[Piglit] [PATCH 05/14] arb_direct_state_access: Add a test for glVertexArrayAttrib[I|L]Format

Laura Ekstrand laura at jlekstrand.net
Wed Apr 1 16:06:20 PDT 2015


On Tue, Mar 31, 2015 at 10:26 AM, Fredrik Höglund <fredrik at kde.org> wrote:

> This test verifies that glVertexArrayAttribFormat,
> glVertexArrayAttribIFormat and glVertexArrayAttribLFormat work
> as expected.
> ---
>  tests/all.py                                       |   1 +
>  .../spec/arb_direct_state_access/CMakeLists.gl.txt |   1 +
>  .../arb_direct_state_access/vao-attrib-format.c    | 791
> +++++++++++++++++++++
>  3 files changed, 793 insertions(+)
>  create mode 100644 tests/spec/arb_direct_state_access/vao-attrib-format.c
>
> diff --git a/tests/all.py b/tests/all.py
> index cfa2a96..9f2f3ef 100755
> --- a/tests/all.py
> +++ b/tests/all.py
> @@ -4282,6 +4282,7 @@ with profile.group_manager(
>      g(['arb_direct_state_access-create-queries'], 'create-queries')
>      g(['arb_direct_state_access-vao-create'], 'vao-create')
>      g(['arb_direct_state_access-vao-attrib-enabledisable'],
> 'vao-attrib-enabledisable')
> +    g(['arb_direct_state_access-vao-attrib-format'], 'vao-attrib-format')
>
>  with profile.group_manager(
>          PiglitGLTest,
> diff --git a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
> b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
> index 4ee9c0c..e5596be 100644
> --- a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
> +++ b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
> @@ -38,4 +38,5 @@ piglit_add_executable
> (arb_direct_state_access-create-programpipelines create-pr
>  piglit_add_executable (arb_direct_state_access-create-queries
> create-queries.c)
>  piglit_add_executable (arb_direct_state_access-vao-create vao-create.c)
>  piglit_add_executable (arb_direct_state_access-vao-attrib-enabledisable
> vao-attrib-enabledisable.c dsa-utils.c)
> +piglit_add_executable (arb_direct_state_access-vao-attrib-format
> vao-attrib-format.c dsa-utils.c)
>  # vim: ft=cmake:
> diff --git a/tests/spec/arb_direct_state_access/vao-attrib-format.c
> b/tests/spec/arb_direct_state_access/vao-attrib-format.c
> new file mode 100644
> index 0000000..807176f
> --- /dev/null
> +++ b/tests/spec/arb_direct_state_access/vao-attrib-format.c
> @@ -0,0 +1,791 @@
> +/*
> + * Copyright (C) 2015 Fredrik Höglund
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the
> "Software"),
> + * to deal in the Software without restriction, including without
> limitation
> + * on the rights to use, copy, modify, merge, publish, distribute, sub
> + * license, and/or sell copies of the Software, and to permit persons to
> whom
> + * the Software is furnished to do so, subject to the following
> conditions:
> + *
> + * The above copyright notice and this permission notice (including the
> next
> + * paragraph) shall be included in all copies or substantial portions of
> the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
> EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT
> SHALL
> + * THE AUTHORS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
> + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
> + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR
> THE
> + * USE OR OTHER DEALINGS IN THE SOFTWARE.
> + */
> +
> +/**
> + * @file vao-attrib-format.c
> + *
> + * Verifies that glVertexArrayAttribFormat, glVertexArrayAttribIFormat and
> + * glVertexArrayAttribLFormat work as expected.
> + */
> +
> +#include "piglit-util-gl.h"
> +#include "dsa-utils.h"
> +
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +
> +       config.supports_gl_core_version = 31;
> +       config.supports_gl_compat_version = 20;
> +
> +       config.window_visual = PIGLIT_GL_VISUAL_RGB |
> PIGLIT_GL_VISUAL_DOUBLE;
> +
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +
> +static bool ARB_ES2_compatibility;
> +static bool ARB_half_float_vertex;
> +static bool ARB_vertex_type_2_10_10_10_rev;
> +static bool ARB_vertex_type_10f_11f_11f_rev;
> +static bool ARB_vertex_array_64bit;
> +static bool ARB_vertex_array_bgra;
> +
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +       /* unreached */
> +       return PIGLIT_FAIL;
> +}
> +
> +
> +/**
> + * Returns true if the format of attribindex matches the expected
> + * format, and false otherwise.
