[Piglit] [PATCH 05/14] arb_direct_state_access: Add a test for glVertexArrayAttrib[I|L]Format

Fredrik Höglund fredrik at kde.org
Thu Apr 2 10:31:01 PDT 2015


On Thursday 02 April 2015, Laura Ekstrand wrote:
> On Tue, Mar 31, 2015 at 10:26 AM, Fredrik Höglund <fredrik at kde.org> wrote:
> 
> > This test verifies that glVertexArrayAttribFormat,
> > glVertexArrayAttribIFormat and glVertexArrayAttribLFormat work
> > as expected.
> > ---
> >  tests/all.py                                       |   1 +
> >  .../spec/arb_direct_state_access/CMakeLists.gl.txt |   1 +
> >  .../arb_direct_state_access/vao-attrib-format.c    | 791
> > +++++++++++++++++++++
> >  3 files changed, 793 insertions(+)
> >  create mode 100644 tests/spec/arb_direct_state_access/vao-attrib-format.c
> >
> > diff --git a/tests/all.py b/tests/all.py
> > index cfa2a96..9f2f3ef 100755
> > --- a/tests/all.py
> > +++ b/tests/all.py
> > @@ -4282,6 +4282,7 @@ with profile.group_manager(
> >      g(['arb_direct_state_access-create-queries'], 'create-queries')
> >      g(['arb_direct_state_access-vao-create'], 'vao-create')
> >      g(['arb_direct_state_access-vao-attrib-enabledisable'],
> > 'vao-attrib-enabledisable')
> > +    g(['arb_direct_state_access-vao-attrib-format'], 'vao-attrib-format')
> >
> >  with profile.group_manager(
> >          PiglitGLTest,
> > diff --git a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
> > b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
> > index 4ee9c0c..e5596be 100644
> > --- a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
> > +++ b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
> > @@ -38,4 +38,5 @@ piglit_add_executable
> > (arb_direct_state_access-create-programpipelines create-pr
> >  piglit_add_executable (arb_direct_state_access-create-queries
> > create-queries.c)
> >  piglit_add_executable (arb_direct_state_access-vao-create vao-create.c)
> >  piglit_add_executable (arb_direct_state_access-vao-attrib-enabledisable
> > vao-attrib-enabledisable.c dsa-utils.c)
> > +piglit_add_executable (arb_direct_state_access-vao-attrib-format
> > vao-attrib-format.c dsa-utils.c)
> >  # vim: ft=cmake:
> > diff --git a/tests/spec/arb_direct_state_access/vao-attrib-format.c
> > b/tests/spec/arb_direct_state_access/vao-attrib-format.c
> > new file mode 100644
> > index 0000000..807176f
> > --- /dev/null
> > +++ b/tests/spec/arb_direct_state_access/vao-attrib-format.c
> > @@ -0,0 +1,791 @@
> > +/*
> > + * Copyright (C) 2015 Fredrik Höglund
> > + *
> > + * Permission is hereby granted, free of charge, to any person obtaining a
> > + * copy of this software and associated documentation files (the
> > "Software"),
> > + * to deal in the Software without restriction, including without
> > limitation
> > + * on the rights to use, copy, modify, merge, publish, distribute, sub
> > + * license, and/or sell copies of the Software, and to permit persons to
> > whom
> > + * the Software is furnished to do so, subject to the following
> > conditions:
> > + *
> > + * The above copyright notice and this permission notice (including the
> > next
> > + * paragraph) shall be included in all copies or substantial portions of
> > the
> > + * Software.
> > + *
> > + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
> > EXPRESS OR
> > + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> > MERCHANTABILITY,
> > + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT
> > SHALL
> > + * THE AUTHORS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
> > + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
> > + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR
> > THE
> > + * USE OR OTHER DEALINGS IN THE SOFTWARE.
> > + */
> > +
> > +/**
> > + * @file vao-attrib-format.c
> > + *
> > + * Verifies that glVertexArrayAttribFormat, glVertexArrayAttribIFormat and
> > + * glVertexArrayAttribLFormat work as expected.
> > + */
> > +
> > +#include "piglit-util-gl.h"
> > +#include "dsa-utils.h"
> > +
> > +
> > +PIGLIT_GL_TEST_CONFIG_BEGIN
> > +
> > +       config.supports_gl_core_version = 31;
> > +       config.supports_gl_compat_version = 20;
> > +
> > +       config.window_visual = PIGLIT_GL_VISUAL_RGB |
> > PIGLIT_GL_VISUAL_DOUBLE;
> > +
> > +PIGLIT_GL_TEST_CONFIG_END
> > +
> > +
> > +static bool ARB_ES2_compatibility;
> > +static bool ARB_half_float_vertex;
> > +static bool ARB_vertex_type_2_10_10_10_rev;
> > +static bool ARB_vertex_type_10f_11f_11f_rev;
> > +static bool ARB_vertex_array_64bit;
> > +static bool ARB_vertex_array_bgra;
> > +
> > +
> > +enum piglit_result
> > +piglit_display(void)
> > +{
> > +       /* unreached */
> > +       return PIGLIT_FAIL;
> > +}
> > +
> > +
> > +/**
> > + * Returns true if the format of attribindex matches the expected
> > + * format, and false otherwise.
