCH] polygon-line-aa test case added.
Dylan Baker
baker.dylan.c at gmail.com
Wed Jun 11 03:22:14 PDT 2014
This test won't actually get run unless its added to tests/all.py
You probably also should put a license header in the source file. MIT is the
usual license.
On Wednesday, June 11, 2014 11:57:24 AM Iago Toral Quiroga wrote:
> This tests correct rendering of polygons using antialised GL_LINE mode for
> one face and GL_FILL for the other one. On some Intel hardware at least
> this used to require special handling that has caused regressions in the
> past.
>
> The test checks that the GL_FILL face of the polygon renders properly.
> ---
> tests/bugs/CMakeLists.gl.txt | 1 +
> tests/bugs/polygon-line-aa.c | 70
> ++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 71
> insertions(+)
> create mode 100644 tests/bugs/polygon-line-aa.c
>
> diff --git a/tests/bugs/CMakeLists.gl.txt b/tests/bugs/CMakeLists.gl.txt
> index e24ec6b..fd71c0f 100644
> --- a/tests/bugs/CMakeLists.gl.txt
> +++ b/tests/bugs/CMakeLists.gl.txt
> @@ -30,5 +30,6 @@ piglit_add_executable (fdo28551 fdo28551.c)
> piglit_add_executable (fdo31934 fdo31934.c)
> piglit_add_executable (tri-tex-crash tri-tex-crash.c)
> piglit_add_executable (vbo-buffer-unmap vbo-buffer-unmap.c)
> +piglit_add_executable (polygon-aa polygon-line-aa.c)
>
> # vim: ft=cmake:
> diff --git a/tests/bugs/polygon-line-aa.c b/tests/bugs/polygon-line-aa.c
> new file mode 100644
> index 0000000..3aef97c
> --- /dev/null
> +++ b/tests/bugs/polygon-line-aa.c
> @@ -0,0 +1,70 @@
> +/*
> + * Test case for a special case of line antialiasing
> + * https://bugs.freedesktop.org/show_bug.cgi?id=78679
> + *
> + * This test renders a polygon using GL_LINE mode (with antialised lines)
> + * for one face of the polygon, and GL_FILL for the other face. For gen < 6
> + * intel hardware this setup requires special handling that if not done +
> * correctly produces incorrect rendering of the GL_FILL face. This caused +
> * regressions in the past.
> + */
> +
> +#include "piglit-util-gl-common.h"
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +
> + config.supports_gl_compat_version = 10;
> + config.window_width = 100;
> + config.window_height = 100;
> + config.window_visual = PIGLIT_GL_VISUAL_RGBA;
> +
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +void
> +piglit_init(int argc, char **argv)
> +{
> + /* This enables the case we want to test for */
> + glEnable(GL_LINE_SMOOTH);
> + glShadeModel(GL_SMOOTH);
> + glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
> + glLineWidth(1.5);
> + glEnable(GL_BLEND);
> + glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
> + glPolygonMode(GL_BACK, GL_LINE);
> +
> + glMatrixMode(GL_PROJECTION);
> + glLoadIdentity();
> + glOrtho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0);
> +
> + glClearColor(1, 1, 1, 1);
> +}
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> + glClear(GL_COLOR_BUFFER_BIT);
> +
> + glViewport(0, 0, piglit_width, piglit_height);
> +
> + glMatrixMode(GL_MODELVIEW);
> + glLoadIdentity();
> +
> + glColor4f(0.0f, 0.0f, 1.0f, 1.0);
> + glBegin(GL_QUADS);
> + glVertex2f(-1.0f, -1.0f);
> + glVertex2f( 1.0f, -1.0f);
> + glVertex2f( 1.0f, 1.0f);
> + glVertex2f(-1.0f, 1.0f);
> + glEnd();
> +
> + glFlush();
> +
> + /* The test checks that the fill face of the quad is all blue without
> + * noise artifacts
> + */
> + GLfloat expected[4] = { 0.0, 0.0, 1.0, 1.0 };
> + if (piglit_probe_rect_rgba(0, 0, 100, 100, expected))
> + return PIGLIT_PASS;
> + else
> + return PIGLIT_FAIL;
> +}
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