> + */
> +bool
> +check_attrib_format_(GLuint vao, GLuint attribindex, GLuint size, GLenum
> type,
> +                     GLboolean normalized, GLboolean integer, GLboolean
> _long,
> +                     GLuint relativeOffset, int line)
> +{
> +       bool ret = true;
> +
> +       ret = check_indexed_vao_param_(vao, attribindex,
> +                                      GL_VERTEX_ATTRIB_ARRAY_SIZE,
> +                                      size, __FILE__, line) && ret;
> +       ret = check_indexed_vao_param_(vao, attribindex,
> +                                      GL_VERTEX_ATTRIB_ARRAY_TYPE,
> +                                      type, __FILE__, line) && ret;
> +       ret = check_indexed_vao_param_(vao, attribindex,
> +                                      GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,
> +                                      normalized, __FILE__, line) && ret;
> +
> +       if (piglit_get_gl_version() >= 30) {
> +               ret = check_indexed_vao_param_(vao, attribindex,
> +
> GL_VERTEX_ATTRIB_ARRAY_INTEGER,
> +                                              integer, __FILE__, line) &&
> ret;
> +       } else if (integer) {
> +               fprintf(stderr, "GL_VERTEX_ATTRIB_ARRAY_INTEGER[%u]
> expected "
> +                               "to be GL_TRUE, but OpenGL 3.0 "
> +                               "is not supported (%s:%d).",
> +                               attribindex, __FILE__, line);
> +               ret = false;
> +       }
> +
> +       if (ARB_vertex_array_64bit) {
> +               ret = check_indexed_vao_param_(vao, attribindex,
> +                                              GL_VERTEX_ATTRIB_ARRAY_LONG,
> +                                              _long, __FILE__, line) &&
> ret;
> +       } else if (_long) {
> +               fprintf(stderr, "GL_VERTEX_ATTRIB_ARRAY_LONG[%u] expected "
> +                               "to be GL_TRUE, but
> GL_ARB_vertex_array_64bit "
> +                               "is not supported (%s:%d).",
> +                               attribindex, __FILE__, line);
> +               ret = false;
> +       }
> +
> +       ret = check_indexed_vao_param_(vao, attribindex,
> +                                      GL_VERTEX_ATTRIB_RELATIVE_OFFSET,
> +                                      relativeOffset, __FILE__, line) &&
> ret;
> +
> +       return ret;
> +}
> +
> +#define check_attrib_format(vao, attribindex, size, type, normalized, \
> +                            integer, _long, relativeOffset) \
> +       check_attrib_format_(vao, attribindex, size, type, normalized, \
> +                            integer, _long, relativeOffset, __LINE__)
> +
> +#define check_attrib_format_default(vao, attribindex) \
> +       check_attrib_format_(vao, attribindex, 4, GL_FLOAT, GL_FALSE, \
> +                            GL_FALSE, GL_FALSE, 0, __LINE__)
> +
> +#define reset_attrib_format(vao, attribindex) \
> +       glVertexArrayAttribFormat(vao, attribindex, 4, GL_FLOAT, GL_FALSE,
> 0)
> +
> +
> +/**
> + * Returns true if the 0 terminated array contains value, and false
> otherwise.
> + */
> +static bool
> +find(const GLuint *array, GLuint value)
> +{
> +       int i;
> +       for (i = 0; array[i]; i++) {
> +               if (array[i] == value)
> +                       return true;
> +       }
> +
> +       return false;
> +}
> +
> +
> +/**
> + * Returns true if the given type is a packed type, and false otherwise.
> + */
> +static bool
> +is_packed_type(GLenum type)
> +{
> +       switch (type) {
> +       case GL_INT_2_10_10_10_REV:
> +       case GL_UNSIGNED_INT_2_10_10_10_REV:
> +       case GL_UNSIGNED_INT_10F_11F_11F_REV:
> +               return true;
> +
> +       default:
> +               return false;
> +       }
> +}
> +
> +
>

Since you test both vao and invalidvao with these functions, I think it
would be good to print the identity of the vao in your print statements.
Maybe like this:
static GLuint good_vao, bad_vao;

/* In piglit_init: */
glCreateVertexArrays(1, &good_vao);
glGenVertexArrays(1, &bad_vao);

/* In the following *_format functions */
fprintf(stdout, "glVertexArrayAttribFormat(%s, ...", vao == good_vao ?