> > + */
> > +bool
> > +check_attrib_format_(GLuint vao, GLuint attribindex, GLuint size, GLenum
> > type,
> > +                     GLboolean normalized, GLboolean integer, GLboolean
> > _long,
> > +                     GLuint relativeOffset, int line)
> > +{
> > +       bool ret = true;
> > +
> > +       ret = check_indexed_vao_param_(vao, attribindex,
> > +                                      GL_VERTEX_ATTRIB_ARRAY_SIZE,
> > +                                      size, __FILE__, line) && ret;
> > +       ret = check_indexed_vao_param_(vao, attribindex,
> > +                                      GL_VERTEX_ATTRIB_ARRAY_TYPE,
> > +                                      type, __FILE__, line) && ret;
> > +       ret = check_indexed_vao_param_(vao, attribindex,
> > +                                      GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,
> > +                                      normalized, __FILE__, line) && ret;
> > +
> > +       if (piglit_get_gl_version() >= 30) {
> > +               ret = check_indexed_vao_param_(vao, attribindex,
> > +
> > GL_VERTEX_ATTRIB_ARRAY_INTEGER,
> > +                                              integer, __FILE__, line) &&
> > ret;
> > +       } else if (integer) {
> > +               fprintf(stderr, "GL_VERTEX_ATTRIB_ARRAY_INTEGER[%u]
> > expected "
> > +                               "to be GL_TRUE, but OpenGL 3.0 "
> > +                               "is not supported (%s:%d).",
> > +                               attribindex, __FILE__, line);
> > +               ret = false;
> > +       }
> > +
> > +       if (ARB_vertex_array_64bit) {
> > +               ret = check_indexed_vao_param_(vao, attribindex,
> > +                                              GL_VERTEX_ATTRIB_ARRAY_LONG,
> > +                                              _long, __FILE__, line) &&
> > ret;
> > +       } else if (_long) {
> > +               fprintf(stderr, "GL_VERTEX_ATTRIB_ARRAY_LONG[%u] expected "
> > +                               "to be GL_TRUE, but
> > GL_ARB_vertex_array_64bit "
> > +                               "is not supported (%s:%d).",
> > +                               attribindex, __FILE__, line);
> > +               ret = false;
> > +       }
> > +
> > +       ret = check_indexed_vao_param_(vao, attribindex,
> > +                                      GL_VERTEX_ATTRIB_RELATIVE_OFFSET,
> > +                                      relativeOffset, __FILE__, line) &&
> > ret;
> > +
> > +       return ret;
> > +}
> > +
> > +#define check_attrib_format(vao, attribindex, size, type, normalized, \
> > +                            integer, _long, relativeOffset) \
> > +       check_attrib_format_(vao, attribindex, size, type, normalized, \
> > +                            integer, _long, relativeOffset, __LINE__)
> > +
> > +#define check_attrib_format_default(vao, attribindex) \
> > +       check_attrib_format_(vao, attribindex, 4, GL_FLOAT, GL_FALSE, \
> > +                            GL_FALSE, GL_FALSE, 0, __LINE__)
> > +
> > +#define reset_attrib_format(vao, attribindex) \
> > +       glVertexArrayAttribFormat(vao, attribindex, 4, GL_FLOAT, GL_FALSE,
> > 0)
> > +
> > +
> > +/**
> > + * Returns true if the 0 terminated array contains value, and false
> > otherwise.
> > + */
> > +static bool
> > +find(const GLuint *array, GLuint value)
> > +{
> > +       int i;
> > +       for (i = 0; array[i]; i++) {
> > +               if (array[i] == value)
> > +                       return true;
> > +       }
> > +
> > +       return false;
> > +}
> > +
> > +
> > +/**
> > + * Returns true if the given type is a packed type, and false otherwise.
> > + */
> > +static bool
> > +is_packed_type(GLenum type)
> > +{
> > +       switch (type) {
> > +       case GL_INT_2_10_10_10_REV:
> > +       case GL_UNSIGNED_INT_2_10_10_10_REV:
> > +       case GL_UNSIGNED_INT_10F_11F_11F_REV:
> > +               return true;
> > +
> > +       default:
> > +               return false;
> > +       }
> > +}
> > +
> > +
> >
> 
> Since you test both vao and invalidvao with these functions, I think it
> would be good to print the identity of the vao in your print statements.
