[Piglit] [PATCH v3] arb_clear_texture: add a trivial test

Ilia Mirkin imirkin at alum.mit.edu
Mon Mar 31 19:16:29 PDT 2014


3-week ping

On Mon, Mar 17, 2014 at 9:48 AM, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
> 1-week ping
>
> On Sat, Mar 8, 2014 at 12:40 AM, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
>> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
>> ---
>>
>> Fabian, since the test has changed a bunch I'm dropping your R-b. Feel free to
>> take another look.
>>
>> Eric, I hope that this is all in order. I tried using the shader approach, but
>> it didn't work (at least in part due to a missing piglit_present_results
>> call), and I didn't try to go back to using it. Not sure that it's worth it.
>>
>> Amusing side-note, while adding the second glClearTexSubImage call I
>> discovered 2 bugs(!), one in the core impl not returning on the invalid bounds
>> error, and one in the driver impl of offsets (the width/height were assumed to
>> be of the whole image, and not of the clear area).
>>
>> v2 -> v3:
>>
>>  - reintroduce draw step for easier visual debugging,
>>    using piglit_draw_rect_tex
>>  - add a use of glClearTexSubImage
>>
>> v1 -> v2:
>>
>>  - clear-simple -> simple
>>  - free the colors array
>>  - remove unnecessary texparameter settings
>>  - switch to probing the texels directly, avoiding the fbo dance
>>
>>  glapi/gl.spec                                  |  41 ++++++++
>>  tests/all.py                                   |   4 +
>>  tests/spec/CMakeLists.txt                      |   1 +
>>  tests/spec/arb_clear_texture/CMakeLists.gl.txt |  13 +++
>>  tests/spec/arb_clear_texture/CMakeLists.txt    |   1 +
>>  tests/spec/arb_clear_texture/simple.c          | 139 +++++++++++++++++++++++++
>>  6 files changed, 199 insertions(+)
>>  create mode 100644 tests/spec/arb_clear_texture/CMakeLists.gl.txt
>>  create mode 100644 tests/spec/arb_clear_texture/CMakeLists.txt
>>  create mode 100644 tests/spec/arb_clear_texture/simple.c
>>
>> diff --git a/glapi/gl.spec b/glapi/gl.spec
>> index a8fcc44..6a24f83 100644
>> --- a/glapi/gl.spec
>> +++ b/glapi/gl.spec
>> @@ -16410,6 +16410,47 @@ TextureStorage3DMultisampleEXT(texture, target, samples, internalformat, width,
>>         glxflags        ignore
>>         offset          ?
>>
>> +###############################################################################
>> +#
>> +# Extension #ARB145
>> +# ARB_clear_texture commands
>> +#
>> +###############################################################################
>> +
>> +ClearTexImage(texture, level, format, type, data)
>> +       return          void
>> +       param           texture         UInt32 in value
>> +       param           level           Int32 in value
>> +       param           format          GLenum in value
>> +       param           type            GLenum in value
>> +       param           data            Void in array [COMPSIZE(format/type)]
>> +       category        ARB_clear_texture
>> +       version         4.4
>> +       extension
>> +       glxropcode      ?
>> +       glxflags        ignore
>> +       offset          ?
>> +
>> +ClearTexSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data)
>> +       return          void
>> +       param           texture         UInt32 in value
>> +       param           level           Int32 in value
>> +       param           xoffset         Int32 in value
>> +       param           yoffset         Int32 in value
>> +       param           zoffset         Int32 in value
>> +       param           width           Int32 in value
>> +       param           height          Int32 in value
>> +       param           depth           Int32 in value
>> +       param           format          GLenum in value
>> +       param           type            GLenum in value
>> +       param           data            Void in array [COMPSIZE(format/type)]
>> +       category        ARB_clear_texture
>> +       version         4.4
>> +       extension
>> +       glxropcode      ?
>> +       glxflags        ignore
>> +       offset          ?