"good_vao" : "bad_vao")


> +/**
> + * Prints the parameter values and calls glVertexArrayAttribFormat.
> + */
> +static void
> +vertex_attrib_format(GLuint vao, GLuint attribindex, GLuint size, GLenum
> type,
> +                     GLboolean normalized, GLuint relativeoffset)
> +{
> +       if (size == GL_BGRA)
> +               fprintf(stdout, "glVertexArrayAttribFormat"
> +                       "(%u, GL_BGRA, %s, %s, %u)\n",
> +                       attribindex, piglit_get_gl_enum_name(type),
> +                       normalized ? "GL_TRUE" : "GL_FALSE",
> relativeoffset);
> +       else
> +               fprintf(stdout, "glVertexArrayAttribFormat"
> +                       "(%u, %d, %s, %s, %u)\n",
> +                       attribindex, size, piglit_get_gl_enum_name(type),
> +                       normalized ? "GL_TRUE" : "GL_FALSE",
> relativeoffset);
> +
> +       glVertexArrayAttribFormat(vao, attribindex, size, type, normalized,
> +                                 relativeoffset);
> +}
> +
> +
> +/**
> + * Prints the parameter values and calls glVertexArrayAttribIFormat.
> + */
> +static void
> +vertex_attrib_iformat(GLuint vao, GLuint attribindex, GLuint size, GLenum
> type,
> +                      GLuint relativeoffset)
> +{
> +       if (size == GL_BGRA)
> +               fprintf(stdout, "glVertexArrayAttribIFormat"
> +                       "(%u, GL_BGRA, %s, %u)\n",
> +                       attribindex, piglit_get_gl_enum_name(type),
> +                       relativeoffset);
> +       else
> +               fprintf(stdout, "glVertexArrayAttribIFormat"
> +                       "(%u, %d, %s, %u)\n",
> +                       attribindex, size, piglit_get_gl_enum_name(type),
> +                       relativeoffset);
> +
> +       glVertexArrayAttribIFormat(vao, attribindex, size, type,
> +                                  relativeoffset);
> +}
> +
> +
> +/**
> + * Prints the parameter values and calls glVertexArrayAttribLFormat.
> + */
> +static void
> +vertex_attrib_lformat(GLuint vao, GLuint attribindex, GLuint size, GLenum
> type,
> +                      GLuint relativeoffset)
> +{
> +       if (size == GL_BGRA)
> +               fprintf(stdout, "glVertexArrayAttribLFormat"
> +                       "(%u, GL_BGRA, %s, %u)\n",
> +                       attribindex, piglit_get_gl_enum_name(type),
> +                       relativeoffset);
> +       else
> +               fprintf(stdout, "glVertexArrayAttribLFormat"
> +                       "(%u, %d, %s, %u)\n",
> +                       attribindex, size, piglit_get_gl_enum_name(type),
> +                       relativeoffset);
> +
> +       glVertexArrayAttribLFormat(vao, attribindex, size, type,
> +                                  relativeoffset);
> +}
> +
> +
> +/**
> + * Calls glVertexArrayAttribFormat with the given parameters, and checks
> that
> + * the format is set when the size/normalized parameters are valid, and
> that
> + * the correct error is generated otherwise.
> + *
> + * This function expects that the given vao, type, and relativeoffset are
> + * always valid.
> + */
> +static bool
> +test_attribformat(GLuint vao, GLuint attribindex,
> +                  GLenum type, GLuint size,
> +                  GLboolean normalized,
> +                  GLuint relativeoffset,
> +                  bool sizeValid)
> +{
> +       bool pass = true;
> +
> +       /* Page 334 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> +        *
> +        *    "An INVALID_VALUE error is generated if size is not
> +        *     one of the values shown in table 10.2 for the
> +        *     corresponding command.
> +        *     [...]
> +        *     An INVALID_OPERATION error is generated under any
> +        *     of the following conditions:
> +        *
> +        *     • size is BGRA and type is not
> +        *       UNSIGNED_BYTE, INT_2_10_10_10_REV
> +        *       or UNSIGNED_INT_2_10_10_10_REV;
> +        *
> +        *     • type is INT_2_10_10_10_REV or
> +        *       UNSIGNED_INT_2_10_10_10_REV, and
> +        *       size is neither 4 nor BGRA;
> +        *
> +        *     • type is UNSIGNED_INT_10F_11F_11F_REV and
> +        *       size is not 3;
> +        *
> +        *     • size is BGRA and normalized is FALSE."