> Maybe like this:
> static GLuint good_vao, bad_vao;
> 
> /* In piglit_init: */
> glCreateVertexArrays(1, &good_vao);
> glGenVertexArrays(1, &bad_vao);
> 
> /* In the following *_format functions */
> fprintf(stdout, "glVertexArrayAttribFormat(%s, ...", vao == good_vao ?
> "good_vao" : "bad_vao")

I could also remove the invalidvao tests, because those are also
covered by vao-core and vao-compat.

> > +/**
> > + * Prints the parameter values and calls glVertexArrayAttribFormat.
> > + */
> > +static void
> > +vertex_attrib_format(GLuint vao, GLuint attribindex, GLuint size, GLenum
> > type,
> > +                     GLboolean normalized, GLuint relativeoffset)
> > +{
> > +       if (size == GL_BGRA)
> > +               fprintf(stdout, "glVertexArrayAttribFormat"
> > +                       "(%u, GL_BGRA, %s, %s, %u)\n",
> > +                       attribindex, piglit_get_gl_enum_name(type),
> > +                       normalized ? "GL_TRUE" : "GL_FALSE",
> > relativeoffset);
> > +       else
> > +               fprintf(stdout, "glVertexArrayAttribFormat"
> > +                       "(%u, %d, %s, %s, %u)\n",
> > +                       attribindex, size, piglit_get_gl_enum_name(type),
> > +                       normalized ? "GL_TRUE" : "GL_FALSE",
> > relativeoffset);
> > +
> > +       glVertexArrayAttribFormat(vao, attribindex, size, type, normalized,
> > +                                 relativeoffset);
> > +}
> > +
> > +
> > +/**
> > + * Prints the parameter values and calls glVertexArrayAttribIFormat.
> > + */
> > +static void
> > +vertex_attrib_iformat(GLuint vao, GLuint attribindex, GLuint size, GLenum
> > type,
> > +                      GLuint relativeoffset)
> > +{
> > +       if (size == GL_BGRA)
> > +               fprintf(stdout, "glVertexArrayAttribIFormat"
> > +                       "(%u, GL_BGRA, %s, %u)\n",
> > +                       attribindex, piglit_get_gl_enum_name(type),
> > +                       relativeoffset);
> > +       else
> > +               fprintf(stdout, "glVertexArrayAttribIFormat"
> > +                       "(%u, %d, %s, %u)\n",
> > +                       attribindex, size, piglit_get_gl_enum_name(type),
> > +                       relativeoffset);
> > +
> > +       glVertexArrayAttribIFormat(vao, attribindex, size, type,
> > +                                  relativeoffset);
> > +}
> > +
> > +
> > +/**
> > + * Prints the parameter values and calls glVertexArrayAttribLFormat.
> > + */
> > +static void
> > +vertex_attrib_lformat(GLuint vao, GLuint attribindex, GLuint size, GLenum
> > type,
> > +                      GLuint relativeoffset)
> > +{
> > +       if (size == GL_BGRA)
> > +               fprintf(stdout, "glVertexArrayAttribLFormat"
> > +                       "(%u, GL_BGRA, %s, %u)\n",
> > +                       attribindex, piglit_get_gl_enum_name(type),
> > +                       relativeoffset);
> > +       else
> > +               fprintf(stdout, "glVertexArrayAttribLFormat"
> > +                       "(%u, %d, %s, %u)\n",
> > +                       attribindex, size, piglit_get_gl_enum_name(type),
> > +                       relativeoffset);
> > +
> > +       glVertexArrayAttribLFormat(vao, attribindex, size, type,
> > +                                  relativeoffset);
> > +}
> > +
> > +
> > +/**
> > + * Calls glVertexArrayAttribFormat with the given parameters, and checks
> > that
> > + * the format is set when the size/normalized parameters are valid, and
> > that
> > + * the correct error is generated otherwise.
> > + *
> > + * This function expects that the given vao, type, and relativeoffset are
> > + * always valid.
> > + */
> > +static bool
> > +test_attribformat(GLuint vao, GLuint attribindex,
> > +                  GLenum type, GLuint size,
> > +                  GLboolean normalized,
> > +                  GLuint relativeoffset,
> > +                  bool sizeValid)
> > +{
> > +       bool pass = true;
> > +
> > +       /* Page 334 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> > +        *
> > +        *    "An INVALID_VALUE error is generated if size is not
> > +        *     one of the values shown in table 10.2 for the
> > +        *     corresponding command.
> > +        *     [...]