>> +
>>
>>  ###############################################################################
>>  ###############################################################################
>> diff --git a/tests/all.py b/tests/all.py
>> index d6daed2..490aafa 100644
>> --- a/tests/all.py
>> +++ b/tests/all.py
>> @@ -3075,6 +3075,10 @@ add_concurrent_test(arb_clear_buffer_object, 'arb_clear_buffer_object-sub-overla
>>  add_concurrent_test(arb_clear_buffer_object, 'arb_clear_buffer_object-sub-simple')
>>  add_concurrent_test(arb_clear_buffer_object, 'arb_clear_buffer_object-zero-size')
>>
>> +arb_clear_texture = Group()
>> +spec['ARB_clear_texture'] = arb_clear_texture
>> +add_concurrent_test(arb_clear_texture, 'arb_clear_texture-simple')
>> +
>>  arb_copy_buffer = Group()
>>  spec['ARB_copy_buffer'] = arb_copy_buffer
>>  add_plain_test(arb_copy_buffer, 'copy_buffer_coherency')
>> diff --git a/tests/spec/CMakeLists.txt b/tests/spec/CMakeLists.txt
>> index 0a513c1..3ea6c1e 100644
>> --- a/tests/spec/CMakeLists.txt
>> +++ b/tests/spec/CMakeLists.txt
>> @@ -2,6 +2,7 @@ add_subdirectory (amd_performance_monitor)
>>  add_subdirectory (arb_base_instance)
>>  add_subdirectory (arb_buffer_storage)
>>  add_subdirectory (arb_clear_buffer_object)
>> +add_subdirectory (arb_clear_texture)
>>  add_subdirectory (arb_color_buffer_float)
>>  add_subdirectory (arb_compute_shader)
>>  add_subdirectory (arb_debug_output)
>> diff --git a/tests/spec/arb_clear_texture/CMakeLists.gl.txt b/tests/spec/arb_clear_texture/CMakeLists.gl.txt
>> new file mode 100644
>> index 0000000..c77fd79
>> --- /dev/null
>> +++ b/tests/spec/arb_clear_texture/CMakeLists.gl.txt
>> @@ -0,0 +1,13 @@
>> +include_directories(
>> +       ${GLEXT_INCLUDE_DIR}
>> +       ${OPENGL_INCLUDE_PATH}
>> +)
>> +
>> +link_libraries (
>> +       piglitutil_${piglit_target_api}
>> +       ${OPENGL_gl_LIBRARY}
>> +)
>> +
>> +piglit_add_executable (arb_clear_texture-simple simple.c)
>> +
>> +# vim: ft=cmake:
>> diff --git a/tests/spec/arb_clear_texture/CMakeLists.txt b/tests/spec/arb_clear_texture/CMakeLists.txt
>> new file mode 100644
>> index 0000000..144a306
>> --- /dev/null
>> +++ b/tests/spec/arb_clear_texture/CMakeLists.txt
>> @@ -0,0 +1 @@
>> +piglit_include_target_api()
>> diff --git a/tests/spec/arb_clear_texture/simple.c b/tests/spec/arb_clear_texture/simple.c
>> new file mode 100644
>> index 0000000..7e42a34
>> --- /dev/null
>> +++ b/tests/spec/arb_clear_texture/simple.c
>> @@ -0,0 +1,139 @@
>> +/*
>> + * Copyright 2014 Ilia Mirkin
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the "Software"),
>> + * to deal in the Software without restriction, including without limitation
>> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
>> + * and/or sell copies of the Software, and to permit persons to whom the
>> + * Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including the next
>> + * paragraph) shall be included in all copies or substantial portions of the
>> + * Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
>> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
>> + * IN THE SOFTWARE.
>> + */
>> +
>> +/** @file simple.c
>> + *
>> + * A very simple test of basic ClearTexImage and ClearTexSubImage
>> + * functionality. Clears 2 textures, and puts them up side-by-side for
>> + * display.
>> + *
>> + * The output should look like
>> + *
>> + * +-----+--+--+
>> + * |     |  |  |
>> + * |     |  |  |
>> + * +-----+--+--+
>> + *
>> + * With the boxes from left to right being green, blue, and yellow.