> +        */
> +       GLenum err = GL_NO_ERROR;
> +
> +       if (!sizeValid) {
> +               if (is_packed_type(type))
> +                       err = GL_INVALID_OPERATION;
> +               else if (size == GL_BGRA && ARB_vertex_array_bgra)
> +                       err = GL_INVALID_OPERATION;
> +               else
> +                       err = GL_INVALID_VALUE;
> +       }
> +
> +       if (ARB_vertex_array_bgra && size == GL_BGRA && !normalized)
> +               err = GL_INVALID_OPERATION;
> +
> +       reset_attrib_format(vao, attribindex);
> +       vertex_attrib_format(vao, attribindex, size, type, normalized,
> +                            relativeoffset);
> +
> +       pass = piglit_check_gl_error(err);
> +
> +       if (err == GL_NO_ERROR) {
> +               /* Verify that the format was changed */
> +               pass = check_attrib_format(vao, attribindex, size, type,
> +                                          normalized, GL_FALSE,
> +                                          GL_FALSE, relativeoffset) &&
> pass;
> +       } else {
> +               /* Verify that the format was not changed */
> +               pass = check_attrib_format_default(vao, attribindex) &&
> pass;
> +       }
> +
> +       return pass;
> +}
> +
> +
> +/**
> + * Tests glVertexArrayAttribFormat
> + */
> +static bool
> +test_vertexarrayattribformat(GLuint vao, GLuint invalidvao, GLuint
> maxAttribs,
> +                             GLuint maxRelativeOffset)
> +{
> +       const GLuint bgra = ARB_vertex_array_bgra ? GL_BGRA : 0;
> +       bool pass = true;
> +        int i;
>
Extra space before int i; ^^^^

> +
> +       /* See table 10.2 on page 334 of the PDF
>
It's all on page 357 of the PDF now.

> +        * of the OpenGL 4.5 (Core Profile) specification
> +        */
> +       struct {
> +               GLenum type;
> +               GLuint sizes[6];
> +               bool supported;
> +       } formats[] = {
> +               {
> +                       GL_BYTE,                         /* type */
> +                       { 1, 2, 3, 4 },                  /* sizes */
> +                       true                             /* supported */
> +               },
> +               {
> +                       GL_UNSIGNED_BYTE,                /* type */
> +                       { 1, 2, 3, 4, bgra },            /* sizes */
> +                       true,                            /* supported */
> +               },
> +               {
> +                       GL_SHORT,                        /* type */
> +                       { 1, 2, 3, 4 },                  /* sizes */
> +                       true,                            /* supported */
> +               },
> +               {
> +                       GL_UNSIGNED_SHORT,               /* type */
> +                       { 1, 2, 3, 4 },                  /* sizes */
> +                       true,                            /* supported */
> +               },
> +               {
> +                       GL_INT,                          /* type */
> +                       { 1, 2, 3, 4 },                  /* sizes */
> +                       true,                            /* supported */
> +               },
> +               {
> +                       GL_UNSIGNED_INT,                 /* type */
> +                       { 1, 2, 3, 4 },                  /* sizes */
> +                       true,                            /* supported */
> +               },
> +               {
> +                       GL_FIXED,                        /* type */
> +                       { 1, 2, 3, 4 },                  /* sizes */
> +                       ARB_ES2_compatibility,           /* supported */
> +               },
> +               {
> +                       GL_FLOAT,                        /* type */
> +                       { 1, 2, 3, 4 },                  /* sizes */
> +                       true,                            /* supported */
> +               },
> +               {
> +                       GL_HALF_FLOAT,                   /* type */
> +                       { 1, 2, 3, 4 },                  /* sizes */
> +                       ARB_half_float_vertex,           /* supported */
> +               },
> +               {
> +                       GL_DOUBLE,                       /* type */
> +                       { 1, 2, 3, 4 },                  /* sizes */