> > +        *     An INVALID_OPERATION error is generated under any
> > +        *     of the following conditions:
> > +        *
> > +        *     • size is BGRA and type is not
> > +        *       UNSIGNED_BYTE, INT_2_10_10_10_REV
> > +        *       or UNSIGNED_INT_2_10_10_10_REV;
> > +        *
> > +        *     • type is INT_2_10_10_10_REV or
> > +        *       UNSIGNED_INT_2_10_10_10_REV, and
> > +        *       size is neither 4 nor BGRA;
> > +        *
> > +        *     • type is UNSIGNED_INT_10F_11F_11F_REV and
> > +        *       size is not 3;
> > +        *
> > +        *     • size is BGRA and normalized is FALSE."
> > +        */
> > +       GLenum err = GL_NO_ERROR;
> > +
> > +       if (!sizeValid) {
> > +               if (is_packed_type(type))
> > +                       err = GL_INVALID_OPERATION;
> > +               else if (size == GL_BGRA && ARB_vertex_array_bgra)
> > +                       err = GL_INVALID_OPERATION;
> > +               else
> > +                       err = GL_INVALID_VALUE;
> > +       }
> > +
> > +       if (ARB_vertex_array_bgra && size == GL_BGRA && !normalized)
> > +               err = GL_INVALID_OPERATION;
> > +
> > +       reset_attrib_format(vao, attribindex);
> > +       vertex_attrib_format(vao, attribindex, size, type, normalized,
> > +                            relativeoffset);
> > +
> > +       pass = piglit_check_gl_error(err);
> > +
> > +       if (err == GL_NO_ERROR) {
> > +               /* Verify that the format was changed */
> > +               pass = check_attrib_format(vao, attribindex, size, type,
> > +                                          normalized, GL_FALSE,
> > +                                          GL_FALSE, relativeoffset) &&
> > pass;
> > +       } else {
> > +               /* Verify that the format was not changed */
> > +               pass = check_attrib_format_default(vao, attribindex) &&
> > pass;
> > +       }
> > +
> > +       return pass;
> > +}
> > +
> > +
> > +/**
> > + * Tests glVertexArrayAttribFormat
> > + */
> > +static bool
> > +test_vertexarrayattribformat(GLuint vao, GLuint invalidvao, GLuint
> > maxAttribs,
> > +                             GLuint maxRelativeOffset)
> > +{
> > +       const GLuint bgra = ARB_vertex_array_bgra ? GL_BGRA : 0;
> > +       bool pass = true;
> > +        int i;
> >
> Extra space before int i; ^^^^
> 
> > +
> > +       /* See table 10.2 on page 334 of the PDF
> >
> It's all on page 357 of the PDF now.

The number printed on the page is 335, but yeah the actual PDF page
number is 357.  I've changed the spec citations to mention both page
numbers and updated them to match the current version of the spec.

> > +        * of the OpenGL 4.5 (Core Profile) specification
> > +        */
> > +       struct {
> > +               GLenum type;
> > +               GLuint sizes[6];
> > +               bool supported;
> > +       } formats[] = {
> > +               {
> > +                       GL_BYTE,                         /* type */
> > +                       { 1, 2, 3, 4 },                  /* sizes */
> > +                       true                             /* supported */
> > +               },
> > +               {
> > +                       GL_UNSIGNED_BYTE,                /* type */
> > +                       { 1, 2, 3, 4, bgra },            /* sizes */
> > +                       true,                            /* supported */
> > +               },
> > +               {
> > +                       GL_SHORT,                        /* type */
> > +                       { 1, 2, 3, 4 },                  /* sizes */
> > +                       true,                            /* supported */
> > +               },
> > +               {
> > +                       GL_UNSIGNED_SHORT,               /* type */
> > +                       { 1, 2, 3, 4 },                  /* sizes */
> > +                       true,                            /* supported */
> > +               },
> > +               {
> > +                       GL_INT,                          /* type */
> > +                       { 1, 2, 3, 4 },                  /* sizes */
> > +                       true,                            /* supported */
> > +               },
> > +               {
> > +                       GL_UNSIGNED_INT,                 /* type */
> > +                       { 1, 2, 3, 4 },                  /* sizes */
> > +                       true,                            /* supported */
> > +               },
> > +               {
> > +                       GL_FIXED,                        /* type */
> > +                       { 1, 2, 3, 4 },                  /* sizes */
> > +                       ARB_ES2_compatibility,           /* supported */
> > +               },
> > +               {
> > +                       GL_FLOAT,                        /* type */
> > +                       { 1, 2, 3, 4 },                  /* sizes */
> > +                       true,                            /* supported */
> > +               },
> > +               {
