[Piglit] [PATCH 2/6] arb_texture_view-cubemap-view: new test to check an NVIDIA cubemap bug

Brian Paul brianp at vmware.com
Tue Oct 28 08:00:20 PDT 2014


From: Shibdas Bandyopadhyay <sbandyopadhyay at vmware.com>

---
 tests/all.py                                  |    1 +
 tests/spec/arb_texture_view/CMakeLists.gl.txt |    1 +
 tests/spec/arb_texture_view/cubemap-view.c    |  171 +++++++++++++++++++++++++
 3 files changed, 173 insertions(+)
 create mode 100644 tests/spec/arb_texture_view/cubemap-view.c

diff --git a/tests/all.py b/tests/all.py
index e6a24c5..7e5ad07 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -2250,6 +2250,7 @@ arb_texture_storage_multisample['tex-param'] = PiglitGLTest('arb_texture_storage
 
 arb_texture_view = {}
 spec['ARB_texture_view'] = arb_texture_view
+arb_texture_view['cubemap-view'] = PiglitGLTest('arb_texture_view-cubemap-view', run_concurrent=True)
 arb_texture_view['immutable_levels'] = PiglitGLTest('arb_texture_view-texture-immutable-levels', run_concurrent=True)
 arb_texture_view['max-level'] = PiglitGLTest('arb_texture_view-max-level', run_concurrent=True)
 arb_texture_view['params'] = PiglitGLTest('arb_texture_view-params', run_concurrent=True)
diff --git a/tests/spec/arb_texture_view/CMakeLists.gl.txt b/tests/spec/arb_texture_view/CMakeLists.gl.txt
index 2426ed2..88489ad 100644
--- a/tests/spec/arb_texture_view/CMakeLists.gl.txt
+++ b/tests/spec/arb_texture_view/CMakeLists.gl.txt
@@ -9,6 +9,7 @@ link_libraries(
 	${OPENGL_glu_LIBRARY}
 	)
 
