[Piglit] [PATCH 1/4] shader_runner: Add basic SSO support to shader runner

Timothy Arceri timothy.arceri at collabora.com
Fri Dec 4 02:11:03 PST 2015


This sets up the basics for using SSO with shader runner. This will
only support vertex and fragment shaders but is easily extended.

V2: delete pipeline in cleanup code rather than calling gen again,
output error message when SSO fails to link

Example shader:

[require]
GLSL >= 1.50

[vertex sso]
#version 150
#extension GL_ARB_explicit_attrib_location: require
#extension GL_ARB_separate_shader_objects: require

layout(location = 0) in vec4 piglit_vertex;

layout(location = 2) out vec3 a;
layout(location = 3) out vec3 b;

void main()
{
    gl_Position = piglit_vertex;
    a = vec3(0, 0, 1);
    b = vec3(1, 0, 0);
}

[fragment sso]
#version 150
#extension GL_ARB_explicit_attrib_location: require
#extension GL_ARB_separate_shader_objects: require

layout(location = 0) out vec4 out_color;

layout(location = 2) in vec3 b; /* should get vec3(0, 0, 1) */
layout(location = 3) in vec3 a; /* should get vec3(1, 0, 0) */

void main()
{
    out_color = vec4(cross(b, a), 1);
}

[test]
draw rect -1 -1 2 2
probe all rgb 0 1 0
---
 tests/shaders/shader_runner.c | 85 ++++++++++++++++++++++++++++++++++++++++++-
 1 file changed, 84 insertions(+), 1 deletion(-)

diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
index eeb1aac..6ec8f5c 100644
--- a/tests/shaders/shader_runner.c
+++ b/tests/shaders/shader_runner.c
@@ -123,10 +123,12 @@ GLint shader_string_size;
 const char *vertex_data_start = NULL;
 const char *vertex_data_end = NULL;
 GLuint prog;
+GLuint pipeline;
 size_t num_vbo_rows = 0;
 bool vbo_present = false;
 bool link_ok = false;
 bool prog_in_use = false;
+bool sso_in_use = false;
 GLchar *prog_err_info = NULL;
 GLuint vao = 0;
 GLuint fbo = 0;
@@ -137,12 +139,14 @@ enum states {
 	requirements,
 	vertex_shader,
 	vertex_shader_passthrough,
+	vertex_sso,
 	vertex_program,
 	tess_ctrl_shader,
 	tess_eval_shader,
 	geometry_shader,
 	geometry_layout,
 	fragment_shader,
+	fragment_sso,
 	fragment_program,
 	compute_shader,
 	vertex_data,
@@ -480,6 +484,55 @@ compile_and_bind_program(GLenum target, const char *start, int len)
 	prog_in_use = true;
 }
 
+void
+create_sso(GLenum target, const char *start, int len)
+{
+	GLuint prog;
+	GLint ok;
+	char *source;
+
+	piglit_require_extension("GL_ARB_separate_shader_objects");
+
+	source = malloc(len + 1);
+	memcpy(source, start, len);
+	source[len] = 0;
+	prog = glCreateShaderProgramv(target, 1,
+					(const GLchar *const *) &source);
+
+	glGetProgramiv(prog, GL_LINK_STATUS, &ok);
+	if (ok) {
+		link_ok = true;
+	} else {
+		GLint size;
+
+		glGetProgramiv(prog, GL_INFO_LOG_LENGTH, &size);
+		prog_err_info = malloc(size);
+
+		glGetProgramInfoLog(prog, size, NULL, prog_err_info);
+
+		fprintf(stderr, "glCreateShaderProgramv(%s) failed: %s\n",
+			target_to_short_name(target),
+			prog_err_info);
+
+		free(prog_err_info);
+		piglit_report_result(PIGLIT_FAIL);
+
+		return;
+	}
+
+	switch (target) {
+	case GL_VERTEX_SHADER:
+		glUseProgramStages(pipeline, GL_VERTEX_SHADER_BIT, prog);
+		break;
+	case GL_FRAGMENT_SHADER:
+		glUseProgramStages(pipeline, GL_FRAGMENT_SHADER_BIT, prog);
+		break;
+	}
+
+	sso_in_use = true;
+	prog_in_use = true;
+}
+
 /**
  * Compare two values given a specified comparison operator
  */
@@ -846,6 +899,13 @@ leave_state(enum states state, const char *line)
 		compile_glsl(GL_VERTEX_SHADER);
 		break;
 