> > +                       GL_HALF_FLOAT,                   /* type */
> > +                       { 1, 2, 3, 4 },                  /* sizes */
> > +                       ARB_half_float_vertex,           /* supported */
> > +               },
> > +               {
> > +                       GL_DOUBLE,                       /* type */
> > +                       { 1, 2, 3, 4 },                  /* sizes */
> > +                       true,                            /* supported */
> > +               },
> > +               {
> > +                       GL_INT_2_10_10_10_REV,           /* type */
> > +                       { 4, bgra },                     /* sizes */
> > +                       ARB_vertex_type_2_10_10_10_rev,  /* supported */
> > +               },
> > +               {
> > +                       GL_UNSIGNED_INT_2_10_10_10_REV,  /* type */
> > +                       { 4, bgra },                     /* sizes */
> > +                       ARB_vertex_type_2_10_10_10_rev,  /* supported */
> > +               },
> > +               {
> > +                       GL_UNSIGNED_INT_10F_11F_11F_REV, /* type */
> > +                       { 3 },                           /* sizes */
> > +                       ARB_vertex_type_10f_11f_11f_rev, /* supported */
> > +               },
> > +       };
> > +
> > +       /* Test each supported type */
> > +       for (i = 0; i < ARRAY_SIZE(formats); i++) {
> > +               const GLuint sizes[] = { 0, 1, 2, 3, 4, GL_BGRA, 5 };
> > +               const GLenum type = formats[i].type;
> > +               const GLuint *validSizes = formats[i].sizes;
> > +               int j;
> > +
> > +               if (!formats[i].supported)
> > +                       continue;
> > +
> > +               /* Test all sizes */
> > +               for (j = 0; j < ARRAY_SIZE(sizes); j++) {
> > +                       const GLuint size = sizes[j];
> > +                       const bool sizeValid = find(validSizes, size);
> > +                       const int maxOffset = maxRelativeOffset + 1;
> > +
> > +                       /* Normalized = GL_TRUE */
> > +                       pass = test_attribformat(vao, rand() % maxAttribs,
> > +                                                type, size, GL_TRUE,
> > +                                                rand() % maxOffset,
> > +                                                sizeValid) && pass;
> > +
> > +                       /* Normalized = GL_FALSE */
> > +                       pass = test_attribformat(vao, rand() % maxAttribs,
> > +                                                type, size, GL_FALSE,
> > +                                                rand() % maxOffset,
> > +                                                sizeValid) && pass;
> > +               }
> > +       }
> > +
> > +       /* Page 334 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> > +        *
> > +        * "An INVALID_OPERATION error is generated by
> > VertexArrayAttrib*Format
> > +        *  if vaobj is not the name of an existing vertex array object.
> > +        */
> > +       vertex_attrib_format(invalidvao, 0, 4, GL_FLOAT, GL_FALSE, 0);
> > +       pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
> > +
> > +       /* Page 334 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> > +        *
> > +        *    "An INVALID_VALUE error is generated if attribindex is
> > +        *     greater than or equal to the value of MAX_VERTEX_ATTRIBS."
> > +        */
> > +       vertex_attrib_format(vao, maxAttribs, 4, GL_FLOAT, GL_FALSE, 0);
> > +       pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
> > +
> > +       /* Page 334 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> > +        *
> > +        *    "An INVALID_ENUM error is generated if type is not one
> > +        *     of the parameter token names from table 8.2 corresponding
> > +        *     to one of the allowed GL data types for that command as
> > +        *     shown in table 10.2."
> > +        */
> > +       reset_attrib_format(vao, 0);
> > +       vertex_attrib_format(vao, 0, 4, GL_4_BYTES, GL_FALSE, 0);
> > +       pass = piglit_check_gl_error(GL_INVALID_ENUM) && pass;
> > +       pass = check_attrib_format_default(vao, 0) && pass;
> > +
> > +       /* Test all invalid types */
> > +       for (i = 0; i < ARRAY_SIZE(formats); i++) {
> > +               if (formats[i].supported)
> > +                       continue;
> > +
> > +               reset_attrib_format(vao, 0);
> > +               vertex_attrib_format(vao, 0, formats[i].sizes[0],
> > +                                    formats[i].type, GL_TRUE, 0);
> > +
> > +               pass = piglit_check_gl_error(GL_INVALID_ENUM) && pass;
> > +               pass = check_attrib_format_default(vao, 0) && pass;
> > +       }
> > +
> > +       /* Page 335 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> > +        *
> > +        *    "An INVALID_VALUE error is generated if relativeoffset
> > +        *     is larger than the value of
> > +        *     MAX_VERTEX_ATTRIB_RELATIVE_OFFSET."
