[Piglit] [PATCH] main: Added a test for CopyTextureSubImage3D(CUBE_MAP).

Ilia Mirkin imirkin at alum.mit.edu
Thu Aug 27 12:12:47 PDT 2015


Did this series (and/or this test) ever get pushed? I don't see it.
Looks like we have a small bug in the cubemap handling, went looking
for tests that hit it and couldn't find any.

On Wed, Mar 18, 2015 at 4:08 PM, Laura Ekstrand <laura at jlekstrand.net> wrote:
> ---
>  tests/all.py                                       |   1 +
>  .../spec/arb_direct_state_access/CMakeLists.gl.txt |   1 +
>  .../arb_direct_state_access/copytexture-cubemap.c  | 149 +++++++++++++++++++++
>  3 files changed, 151 insertions(+)
>  create mode 100644 tests/spec/arb_direct_state_access/copytexture-cubemap.c
>
> diff --git a/tests/all.py b/tests/all.py
> index a955238..d87bb19 100644
> --- a/tests/all.py
> +++ b/tests/all.py
> @@ -4249,6 +4249,7 @@ with profile.group_manager(
>      g(['arb_direct_state_access-clearnamedframebuffer'], 'clearnamedframebuffer')
>      g(['arb_direct_state_access-drawbuffers'], 'drawbuffers')
>      g(['arb_direct_state_access-drawbuffers-multi'], 'drawbuffers-multi')
> +    g(['arb_direct_state_access-copytexture-cubemap'], 'copytexture-cubemap')
>
>  with profile.group_manager(
>          PiglitGLTest,
> diff --git a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
> index b1fe6c4..f118398 100644
> --- a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
> +++ b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
> @@ -57,4 +57,5 @@ piglit_add_executable (arb_direct_state_access-create-programpipelines create-pr
>  piglit_add_executable (arb_direct_state_access-create-queries create-queries.c)
>  piglit_add_executable (arb_direct_state_access-texture-buffer-range texture-buffer-range.c)
>  piglit_add_executable (arb_direct_state_access-create-framebuffers create-framebuffers.c)
> +piglit_add_executable (arb_direct_state_access-copytexture-cubemap copytexture-cubemap.c)
>  # vim: ft=cmake:
> diff --git a/tests/spec/arb_direct_state_access/copytexture-cubemap.c b/tests/spec/arb_direct_state_access/copytexture-cubemap.c
> new file mode 100644
> index 0000000..a9541f4
> --- /dev/null
> +++ b/tests/spec/arb_direct_state_access/copytexture-cubemap.c
> @@ -0,0 +1,149 @@
> +/*
> + * Copyright 2015 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
> + * DEALINGS IN THE SOFTWARE.
> + */
> +
> +/** @file copytexture-cubemap.c
> + *
> + * Tests to make sure the glCopyTextureSubImage3D(effective target
> + * GL_TEXTURE_CUBE_MAP) works.
> + */
> +
> +#include "piglit-util-gl.h"
> +#include "dsa-utils.h"
> +
> +#define FORMAT GL_RGBA
> +#define INTFORMAT GL_RGBA8
> +#define WIDTH 32
> +#define HEIGHT 32
> +#define IMAGE_SIZE (WIDTH * HEIGHT * 4)
> +#define BORDER 4
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +
> +       config.supports_gl_compat_version = 20;
> +
> +       config.window_visual = PIGLIT_GL_VISUAL_RGBA |
> +               PIGLIT_GL_VISUAL_DOUBLE;
> +
> +       config.window_width = 7 * WIDTH + 6 * BORDER;
> +
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +static bool global_pass = true;
> +static int face = 3;
> +
> +void
> +piglit_init(int argc, char **argv)
> +{
> +       piglit_require_extension("GL_ARB_direct_state_access");
> +       piglit_require_extension("GL_ARB_texture_storage");
> +
> +       srand(0);
> +
> +       if (argc == 2) {
> +               int input_face = atoi(argv[1]);
> +               if ((input_face >= 0) && (input_face < 6))
> +                       face = input_face;
> +               else
> +                       printf("Unrecognized face %d.\n", input_face);
> +       }
> +
> +       printf("Testing with cube map face %s (%d).\n",