> +                       true,                            /* supported */
> +               },
> +               {
> +                       GL_INT_2_10_10_10_REV,           /* type */
> +                       { 4, bgra },                     /* sizes */
> +                       ARB_vertex_type_2_10_10_10_rev,  /* supported */
> +               },
> +               {
> +                       GL_UNSIGNED_INT_2_10_10_10_REV,  /* type */
> +                       { 4, bgra },                     /* sizes */
> +                       ARB_vertex_type_2_10_10_10_rev,  /* supported */
> +               },
> +               {
> +                       GL_UNSIGNED_INT_10F_11F_11F_REV, /* type */
> +                       { 3 },                           /* sizes */
> +                       ARB_vertex_type_10f_11f_11f_rev, /* supported */
> +               },
> +       };
> +
> +       /* Test each supported type */
> +       for (i = 0; i < ARRAY_SIZE(formats); i++) {
> +               const GLuint sizes[] = { 0, 1, 2, 3, 4, GL_BGRA, 5 };
> +               const GLenum type = formats[i].type;
> +               const GLuint *validSizes = formats[i].sizes;
> +               int j;
> +
> +               if (!formats[i].supported)
> +                       continue;
> +
> +               /* Test all sizes */
> +               for (j = 0; j < ARRAY_SIZE(sizes); j++) {
> +                       const GLuint size = sizes[j];
> +                       const bool sizeValid = find(validSizes, size);
> +                       const int maxOffset = maxRelativeOffset + 1;
> +
> +                       /* Normalized = GL_TRUE */
> +                       pass = test_attribformat(vao, rand() % maxAttribs,
> +                                                type, size, GL_TRUE,
> +                                                rand() % maxOffset,
> +                                                sizeValid) && pass;
> +
> +                       /* Normalized = GL_FALSE */
> +                       pass = test_attribformat(vao, rand() % maxAttribs,
> +                                                type, size, GL_FALSE,
> +                                                rand() % maxOffset,
> +                                                sizeValid) && pass;
> +               }
> +       }
> +
> +       /* Page 334 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> +        *
> +        * "An INVALID_OPERATION error is generated by
> VertexArrayAttrib*Format
> +        *  if vaobj is not the name of an existing vertex array object.
> +        */
> +       vertex_attrib_format(invalidvao, 0, 4, GL_FLOAT, GL_FALSE, 0);
> +       pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
> +
> +       /* Page 334 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> +        *
> +        *    "An INVALID_VALUE error is generated if attribindex is
> +        *     greater than or equal to the value of MAX_VERTEX_ATTRIBS."
> +        */
> +       vertex_attrib_format(vao, maxAttribs, 4, GL_FLOAT, GL_FALSE, 0);
> +       pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
> +
> +       /* Page 334 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> +        *
> +        *    "An INVALID_ENUM error is generated if type is not one
> +        *     of the parameter token names from table 8.2 corresponding
> +        *     to one of the allowed GL data types for that command as
> +        *     shown in table 10.2."
> +        */
> +       reset_attrib_format(vao, 0);
> +       vertex_attrib_format(vao, 0, 4, GL_4_BYTES, GL_FALSE, 0);
> +       pass = piglit_check_gl_error(GL_INVALID_ENUM) && pass;
> +       pass = check_attrib_format_default(vao, 0) && pass;
> +
> +       /* Test all invalid types */
> +       for (i = 0; i < ARRAY_SIZE(formats); i++) {
> +               if (formats[i].supported)
> +                       continue;
> +
> +               reset_attrib_format(vao, 0);
> +               vertex_attrib_format(vao, 0, formats[i].sizes[0],
> +                                    formats[i].type, GL_TRUE, 0);
> +
> +               pass = piglit_check_gl_error(GL_INVALID_ENUM) && pass;
> +               pass = check_attrib_format_default(vao, 0) && pass;
> +       }
> +
> +       /* Page 335 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> +        *
> +        *    "An INVALID_VALUE error is generated if relativeoffset
> +        *     is larger than the value of
> +        *     MAX_VERTEX_ATTRIB_RELATIVE_OFFSET."
