[Piglit] [RESEND][PATCH 1/2] GL 3.2: Use standard internalformat when testing FramebufferTexture

Eric Anholt eric at anholt.net
Tue Mar 4 17:03:58 PST 2014


Emil Velikov <emil.l.velikov at gmail.com> writes:

> GL_RGB32F is available only when texture_buffer_object_rgb32 is supported.
> As the test covers different topic simply replace the format with one
> that is supported by both core and compat profile and does not require
> any extensions.
>
> Cc: Jacob Penner <jkpenner91 at gmail.com>
> Signed-off-by: Emil Velikov <emil.l.velikov at gmail.com>

These two are:

Reviewed-by: Eric Anholt <eric at anholt.net>

(oh, and you have piglit commit access now).
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