> +              piglit_get_gl_enum_name(GL_TEXTURE_CUBE_MAP_POSITIVE_X +
> +              face), face);
> +
> +       glClearColor(0.94f, 0.45f, 0.05f, 1.0f); /* Orange */
> +}
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +       GLuint tex2D, texcube, fbo;
> +       int i;
> +       GLfloat *exp = malloc(IMAGE_SIZE * sizeof(GLfloat));
> +       GLfloat *face_data =  malloc(IMAGE_SIZE * sizeof(GLfloat));
> +       GLubyte *data = malloc(IMAGE_SIZE * 6);
> +       memset(data, 123, IMAGE_SIZE * 6);
> +
> +       /* Set up the window */
> +       glClear(GL_COLOR_BUFFER_BIT);
> +       piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
> +
> +       /* Draw an rgbw image in the framebuffer */
> +       tex2D = piglit_rgbw_texture(INTFORMAT, WIDTH, HEIGHT, false, false,
> +                                   GL_UNSIGNED_BYTE);
> +       glEnable(GL_TEXTURE_2D);
> +       glBindTexture(GL_TEXTURE_2D, tex2D);
> +       piglit_draw_rect_tex(0, 0, WIDTH, HEIGHT, 0, 0, 1, 1);
> +       global_pass = piglit_check_gl_error(GL_NO_ERROR) && global_pass;
> +
> +       /* Create a cube map texture with it */
> +       glCreateTextures(GL_TEXTURE_CUBE_MAP, 1, &texcube);
> +       glTextureStorage2D(texcube, 1, INTFORMAT, WIDTH, HEIGHT);
> +       glTextureSubImage3D(texcube, 0, 0, 0, 0, WIDTH, HEIGHT, 6, FORMAT,
> +                           GL_UNSIGNED_BYTE, data);
> +       glCopyTextureSubImage3D(texcube, 0, 0, 0, face, 0, 0, WIDTH, HEIGHT);
> +       global_pass = piglit_check_gl_error(GL_NO_ERROR) && global_pass;
> +
> +       /* Show cube texture on screen */
> +       glCreateFramebuffers(1, &fbo);
> +       glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
> +       for (i = 0; i < 6; ++i) {
> +               glFramebufferTexture2D(GL_READ_FRAMEBUFFER,
> +                                      GL_COLOR_ATTACHMENT0,
> +                                      GL_TEXTURE_CUBE_MAP_POSITIVE_X + i,
> +                                      texcube, 0);
> +               if (!glCheckFramebufferStatus(GL_READ_FRAMEBUFFER))
> +                       return PIGLIT_FAIL;
> +
> +               glBlitNamedFramebuffer(fbo, piglit_winsys_fbo,
> +                                      0, 0, WIDTH, HEIGHT,
> +                                      (i + 1) * (WIDTH + BORDER), 0,
> +                                      (i + 2) * WIDTH + (i + 1) * BORDER,
> +                                      HEIGHT, GL_COLOR_BUFFER_BIT,
> +                                      GL_NEAREST);
> +       }
> +       glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
> +       global_pass = piglit_check_gl_error(GL_NO_ERROR) && global_pass;
> +
> +       /* Check the resulting image. */
> +       glReadPixels(0, 0, WIDTH, HEIGHT, FORMAT, GL_FLOAT, exp);
> +       glReadPixels((face + 1) * (WIDTH + BORDER), 0, WIDTH, HEIGHT, FORMAT,
> +                    GL_FLOAT, face_data);
> +       global_pass = piglit_compare_images_color(0, 0, WIDTH, HEIGHT,
> +                                                 4, piglit_tolerance,
> +                                                 exp, face_data)
> +                                                 && global_pass;
> +
> +       if (!piglit_automatic)
> +               piglit_present_results();
> +
> +
> +       /* Clean up. */
> +       glDeleteTextures(1, &tex2D);
> +       glDeleteTextures(1, &texcube);
> +       free(data);
> +       free(exp);
> +       free(face_data);
> +
> +       return global_pass ? PIGLIT_PASS : PIGLIT_FAIL;
> +}
> --
> 2.1.0
>
> _______________________________________________
> Piglit mailing list
> Piglit at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/piglit


More information about the Piglit mailing list