+piglit_add_executable(arb_texture_view-cubemap-view cubemap-view.c)
 piglit_add_executable(arb_texture_view-getteximage-srgb getteximage-srgb.c)
 piglit_add_executable(arb_texture_view-texture-immutable-levels texture-immutable-levels.c)
 piglit_add_executable(arb_texture_view-max-level max-level.c)
diff --git a/tests/spec/arb_texture_view/cubemap-view.c b/tests/spec/arb_texture_view/cubemap-view.c
new file mode 100644
index 0000000..1a2e444
--- /dev/null
+++ b/tests/spec/arb_texture_view/cubemap-view.c
@@ -0,0 +1,171 @@
+/*
+ * Copyright © 2014 VMware, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/**
+ * With Nvidia OpenGL drivers, if we create a TextureView from a cubemap
+ * face other than GL_TEXTURE_CUBE_MAP_POSITIVE_X and attach it to an FBO,
+ * we cannot read back the correct data in the original cubemap texture
+ * by glGetTexImage() with a system memory pointer right after a clearing
+ * or drawing call.
+ *
+ * Known to be
+ *      -- Present in : Nvidia GTX 650, driver - 325.15
+ *      -- Fixed in   :
+ */
+
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+	config.supports_gl_core_version = 32;
+	config.supports_gl_compat_version = 32;
+
+	config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+#define WIDTH 32
+#define HEIGHT 32
+#define LEVELS 6
+#define COLOR_RED        0xFF0000FF
+#define COLOR_GREEN      0x00FF00FF
+#define COLOR_BLUE       0x0000FFFF
+#define COLOR_CYAN       0x00FFFFFF
+#define COLOR_MAGENTA    0xFF00FFFF
+#define COLOR_YELLOW     0xFFFF00FF
+#define COLOR_GRAY       0x7F7F7FFF
+#define CLEAR_COLOR      0x000033FF
+#define NUM_VERTICES     4
+#define VIEW_LEVEL       3
+#define NUM_FACES        6
+
+static bool
+test_cubemap_view(void)
+{
+	const GLuint white = 0xffffffff;
+	const unsigned int colors[LEVELS] = {COLOR_RED, COLOR_GREEN,
+					     COLOR_BLUE, COLOR_CYAN,
+					     COLOR_CYAN, COLOR_MAGENTA};
+	const unsigned int numPixels = WIDTH * HEIGHT;
+	GLuint texData[WIDTH * HEIGHT];
+	GLuint i, cubeTex, view, fbo, f;
+
+	for (i = 0; i < numPixels; ++i) {
+		texData[i] = white;
+	}
+
+	/* Create a cubemap textures */
+	glGenTextures(1, &cubeTex);
+	glActiveTexture(GL_TEXTURE0);
+	glBindTexture(GL_TEXTURE_CUBE_MAP, cubeTex);
+	glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, WIDTH, HEIGHT);
+
+	for (f = 0; f < NUM_FACES; f++) {
+		for (i = 0; i < numPixels; i++) {
+			texData[i] = colors[f];
+		}
+
+		glTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + f,
+				0, 0, 0, WIDTH, HEIGHT,
+				GL_RGBA, GL_UNSIGNED_INT_8_8_8_8,
+				texData);
+	}
+
+	/* Create a texture view from the negative X face of the cubemap */
+	glGenTextures(1, &view);
+	glTextureView(view, GL_TEXTURE_2D, cubeTex, GL_RGBA8,
+		      0, 1, 1 /* -X face */, 1);
+	glBindTexture(GL_TEXTURE_2D, view);
+	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0);
+
+	if (!piglit_check_gl_error(GL_NO_ERROR))
+		return false;
+
+	/* Setup the FBO */
+	glGenFramebuffers(1, &fbo);
+	glBindFramebuffer(GL_FRAMEBUFFER, fbo);
+	glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
+			       GL_TEXTURE_2D, view, 0);
+	if (glCheckFramebufferStatus(GL_FRAMEBUFFER) !=
+	    GL_FRAMEBUFFER_COMPLETE) {
+		printf("incomplete framebuffer at line %d\n", __LINE__);
+		return false;
+	}
+
+	glDrawBuffer(GL_COLOR_ATTACHMENT0);
+	if (glCheckFramebufferStatus(GL_FRAMEBUFFER) !=
+	    GL_FRAMEBUFFER_COMPLETE) {
+		printf("incomplete framebuffer at line %d\n", __LINE__);
+		return false;
+	}
+
+	/* Clear and draw */
+	glViewport(0, 0, WIDTH, HEIGHT);
+	glClearColor(((CLEAR_COLOR >> 24) & 0xFF) / 255.0f,
+		     ((CLEAR_COLOR >> 16) & 0xFF) / 255.0f,
+		     ((CLEAR_COLOR >> 8)  & 0xFF) / 255.0f,
+		     ((CLEAR_COLOR) & 0xFF) / 255.0f);
+	glClear(GL_COLOR_BUFFER_BIT);
+
+	/* Read back */
+	glPixelStorei(GL_PACK_ROW_LENGTH, WIDTH);
+	glPixelStorei(GL_PACK_ALIGNMENT, 1);
+	memset(texData, 0, sizeof(texData));
+	glGetTexImage(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0,
+		      GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, texData);
+
+	if (texData[0] != CLEAR_COLOR) {
+		printf("At pixel (0,0) expected 0x%x but found 0x%x\n",
+			CLEAR_COLOR, texData[0]);
+		/* clean up */
+		glDeleteTextures(1, &cubeTex);
+		glDeleteTextures(1, &view);
+		glDeleteFramebuffers(1, &fbo);
+		return false;
+	}
+
+	if (!piglit_check_gl_error(GL_NO_ERROR))
+		return false;
+
+	glDeleteTextures(1, &cubeTex);
+	glDeleteTextures(1, &view);
+	glDeleteFramebuffers(1, &fbo);
+	return true;
+}
+
+
+enum piglit_result
+piglit_display(void)
+{
+	bool pass = test_cubemap_view();
+	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
+
+
+void
+piglit_init(int argc, char **argv)
+{
+	piglit_require_extension("GL_ARB_texture_storage");
+	piglit_require_extension("GL_ARB_texture_view");
+}
-- 
1.7.10.4



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