[Piglit] [PATCH 01/15] util shader: Add support for tessellation shaders.

Ken Phillis Jr kphillisjr at gmail.com
Mon Mar 24 18:48:14 PDT 2014


I just looked over the set of patches and I noticed a few things.

1) Have you tested packaging with this? I noticed that "tese" and
"tesc" file extensions are not in the install parameter for
generated_tests and tests. I would suggest adding this to guarantee
that distributed testing continues to work with minimal changes.

2) What driver(s) and video cards have you tested against? This is to
help identify overall behavior.

On Mon, Mar 24, 2014 at 5:02 PM, Fabian Bieler <fabianbieler at fastmail.fm> wrote:
> Signed-off-by: Fabian Bieler <fabianbieler at fastmail.fm>


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