+	case vertex_sso:
+		shader_string_size = line - shader_string;
+		create_sso(GL_VERTEX_SHADER,
+			   shader_string,
+			   line - shader_string);
+		break;
+
 	case vertex_program:
 		compile_and_bind_program(GL_VERTEX_PROGRAM_ARB,
 					 shader_string,
@@ -875,6 +935,12 @@ leave_state(enum states state, const char *line)
 		compile_glsl(GL_FRAGMENT_SHADER);
 		break;
 
+	case fragment_sso:
+		create_sso(GL_FRAGMENT_SHADER,
+			   shader_string,
+			   line - shader_string);
+		break;
+
 	case fragment_program:
 		compile_and_bind_program(GL_FRAGMENT_PROGRAM_ARB,
 					 shader_string,
@@ -1043,6 +1109,9 @@ process_test_script(const char *script_name)
 			} else if (string_match("[vertex program]", line)) {
 				state = vertex_program;
 				shader_string = NULL;
+			} else if (string_match("[vertex sso]", line)) {
+				state = vertex_sso;
+				shader_string = NULL;
 			} else if (string_match("[vertex shader passthrough]", line)) {
 				state = vertex_shader_passthrough;
 				shader_string =
@@ -1063,6 +1132,9 @@ process_test_script(const char *script_name)
 			} else if (string_match("[fragment shader]", line)) {
 				state = fragment_shader;
 				shader_string = NULL;
+			} else if (string_match("[fragment sso]", line)) {
+				state = fragment_sso;
+				shader_string = NULL;
 			} else if (string_match("[fragment program]", line)) {
 				state = fragment_program;
 				shader_string = NULL;
@@ -1098,11 +1170,13 @@ process_test_script(const char *script_name)
 				break;
 
 			case vertex_shader:
+			case vertex_sso:
 			case vertex_program:
 			case tess_ctrl_shader:
 			case tess_eval_shader:
 			case geometry_shader:
 			case fragment_shader:
+			case fragment_sso:
 			case fragment_program:
 			case compute_shader:
 				if (shader_string == NULL)
@@ -3094,8 +3168,10 @@ piglit_display(void)
 			glDeleteProgram(prog);
 			glUseProgram(0);
 		} else {
-			glDeleteProgramsARB(1, &prog);
+			if (!sso_in_use)
+				glDeleteProgramsARB(1, &prog);
 		}
+		glDeleteProgramPipelines(1, &pipeline);
 	}
 
 	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
@@ -3138,6 +3214,9 @@ piglit_init(int argc, char **argv)
 		glGetIntegerv(GL_MAX_VARYING_COMPONENTS,
 			      &gl_max_varying_components);
 	glGetIntegerv(GL_MAX_CLIP_PLANES, &gl_max_clip_planes);
+
+	if (piglit_is_extension_supported("GL_ARB_separate_shader_objects"))
+		glGenProgramPipelines(1, &pipeline);
 #else
 	glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS,
 		      &gl_max_fragment_uniform_components);
@@ -3157,6 +3236,10 @@ piglit_init(int argc, char **argv)
 
 	process_test_script(argv[1]);
 	link_and_use_shaders();
+
+	if (sso_in_use)
+		glBindProgramPipeline(pipeline);
+
 	if (link_ok && vertex_data_start != NULL) {
 		program_must_be_in_use();
 		bind_vao_if_supported();
-- 
2.4.3



More information about the Piglit mailing list