[Piglit] [PATCH v3] polygon-line-aa test case added.
Iago Toral Quiroga
itoral at igalia.com
Tue Sep 9 02:23:38 PDT 2014
This has been hanging here for a while, so if nobody says otherwise I'd
like to push this next week.
Iago
On jue, 2014-06-12 at 09:00 +0200, Iago Toral Quiroga wrote:
> This tests correct rendering of polygons using antialised GL_LINE mode for one
> face and GL_FILL for the other one. On some Intel hardware at least this used
> to require special handling that has caused regressions in the past.
>
> The test checks that the GL_FILL face of the polygon renders properly.
> ---
>
> I don't see a reason why we could not run this concurrently with other tests,
> so added the test as concurrent. At least I did not spot anything wrong when
> running a piglit test run.
>
> Still, I am not sure about the exact requirements for this, I browsed a few
> tests that are added with add_plain_test that do not seem to do anything
> special either...
>
> tests/all.py | 1 +
> tests/bugs/CMakeLists.gl.txt | 1 +
> tests/bugs/polygon-line-aa.c | 95 ++++++++++++++++++++++++++++++++++++++++++++
> 3 files changed, 97 insertions(+)
> create mode 100644 tests/bugs/polygon-line-aa.c
>
> diff --git a/tests/all.py b/tests/all.py
> index 3830013..d59df6a 100644
> --- a/tests/all.py
> +++ b/tests/all.py
> @@ -714,6 +714,7 @@ add_plain_test(gl11, 'fdo10370')
> add_plain_test(gl11, 'fdo23489')
> add_plain_test(gl11, 'fdo23670-depth_test')
> add_plain_test(gl11, 'fdo23670-drawpix_stencil')
> +add_concurrent_test(gl11, 'polygon-line-aa')
> add_plain_test(gl11, 'r300-readcache')
> add_plain_test(gl11, 'tri-tex-crash')
> add_plain_test(gl11, 'vbo-buffer-unmap')
> diff --git a/tests/bugs/CMakeLists.gl.txt b/tests/bugs/CMakeLists.gl.txt
> index e24ec6b..8e112ae 100644
> --- a/tests/bugs/CMakeLists.gl.txt
> +++ b/tests/bugs/CMakeLists.gl.txt
> @@ -30,5 +30,6 @@ piglit_add_executable (fdo28551 fdo28551.c)
> piglit_add_executable (fdo31934 fdo31934.c)
> piglit_add_executable (tri-tex-crash tri-tex-crash.c)
> piglit_add_executable (vbo-buffer-unmap vbo-buffer-unmap.c)
> +piglit_add_executable (polygon-line-aa polygon-line-aa.c)
>
> # vim: ft=cmake:
> diff --git a/tests/bugs/polygon-line-aa.c b/tests/bugs/polygon-line-aa.c
> new file mode 100644
> index 0000000..ed45963
> --- /dev/null
> +++ b/tests/bugs/polygon-line-aa.c
> @@ -0,0 +1,95 @@
> +/* Copyright © 2014 Igalia S.L.
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + */
> +
> +/**
> + * \file polygon-line-aa.c
> + * Test case for a special case of line antialiasing
> + * https://bugs.freedesktop.org/show_bug.cgi?id=78679
> + *
> + * This test renders a polygon using GL_LINE mode (with antialised lines)
> + * for one face of the polygon, and GL_FILL for the other face. For gen < 6
> + * intel hardware this setup requires special handling that if not done
> + * correctly produces incorrect rendering of the GL_FILL face. This caused
> + * regressions in the past.
> + *
> + * Author: Iago Toral <itoral at igalia.com>
> + */
> +
> +#include "piglit-util-gl-common.h"
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +
> + config.supports_gl_compat_version = 10;
> + config.window_width = 100;
> + config.window_height = 100;
> + config.window_visual = PIGLIT_GL_VISUAL_RGBA;
> +
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +void
> +piglit_init(int argc, char **argv)
> +{
> + /* This enables the case we want to test for */
> + glEnable(GL_LINE_SMOOTH);
> + glShadeModel(GL_SMOOTH);
> + glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
> + glLineWidth(1.5);
> + glEnable(GL_BLEND);
> + glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
> + glPolygonMode(GL_BACK, GL_LINE);
> +
> + glMatrixMode(GL_PROJECTION);
> + glLoadIdentity();
> + glOrtho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0);
> +
> + glClearColor(1, 1, 1, 1);
> +}
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> + glClear(GL_COLOR_BUFFER_BIT);
> +
> + glViewport(0, 0, piglit_width, piglit_height);
> +
> + glMatrixMode(GL_MODELVIEW);
> + glLoadIdentity();
> +
> + glColor4f(0.0f, 0.0f, 1.0f, 1.0);
> + glBegin(GL_QUADS);
> + glVertex2f(-1.0f, -1.0f);
> + glVertex2f( 1.0f, -1.0f);
> + glVertex2f( 1.0f, 1.0f);
> + glVertex2f(-1.0f, 1.0f);
> + glEnd();
> +
> + glFlush();
> +
> + /* The test checks that the fill face of the quad is all blue without
> + * noise artifacts
> + */
> + GLfloat expected[4] = { 0.0, 0.0, 1.0, 1.0 };
> + if (piglit_probe_rect_rgba(0, 0, 100, 100, expected))
> + return PIGLIT_PASS;
> + else
> + return PIGLIT_FAIL;
> +}
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