[Piglit] [PATCH] abr_gpu_shader_fp64: Verify that setting a double with glUniform*fv is an error

Matt Turner mattst88 at gmail.com
Mon Aug 31 23:41:35 PDT 2015

On Mon, Aug 31, 2015 at 8:55 PM, Ian Romanick <idr at freedesktop.org> wrote:
> From: Ian Romanick <ian.d.romanick at intel.com>
> Also verify that setting a float with glUniform*dv generates an error.
> NOTE: Mesa currently fails the matrix tests.
> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
> Cc: Dave Airlie <airlied at redhat.com>
> ---

Typo in subject: abr -> arb

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