> > +        */
> > +       reset_attrib_format(vao, 0);
> > +       vertex_attrib_format(vao, 0, 4, GL_FLOAT, GL_FALSE,
> > +                            maxRelativeOffset + 1);
> > +       pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
> > +       pass = check_attrib_format_default(vao, 0) && pass;
> > +
> > +       piglit_report_subtest_result(pass ? PIGLIT_PASS : PIGLIT_FAIL,
> > +                                    "glVertexArrayAttribFormat");
> > +
> > +       return pass;
> > +}
> > +
> > +
> > +/**
> > + * Tests glVertexArrayAttribIFormat
> > + */
> > +static bool
> > +test_vertexarrayattribiformat(GLuint vao, GLuint invalidvao,
> > +                              GLuint maxAttribs, GLuint maxRelativeOffset)
> > +{
> > +       bool pass = true;
> > +       int i;
> > +
> > +       const GLenum validTypes[] = {
> > +               GL_BYTE, GL_UNSIGNED_BYTE,
> > +               GL_SHORT, GL_UNSIGNED_SHORT,
> > +               GL_INT, GL_UNSIGNED_INT
> > +       };
> > +
> > +       const GLenum invalidTypes[] = {
> > +               GL_FIXED, GL_FLOAT, GL_HALF_FLOAT, GL_DOUBLE,
> > +               GL_INT_2_10_10_10_REV, GL_UNSIGNED_INT_2_10_10_10_REV,
> > +               GL_UNSIGNED_INT_10F_11F_11F_REV
> > +       };
> > +
> > +       for (i = 0; i < ARRAY_SIZE(validTypes); i++) {
> > +               const GLuint validSizes[] = { 1, 2, 3, 4 };
> > +               const GLuint invalidSizes[] = { 0, GL_BGRA, 5 };
> > +               int j;
> > +
> > +               /* Test all valid sizes */
> > +               for (j = 0; j < ARRAY_SIZE(validSizes); j++) {
> > +                       const GLuint attribindex = rand() % maxAttribs;
> > +                       const GLuint relativeoffset =
> > +                               rand() % (maxRelativeOffset + 1);
> > +
> > +                       reset_attrib_format(vao, attribindex);
> > +
> > +                       vertex_attrib_iformat(vao, attribindex,
> > +                                             validSizes[j],
> > +                                             validTypes[i],
> > +                                             relativeoffset);
> > +
> > +                       pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
> > +                       pass = check_attrib_format(vao, attribindex,
> > +                                                  validSizes[j],
> > +                                                  validTypes[i],
> > +                                                  GL_FALSE, GL_TRUE,
> > +                                                  GL_FALSE,
> > +                                                  relativeoffset) && pass;
> > +               }
> > +
> > +               /* Page 334 of the PDF of the OpenGL 4.5 (Core Profile)
> > +                * specification says:
> > +                *
> > +                *    "An INVALID_VALUE error is generated if size is
> > +                *     not one of the values shown in table 10.2 for
> > +                *     the corresponding command."
> > +                */
> > +               for (j = 0; j < ARRAY_SIZE(invalidSizes); j++) {
> > +                       reset_attrib_format(vao, 0);
> > +                       vertex_attrib_iformat(vao, 0,
> > +                                             invalidSizes[j],
> > +                                             validTypes[i], 0);
> > +
> > +                       /* Check that GL_INVALID_VALUE was generated
> > +                        * and that the format was not changed.
> > +                        */
> > +                       pass = piglit_check_gl_error(GL_INVALID_VALUE) &&
> > pass;
> > +                       pass = check_attrib_format_default(vao, 0) && pass;
> > +               }
> > +       }
> > +
> > +       /* Page 334 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> > +        *
> > +        *    "An INVALID_ENUM error is generated if type is not one of
> > +        *     the parameter token names from table 8.2 corresponding to
> > +        *     one of the allowed GL data types for that command as
> > +        *     shown in table 10.2."
> > +        */
> > +       for (i = 0; i < ARRAY_SIZE(invalidTypes); i++) {
> > +               /* Make sure the size is valid */
> > +               const GLuint size = invalidTypes[i] ==
> > +                       GL_UNSIGNED_INT_10F_11F_11F_REV ? 3 : 4;
> > +
> > +               reset_attrib_format(vao, 0);
> > +               vertex_attrib_iformat(vao, 0, size,
> > +                                     invalidTypes[i], 0);
> > +               pass = piglit_check_gl_error(GL_INVALID_ENUM) && pass;
> > +               pass = check_attrib_format_default(vao, 0) && pass;
> > +       }
> > +
> > +       /* Page 334 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> > +        *
> > +        * "An INVALID_OPERATION error is generated by
> > VertexArrayAttrib*Format
> > +        *  if vaobj is not the name of an existing vertex array object.
> > +        */
> > +       vertex_attrib_iformat(invalidvao, 0, 4, GL_INT, 0);
> > +       pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
> > +
> > +       /* Page 334 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> > +        *
> > +        * "An INVALID_VALUE error is generated if attribindex is
> > +        *  greater than or equal to the value of MAX_VERTEX_ATTRIBS."
> > +        */
> > +       vertex_attrib_iformat(vao, maxAttribs, 4, GL_INT, 0);
> > +       pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
> > +
> > +       /* Page 335 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> > +        *
> > +        * "An INVALID_VALUE error is generated if relativeoffset is
> > +        *  larger than the value of MAX_VERTEX_ATTRIB_RELATIVE_OFFSET."