> +        */
> +       reset_attrib_format(vao, 0);
> +       vertex_attrib_format(vao, 0, 4, GL_FLOAT, GL_FALSE,
> +                            maxRelativeOffset + 1);
> +       pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
> +       pass = check_attrib_format_default(vao, 0) && pass;
> +
> +       piglit_report_subtest_result(pass ? PIGLIT_PASS : PIGLIT_FAIL,
> +                                    "glVertexArrayAttribFormat");
> +
> +       return pass;
> +}
> +
> +
> +/**
> + * Tests glVertexArrayAttribIFormat
> + */
> +static bool
> +test_vertexarrayattribiformat(GLuint vao, GLuint invalidvao,
> +                              GLuint maxAttribs, GLuint maxRelativeOffset)
> +{
> +       bool pass = true;
> +       int i;
> +
> +       const GLenum validTypes[] = {
> +               GL_BYTE, GL_UNSIGNED_BYTE,
> +               GL_SHORT, GL_UNSIGNED_SHORT,
> +               GL_INT, GL_UNSIGNED_INT
> +       };
> +
> +       const GLenum invalidTypes[] = {
> +               GL_FIXED, GL_FLOAT, GL_HALF_FLOAT, GL_DOUBLE,
> +               GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV,
> +               GL_UNSIGNED_INT_10F_11F_11F_REV
> +       };
> +
> +       for (i = 0; i < ARRAY_SIZE(validTypes); i++) {
> +               const GLuint validSizes[] = { 1, 2, 3, 4 };
> +               const GLuint invalidSizes[] = { 0, GL_BGRA, 5 };
> +               int j;
> +
> +               /* Test all valid sizes */
> +               for (j = 0; j < ARRAY_SIZE(validSizes); j++) {
> +                       const GLuint attribindex = rand() % maxAttribs;
> +                       const GLuint relativeoffset =
> +                               rand() % (maxRelativeOffset + 1);
> +
> +                       reset_attrib_format(vao, attribindex);
> +
> +                       vertex_attrib_iformat(vao, attribindex,
> +                                             validSizes[j],
> +                                             validTypes[i],
> +                                             relativeoffset);
> +
> +                       pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
> +                       pass = check_attrib_format(vao, attribindex,
> +                                                  validSizes[j],
> +                                                  validTypes[i],
> +                                                  GL_FALSE, GL_TRUE,
> +                                                  GL_FALSE,
> +                                                  relativeoffset) && pass;
> +               }
> +
> +               /* Page 334 of the PDF of the OpenGL 4.5 (Core Profile)
> +                * specification says:
> +                *
> +                *    "An INVALID_VALUE error is generated if size is
> +                *     not one of the values shown in table 10.2 for
> +                *     the corresponding command."
> +                */
> +               for (j = 0; j < ARRAY_SIZE(invalidSizes); j++) {
> +                       reset_attrib_format(vao, 0);
> +                       vertex_attrib_iformat(vao, 0,
> +                                             invalidSizes[j],
> +                                             validTypes[i], 0);
> +
> +                       /* Check that GL_INVALID_VALUE was generated
> +                        * and that the format was not changed.
> +                        */
> +                       pass = piglit_check_gl_error(GL_INVALID_VALUE) &&
> pass;
> +                       pass = check_attrib_format_default(vao, 0) && pass;
> +               }
> +       }
> +
> +       /* Page 334 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> +        *
> +        *    "An INVALID_ENUM error is generated if type is not one of
> +        *     the parameter token names from table 8.2 corresponding to
> +        *     one of the allowed GL data types for that command as
> +        *     shown in table 10.2."
> +        */
> +       for (i = 0; i < ARRAY_SIZE(invalidTypes); i++) {
> +               /* Make sure the size is valid */
> +               const GLuint size = invalidTypes[i] ==
> +                       GL_UNSIGNED_INT_10F_11F_11F_REV ? 3 : 4;
> +
> +               reset_attrib_format(vao, 0);
> +               vertex_attrib_iformat(vao, 0, size,
> +                                     invalidTypes[i], 0);
> +               pass = piglit_check_gl_error(GL_INVALID_ENUM) && pass;
> +               pass = check_attrib_format_default(vao, 0) && pass;
> +       }
> +
> +       /* Page 334 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> +        *
> +        * "An INVALID_OPERATION error is generated by
> VertexArrayAttrib*Format
> +        *  if vaobj is not the name of an existing vertex array object.
> +        */
> +       vertex_attrib_iformat(invalidvao, 0, 4, GL_INT, 0);
> +       pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
> +
> +       /* Page 334 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> +        *
> +        * "An INVALID_VALUE error is generated if attribindex is
> +        *  greater than or equal to the value of MAX_VERTEX_ATTRIBS."
> +        */
> +       vertex_attrib_iformat(vao, maxAttribs, 4, GL_INT, 0);
> +       pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
> +
> +       /* Page 335 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> +        *
> +        * "An INVALID_VALUE error is generated if relativeoffset is
> +        *  larger than the value of MAX_VERTEX_ATTRIB_RELATIVE_OFFSET."
