[Piglit] [PATCH 3/4] gen_const_builtin_equal_tests.py: use enumerate instead of a flag
Dylan Baker
baker.dylan.c at gmail.com
Mon May 19 14:43:54 PDT 2014
This combines the two loops into a single loop using enumerate. This
should be a little faster since we loop over the data only once, and
since it uses enumerate instead of math.
Signed-off-by: Dylan Baker <baker.dylan.c at gmail.com>
---
generated_tests/gen_const_builtin_equal_tests.py | 17 +++++++----------
1 file changed, 7 insertions(+), 10 deletions(-)
diff --git a/generated_tests/gen_const_builtin_equal_tests.py b/generated_tests/gen_const_builtin_equal_tests.py
index 4519184..79b5a1d 100644
--- a/generated_tests/gen_const_builtin_equal_tests.py
+++ b/generated_tests/gen_const_builtin_equal_tests.py
@@ -104,22 +104,19 @@ def main():
except OSError:
pass
- test_id = 2
- for x in test_vectors:
- name = "spec/glsl-1.20/execution/built-in-functions/glsl-const-builtin-equal-%02d.shader_test" % test_id
- test_id = test_id + 1
-
+ for test_id, x in enumerate(test_vectors, 2):
+ # make equal tests
+ name = ("spec/glsl-1.20/execution/built-in-functions/"
+ "glsl-const-builtin-equal-{0:02d}.shader_test".format(test_id))
print(name)
with open(name, 'w+') as f:
f.write(TEMPLATE.render_unicode(
func='equal', input=x[0:2], expected=x[2]))
-
- test_id = 2
- for x in test_vectors:
- name = "spec/glsl-1.20/execution/built-in-functions/glsl-const-builtin-notEqual-%02d.shader_test" % test_id
- test_id = test_id + 1
+ # make notEqual tests
+ name = ("spec/glsl-1.20/execution/built-in-functions/"
+ "glsl-const-builtin-notEqual-{0:02d}.shader_test".format(test_id))
# When generating the notEqual tests, each of the values in the
# expected result vector need to be inverted
--
2.0.0.rc2
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