[Piglit] [PATCH] Add test to verify the values of gl_VertexID captured by transform feedback
Chris Forbes
chrisf at ijw.co.nz
Mon May 12 14:30:01 PDT 2014
There's also a reference to a geometry shader that doesn't exist, and
don't think you really need the vertex positions either.
With those fixed (or the second justified), this is:
Reviewed-by: Chris Forbes <chrisf at ijw.co.nz>
On Tue, May 13, 2014 at 8:02 AM, Anuj Phogat <anuj.phogat at gmail.com> wrote:
> On Thu, Apr 17, 2014 at 6:37 PM, Anuj Phogat <anuj.phogat at gmail.com> wrote:
>> On Thu, Apr 17, 2014 at 6:05 PM, Chris Forbes <chrisf at ijw.co.nz> wrote:
>>> You've got some broken indentation:
>>>
>>> chrisf at moose [piglit] (master=) $ pwclient git-am 24390
>>> Applying patch #24390 using 'git am'
>>> Description: Add test to verify the values of gl_VertexID captured by
>>> transform feedback
>>> Applying: Add test to verify the values of gl_VertexID captured by
>>> transform feedback
>>> /home/chrisf/Code/piglit/.git/rebase-apply/patch:136: space before tab
>>> in indent.
>>> glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuffer);
>>> /home/chrisf/Code/piglit/.git/rebase-apply/patch:137: space before tab
>>> in indent.
>>> glBufferData(GL_ELEMENT_ARRAY_BUFFER, count * sizeof(GLuint),
>>> /home/chrisf/Code/piglit/.git/rebase-apply/patch:139: space before tab
>>> in indent.
>>> } else {
>>> /home/chrisf/Code/piglit/.git/rebase-apply/patch:140: space before tab
>>> in indent.
>>> glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
>>> /home/chrisf/Code/piglit/.git/rebase-apply/patch:141: space before tab
>>> in indent.
>>> }
>>>
>>> ...
>> missed those :(. Will fix before pushing the test.
>
> Chris, with the indentation fixed, is this patch r-b you?
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