> +        */
> +       vertex_attrib_iformat(vao, 0, 4, GL_INT,
> +                             maxRelativeOffset + 1);
> +       pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
> +
> +       piglit_report_subtest_result(pass ? PIGLIT_PASS : PIGLIT_FAIL,
> +                                    "glVertexArrayAttribIFormat");
> +
> +       return pass;
> +}
> +
> +
> +/**
> + * Tests glVertexArrayAttribLFormat
> + */
> +static bool
> +test_vertexarrayattriblformat(GLuint vao, GLuint invalidvao,
> +                              GLuint maxAttribs, GLuint maxRelativeOffset)
> +{
> +       bool pass = true;
> +       int i;
> +
> +       const GLuint validSizes[] = { 1, 2, 3, 4 };
> +       const GLuint invalidSizes[] = { 0, GL_BGRA, 5 };
> +
> +       const GLenum invalidTypes[] = {
> +               GL_BYTE, GL_UNSIGNED_BYTE,
> +               GL_SHORT, GL_UNSIGNED_SHORT,
> +               GL_INT, GL_UNSIGNED_INT,
> +               GL_FIXED, GL_FLOAT, GL_HALF_FLOAT,
> +               GL_INT_2_10_10_10_REV,
> +               GL_UNSIGNED_INT_2_10_10_10_REV,
> +               GL_UNSIGNED_INT_10F_11F_11F_REV
> +       };
> +
> +       /* Test all valid sizes */
> +       for (i = 0; i < ARRAY_SIZE(validSizes); i++) {
> +               const GLuint attribindex = rand() % maxAttribs;
> +               const GLuint relativeoffset = rand() % (maxRelativeOffset
> + 1);
> +
> +               reset_attrib_format(vao, i);
>
It shouldn't be i; it should be attribindex ^^^.

> +
> +               vertex_attrib_lformat(vao, attribindex, validSizes[i],
> +                                     GL_DOUBLE, relativeoffset);
> +
> +               pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
> +               pass = check_attrib_format(vao, attribindex, validSizes[i],
> +                                          GL_DOUBLE, GL_FALSE, GL_FALSE,
> +                                          GL_TRUE, relativeoffset) &&
> pass;
> +       }
> +
> +       /* Page 334 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> +        *
> +        *    "An INVALID_VALUE error is generated if size is not one of
> +        *     the values shown in table 10.2 for the corresponding
> +        *     command."
> +        */
> +       for (i = 0; i < ARRAY_SIZE(invalidSizes); i++) {
> +               reset_attrib_format(vao, 0);
> +               vertex_attrib_lformat(vao, 0, invalidSizes[i],
> +                                     GL_DOUBLE, 0);
> +               pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
> +               pass = check_attrib_format_default(vao, 0) && pass;
> +       }
> +
> +       /* Page 334 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> +        *
> +        *    "An INVALID_ENUM error is generated if type is not one of
> +        *     the parameter token names from table 8.2 corresponding to
> +        *     one of the allowed GL data types for that command as
> +        *     shown in table 10.2."
> +        */
> +       for (i = 0; i < ARRAY_SIZE(invalidTypes); i++) {
> +               /* Make sure the size is valid */
> +               const GLuint size = invalidTypes[i] ==
> +                       GL_UNSIGNED_INT_10F_11F_11F_REV ? 3 : 4;
> +
> +               reset_attrib_format(vao, 0);
> +               vertex_attrib_lformat(vao, 0, size,
> +                                     invalidTypes[i], 0);
> +               pass = piglit_check_gl_error(GL_INVALID_ENUM) && pass;
> +               pass = check_attrib_format_default(vao, 0) && pass;
> +       }
> +
> +       /* Page 334 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> +        *
> +        * "An INVALID_OPERATION error is generated by
> VertexArrayAttrib*Format
> +        *  if vaobj is not the name of an existing vertex array object.
> +        */
> +       vertex_attrib_lformat(invalidvao, 0, 4, GL_DOUBLE, 0);
> +       pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
> +
> +
> +       /* Page 334 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> +        *
> +        *    "An INVALID_VALUE error is generated if attribindex is
> +        *     greater than or equal to the value of MAX_VERTEX_ATTRIBS."