> > +        */
> > +       vertex_attrib_iformat(vao, 0, 4, GL_INT,
> > +                             maxRelativeOffset + 1);
> > +       pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
> > +
> > +       piglit_report_subtest_result(pass ? PIGLIT_PASS : PIGLIT_FAIL,
> > +                                    "glVertexArrayAttribIFormat");
> > +
> > +       return pass;
> > +}
> > +
> > +
> > +/**
> > + * Tests glVertexArrayAttribLFormat
> > + */
> > +static bool
> > +test_vertexarrayattriblformat(GLuint vao, GLuint invalidvao,
> > +                              GLuint maxAttribs, GLuint maxRelativeOffset)
> > +{
> > +       bool pass = true;
> > +       int i;
> > +
> > +       const GLuint validSizes[] = { 1, 2, 3, 4 };
> > +       const GLuint invalidSizes[] = { 0, GL_BGRA, 5 };
> > +
> > +       const GLenum invalidTypes[] = {
> > +               GL_BYTE, GL_UNSIGNED_BYTE,
> > +               GL_SHORT, GL_UNSIGNED_SHORT,
> > +               GL_INT, GL_UNSIGNED_INT,
> > +               GL_FIXED, GL_FLOAT, GL_HALF_FLOAT,
> > +               GL_INT_2_10_10_10_REV,
> > +               GL_UNSIGNED_INT_2_10_10_10_REV,
> > +               GL_UNSIGNED_INT_10F_11F_11F_REV
> > +       };
> > +
> > +       /* Test all valid sizes */
> > +       for (i = 0; i < ARRAY_SIZE(validSizes); i++) {
> > +               const GLuint attribindex = rand() % maxAttribs;
> > +               const GLuint relativeoffset = rand() % (maxRelativeOffset
> > + 1);
> > +
> > +               reset_attrib_format(vao, i);
> >
> It shouldn't be i; it should be attribindex ^^^.
> 
> > +
> > +               vertex_attrib_lformat(vao, attribindex, validSizes[i],
> > +                                     GL_DOUBLE, relativeoffset);
> > +
> > +               pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
> > +               pass = check_attrib_format(vao, attribindex, validSizes[i],
> > +                                          GL_DOUBLE, GL_FALSE, GL_FALSE,
> > +                                          GL_TRUE, relativeoffset) &&
> > pass;
> > +       }
> > +
> > +       /* Page 334 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> > +        *
> > +        *    "An INVALID_VALUE error is generated if size is not one of
> > +        *     the values shown in table 10.2 for the corresponding
> > +        *     command."
> > +        */
> > +       for (i = 0; i < ARRAY_SIZE(invalidSizes); i++) {
> > +               reset_attrib_format(vao, 0);
> > +               vertex_attrib_lformat(vao, 0, invalidSizes[i],
> > +                                     GL_DOUBLE, 0);
> > +               pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
> > +               pass = check_attrib_format_default(vao, 0) && pass;
> > +       }
> > +
> > +       /* Page 334 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> > +        *
> > +        *    "An INVALID_ENUM error is generated if type is not one of
> > +        *     the parameter token names from table 8.2 corresponding to
> > +        *     one of the allowed GL data types for that command as
> > +        *     shown in table 10.2."
> > +        */
> > +       for (i = 0; i < ARRAY_SIZE(invalidTypes); i++) {
> > +               /* Make sure the size is valid */
> > +               const GLuint size = invalidTypes[i] ==
> > +                       GL_UNSIGNED_INT_10F_11F_11F_REV ? 3 : 4;
> > +
> > +               reset_attrib_format(vao, 0);
> > +               vertex_attrib_lformat(vao, 0, size,
> > +                                     invalidTypes[i], 0);
> > +               pass = piglit_check_gl_error(GL_INVALID_ENUM) && pass;
> > +               pass = check_attrib_format_default(vao, 0) && pass;
> > +       }
> > +
> > +       /* Page 334 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> > +        *
> > +        * "An INVALID_OPERATION error is generated by
> > VertexArrayAttrib*Format
> > +        *  if vaobj is not the name of an existing vertex array object.
> > +        */
> > +       vertex_attrib_lformat(invalidvao, 0, 4, GL_DOUBLE, 0);
> > +       pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
> > +
> > +
> > +       /* Page 334 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> > +        *
> > +        *    "An INVALID_VALUE error is generated if attribindex is
> > +        *     greater than or equal to the value of MAX_VERTEX_ATTRIBS."
