[Piglit] [PATCH 1/3] util: add infrastructure to look-up glMemoryBarrier() enums via names
Jordan Justen
jordan.l.justen at intel.com
Thu Dec 10 12:07:22 PST 2015
Thanks for looking at this! I wanted to add the memory barrier command
to shader_runner to, but I also found that
piglit_get_gl_enum_from_name would not handle those strings.
My question is, why not just make piglit_get_gl_enum_from_name handle
more strings?
I think the enum=>string translation is ambiguous, but string=>enum
should not be, right?
-Jordan
On 2015-12-09 15:36:50, Timothy Arceri wrote:
> ---
> tests/util/gen_dispatch.py | 14 +++++++++++++-
> tests/util/piglit-util-gl-enum-gen.c.mako | 24 ++++++++++++++++++++++++
> tests/util/piglit-util-gl.h | 3 +++
> 3 files changed, 40 insertions(+), 1 deletion(-)
>
> diff --git a/tests/util/gen_dispatch.py b/tests/util/gen_dispatch.py
> index 80099ad..dd05687 100644
> --- a/tests/util/gen_dispatch.py
> +++ b/tests/util/gen_dispatch.py
> @@ -144,12 +144,14 @@ class EnumCode(object):
> enums = cls.get_enums_in_default_namespace(gl_registry)
> unique_enums = cls.get_unique_enums(enums)
> enums_by_name = cls.get_enums_by_name(enums)
> + memory_barrier = cls.get_enums_in_memory_barrier_group(gl_registry)
> render_template(
> cls.C_TEMPLATE,
> out_dir,
> gl_registry=gl_registry,
> sorted_unique_enums_in_default_namespace=unique_enums,
> - sorted_enums_by_name=enums_by_name)
> + sorted_enums_by_name=enums_by_name,
> + sorted_by_name_memory_barrier_enums=memory_barrier)
>
> @classmethod
> def get_enums_in_default_namespace(cls, gl_registry):
> @@ -161,6 +163,16 @@ class EnumCode(object):
> return enums
>
> @classmethod
> + def get_enums_in_memory_barrier_group(cls, gl_registry):
> + enums = []
> + for enum_group in gl_registry.enum_groups:
> + if enum_group.name == 'MemoryBarrierMask':
> + if enum_group.type == 'bitmask':
> + for enum in enum_group.enums:
> + enums.append(enum)
> + return cls.get_enums_by_name(enums)
> +
> + @classmethod
> def get_unique_enums(cls, enums):
> def append_enum_if_new_value(enum_list, enum):
> if enum_list[-1].num_value < enum.num_value:
> diff --git a/tests/util/piglit-util-gl-enum-gen.c.mako b/tests/util/piglit-util-gl-enum-gen.c.mako
> index 9a0fff8..04b79b8 100644
> --- a/tests/util/piglit-util-gl-enum-gen.c.mako
> +++ b/tests/util/piglit-util-gl-enum-gen.c.mako
> @@ -64,6 +64,30 @@ compare_enum_name(const void *a, const void *b)
> }
>
> GLenum
> +piglit_get_gl_memory_barrier_enum_from_name(const char *name)
> +{
> +>-------static const struct gl_name_to_enum names[] = {
> +% for enum in sorted_by_name_memory_barrier_enums:
> +>------->-------{ "${enum.name}", ${enum.c_num_literal} },
> +% endfor
> +>-------};
> +>-------struct gl_name_to_enum key = { name, 0 };
> +>-------struct gl_name_to_enum *result;
> +
> +>-------result = (struct gl_name_to_enum*)
> +>------->-------bsearch(&key,
> +>------->------- names, ARRAY_SIZE(names), sizeof names[0],
> +>------->------- compare_enum_name);
> +
> +>-------if (result == NULL) {
> +>------->-------fprintf(stderr, "No known enum named %s!\n", name);
> +>------->-------abort();
> +>-------}
> +
> +>-------return result->_enum;
> +}
> +
> +GLenum
> piglit_get_gl_enum_from_name(const char *name)
> {
> >-------static const struct gl_name_to_enum names[] = {
> diff --git a/tests/util/piglit-util-gl.h b/tests/util/piglit-util-gl.h
> index 5a8c82b..4ba0aa3 100644
> --- a/tests/util/piglit-util-gl.h
> +++ b/tests/util/piglit-util-gl.h
> @@ -95,6 +95,9 @@ const char *piglit_get_gl_enum_name(GLenum param);
> */
> GLenum piglit_get_gl_enum_from_name(const char *name);
>
> +GLenum
> +piglit_get_gl_memory_barrier_enum_from_name(const char *name);
> +
> /**
> * \brief Convert a GL primitive type enum value to a string.
> *
> --
> 2.4.3
>
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