> +        */
> +       vertex_attrib_lformat(vao, maxAttribs, 4, GL_DOUBLE, 0);
> +       pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
> +
> +       /* Page 335 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> +        *
> +        *    "An INVALID_VALUE error is generated if relativeoffset is
> +        *     larger than the value of MAX_VERTEX_ATTRIB_RELATIVE_OFFSET."
> +        */
> +       reset_attrib_format(vao, 0);
> +       vertex_attrib_lformat(vao, 0, 4, GL_DOUBLE,
> +                                  maxRelativeOffset + 1);
>
Wrong indentation ^^^^^^

> +       pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
> +       pass = check_attrib_format_default(vao, 0) && pass;
> +
> +       piglit_report_subtest_result(pass ? PIGLIT_PASS : PIGLIT_FAIL,
> +                                    "glVertexArrayAttribLFormat");
> +
> +       return pass;
> +}
> +
> +
> +/**
> + * Checks the default formats in a newly created VAO
> + */
> +static bool
> +test_defaults(GLuint vao, GLint maxAttribs)
> +{
> +       bool pass = true;
> +       int i;
> +
> +       for (i = 0; i < maxAttribs; i++) {
> +               pass = check_attrib_format_default(vao, i) && pass;
> +       }
> +
> +       piglit_report_subtest_result(pass ? PIGLIT_PASS : PIGLIT_FAIL,
> +                                    "Defaults");
> +
> +       return pass;
> +}
> +
> +
> +void
> +piglit_init(int argc, char *argv[])
> +{
> +       GLint maxAttribs;
> +       GLint maxRelativeOffset;
> +       GLuint vao, invalidvao;
> +       bool pass = true;
> +
> +       piglit_require_extension("GL_ARB_direct_state_access");
> +       piglit_require_extension("GL_ARB_vertex_array_object");
> +       piglit_require_extension("GL_ARB_vertex_attrib_binding");
> +
> +       ARB_ES2_compatibility =
> +           piglit_is_extension_supported("GL_ARB_ES2_compatibility");
> +       ARB_half_float_vertex =
> +           piglit_is_extension_supported("GL_ARB_half_float_vertex");
> +       ARB_vertex_type_2_10_10_10_rev =
> +           piglit_is_extension_supported(
> "GL_ARB_vertex_type_2_10_10_10_rev");
> +       ARB_vertex_type_10f_11f_11f_rev =
> +
>  piglit_is_extension_supported("GL_ARB_vertex_type_10f_11f_11f_rev");
> +       ARB_vertex_array_64bit =
> +           piglit_is_extension_supported("GL_ARB_vertex_array_64bit");
> +       ARB_vertex_array_bgra =
> +           piglit_is_extension_supported("GL_ARB_vertex_array_bgra");
> +
> +       glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxAttribs);
> +       glGetIntegerv(GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET,
> &maxRelativeOffset);
> +
> +       /* Create a VAO */
> +       glCreateVertexArrays(1, &vao);
> +
> +       /* Generate a VAO name, but don't create the object */
> +       glGenVertexArrays(1, &invalidvao);
> +
> +       pass = test_defaults(vao, maxAttribs) && pass;
> +
> +       /* Test glVertexArrayAttribFormat */
> +       pass = test_vertexarrayattribformat(vao, invalidvao, maxAttribs,
> +                                           maxRelativeOffset) && pass;
> +
> +       /* Test glVertexAttribIFormat */
> +       if (piglit_get_gl_version() >= 30) {
> +               pass = test_vertexarrayattribiformat(vao, invalidvao,
> +                                                    maxAttribs,
> +                                                    maxRelativeOffset) &&
> pass;
> +       } else {
> +               piglit_report_subtest_result(PIGLIT_SKIP,
> +                                            "glVertexArrayAttribIFormat");
> +       }
> +
> +       /* Test glVertexAttribLFormat */
> +       if (ARB_vertex_array_64bit) {
> +               pass = test_vertexarrayattriblformat(vao, invalidvao,
> +                                                    maxAttribs,
> +                                                    maxRelativeOffset) &&
> pass;
> +       } else {
> +               piglit_report_subtest_result(PIGLIT_SKIP,
> +                                            "glVertexArrayAttribLFormat");
> +       }
> +
> +       glDeleteVertexArrays(1, &vao);
> +       glDeleteVertexArrays(1, &invalidvao);
> +
> +       piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
> +}
> +
> --
> 2.1.4
>
> _______________________________________________
> Piglit mailing list
> Piglit at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/piglit
>
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