> > +        */
> > +       vertex_attrib_lformat(vao, maxAttribs, 4, GL_DOUBLE, 0);
> > +       pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
> > +
> > +       /* Page 335 of the PDF of the OpenGL 4.5 (Core Profile) spec says:
> > +        *
> > +        *    "An INVALID_VALUE error is generated if relativeoffset is
> > +        *     larger than the value of MAX_VERTEX_ATTRIB_RELATIVE_OFFSET."
> > +        */
> > +       reset_attrib_format(vao, 0);
> > +       vertex_attrib_lformat(vao, 0, 4, GL_DOUBLE,
> > +                                  maxRelativeOffset + 1);
> >
> Wrong indentation ^^^^^^
> 
> > +       pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
> > +       pass = check_attrib_format_default(vao, 0) && pass;
> > +
> > +       piglit_report_subtest_result(pass ? PIGLIT_PASS : PIGLIT_FAIL,
> > +                                    "glVertexArrayAttribLFormat");
> > +
> > +       return pass;
> > +}
> > +
> > +
> > +/**
> > + * Checks the default formats in a newly created VAO
> > + */
> > +static bool
> > +test_defaults(GLuint vao, GLint maxAttribs)
> > +{
> > +       bool pass = true;
> > +       int i;
> > +
> > +       for (i = 0; i < maxAttribs; i++) {
> > +               pass = check_attrib_format_default(vao, i) && pass;
> > +       }
> > +
> > +       piglit_report_subtest_result(pass ? PIGLIT_PASS : PIGLIT_FAIL,
> > +                                    "Defaults");
> > +
> > +       return pass;
> > +}
> > +
> > +
> > +void
> > +piglit_init(int argc, char *argv[])
> > +{
> > +       GLint maxAttribs;
> > +       GLint maxRelativeOffset;
> > +       GLuint vao, invalidvao;
> > +       bool pass = true;
> > +
> > +       piglit_require_extension("GL_ARB_direct_state_access");
> > +       piglit_require_extension("GL_ARB_vertex_array_object");
> > +       piglit_require_extension("GL_ARB_vertex_attrib_binding");
> > +
> > +       ARB_ES2_compatibility =
> > +           piglit_is_extension_supported("GL_ARB_ES2_compatibility");
> > +       ARB_half_float_vertex =
> > +           piglit_is_extension_supported("GL_ARB_half_float_vertex");
> > +       ARB_vertex_type_2_10_10_10_rev =
> > +           piglit_is_extension_supported(
> > "GL_ARB_vertex_type_2_10_10_10_rev");
> > +       ARB_vertex_type_10f_11f_11f_rev =
> > +
> >  piglit_is_extension_supported("GL_ARB_vertex_type_10f_11f_11f_rev");
> > +       ARB_vertex_array_64bit =
> > +           piglit_is_extension_supported("GL_ARB_vertex_array_64bit");
> > +       ARB_vertex_array_bgra =
> > +           piglit_is_extension_supported("GL_ARB_vertex_array_bgra");
> > +
> > +       glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxAttribs);
> > +       glGetIntegerv(GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET,
> > &maxRelativeOffset);
> > +
> > +       /* Create a VAO */
> > +       glCreateVertexArrays(1, &vao);
> > +
> > +       /* Generate a VAO name, but don't create the object */
> > +       glGenVertexArrays(1, &invalidvao);
> > +
> > +       pass = test_defaults(vao, maxAttribs) && pass;
> > +
> > +       /* Test glVertexArrayAttribFormat */
> > +       pass = test_vertexarrayattribformat(vao, invalidvao, maxAttribs,
> > +                                           maxRelativeOffset) && pass;
> > +
> > +       /* Test glVertexAttribIFormat */
> > +       if (piglit_get_gl_version() >= 30) {
> > +               pass = test_vertexarrayattribiformat(vao, invalidvao,
> > +                                                    maxAttribs,
> > +                                                    maxRelativeOffset) &&
> > pass;
> > +       } else {
> > +               piglit_report_subtest_result(PIGLIT_SKIP,
> > +                                            "glVertexArrayAttribIFormat");
> > +       }
> > +
> > +       /* Test glVertexAttribLFormat */
> > +       if (ARB_vertex_array_64bit) {
> > +               pass = test_vertexarrayattriblformat(vao, invalidvao,
> > +                                                    maxAttribs,
> > +                                                    maxRelativeOffset) &&
> > pass;
> > +       } else {
> > +               piglit_report_subtest_result(PIGLIT_SKIP,
> > +                                            "glVertexArrayAttribLFormat");
> > +       }
> > +
> > +       glDeleteVertexArrays(1, &vao);
> > +       glDeleteVertexArrays(1, &invalidvao);
> > +
> > +       piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
> > +}
> > +
> > --
> > 2.1.4
> >
> > _______________________________________________
> > Piglit mailing list
> > Piglit at lists.freedesktop.org
> > http://lists.freedesktop.org/mailman/listinfo/piglit
> >
> 



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