>> + */
>> +
>> +#include "piglit-util-gl-common.h"
>> +
>> +PIGLIT_GL_TEST_CONFIG_BEGIN
>> +
>> +       config.supports_gl_compat_version = 13;
>> +
>> +       config.window_width = 128;
>> +       config.window_height = 64;
>> +       config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
>> +
>> +PIGLIT_GL_TEST_CONFIG_END
>> +
>> +static GLuint texture[2];
>> +static const float green[3] = {0.0, 1.0, 0.0};
>> +static const float red[3] = {1.0, 0.0, 0.0};
>> +static const float blue[3] = {0.0, 0.0, 1.0};
>> +static const float yellow[3] = {1.0, 1.0, 0.0};
>> +
>> +void
>> +piglit_init(int argc, char **argv)
>> +{
>> +       int i;
>> +       float *color = malloc(sizeof(float) * 64 * 64 * 3);
>> +
>> +       piglit_require_extension("GL_ARB_clear_texture");
>> +       piglit_require_extension("GL_EXT_framebuffer_object");
>> +
>> +       /* Create color data for texture */
>> +       for (i = 0; i < 64 * 64; i++) {
>> +               memcpy(&color[i*3], &red[0], sizeof(red));
>> +       }
>> +
>> +       glGenTextures(2, texture);
>> +
>> +       /* Initialize textures to all red. */
>> +       glBindTexture(GL_TEXTURE_2D, texture[0]);
>> +       glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 64, 64,
>> +                    0, GL_RGB, GL_FLOAT, color);
>> +       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
>> +       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
>> +
>> +       glBindTexture(GL_TEXTURE_2D, texture[1]);
>> +       glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 64, 64,
>> +                    0, GL_RGB, GL_FLOAT, color);
>> +       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
>> +       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
>> +
>> +       free(color);
>> +}
>> +
>> +enum piglit_result
>> +piglit_display(void)
>> +{
>> +       bool pass = true;
>> +
>> +       if (!piglit_check_gl_error(GL_NO_ERROR))
>> +               piglit_report_result(PIGLIT_FAIL);
>> +
>> +       /* Clear the whole first texture with green */
>> +       glClearTexImage(texture[0], 0, GL_RGB, GL_FLOAT, green);
>> +       pass &= piglit_check_gl_error(GL_NO_ERROR);
>> +
>> +       /* Clear the left half of the second texture with blue */
>> +       glClearTexSubImage(texture[1], 0,
>> +                          0, 0, 0,
>> +                          32, 64, 1,
>> +                          GL_RGB, GL_FLOAT, blue);
>> +       pass &= piglit_check_gl_error(GL_NO_ERROR);
>> +       /* And the right half with yellow */
>> +       glClearTexSubImage(texture[1], 0,
>> +                          32, 0, 0,
>> +                          32, 64, 1,
>> +                          GL_RGB, GL_FLOAT, yellow);
>> +       pass &= piglit_check_gl_error(GL_NO_ERROR);
>> +
>> +       /* Render both textures to the screen */
>> +       piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
>> +
>> +       glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo);
>> +       glEnable(GL_TEXTURE_2D);
>> +       glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
>> +
>> +       glBindTexture(GL_TEXTURE_2D, texture[0]);
>> +       piglit_draw_rect_tex(0, 0, 64, 64, 0, 0, 1, 1);
>> +
>> +       glBindTexture(GL_TEXTURE_2D, texture[1]);
>> +       piglit_draw_rect_tex(64, 0, 64, 64, 0, 0, 1, 1);
>> +
>> +       glDisable(GL_TEXTURE_2D);
>> +       glDeleteTextures(2, texture);
>> +
>> +       /* Check for the 3 separate regions */
>> +       pass &= piglit_probe_rect_rgb(0, 0, 64, 64, green);
>> +       pass &= piglit_probe_rect_rgb(64, 0, 32, 64, blue);
>> +       pass &= piglit_probe_rect_rgb(96, 0, 32, 64, yellow);
>> +
>> +       piglit_present_results();
>> +
>> +       return pass ? PIGLIT_PASS : PIGLIT_FAIL;
>> +}
>> --
>> 1.8.3.2
>>


More information about the Piglit mailing list