[Piglit] [PATCH 1/3] util: add infrastructure to look-up glMemoryBarrier() enums via names
Francisco Jerez
currojerez at riseup.net
Fri Dec 11 05:59:35 PST 2015
Jordan Justen <jordan.l.justen at intel.com> writes:
> Thanks for looking at this! I wanted to add the memory barrier command
> to shader_runner to, but I also found that
> piglit_get_gl_enum_from_name would not handle those strings.
>
> My question is, why not just make piglit_get_gl_enum_from_name handle
> more strings?
>
Because the barrier set is not an enum but a bitfield. They're
different index spaces and are allowed to overlap, and they're even
different data types in the GL API -- piglit_get_gl_enum_from_name has
the wrong type signature.
> I think the enum=>string translation is ambiguous, but string=>enum
> should not be, right?
The enum->string translation being ambiguous sounds like a deal-breaker
to me. What should piglit_get_gl_enum_name() do now if you pass one of
the ambiguous "enums"?
v1 of patches 1-2 are:
Reviewed-by: Francisco Jerez <currojerez at riseup.net>
>
> -Jordan
>
> On 2015-12-09 15:36:50, Timothy Arceri wrote:
>> ---
>> tests/util/gen_dispatch.py | 14 +++++++++++++-
>> tests/util/piglit-util-gl-enum-gen.c.mako | 24 ++++++++++++++++++++++++
>> tests/util/piglit-util-gl.h | 3 +++
>> 3 files changed, 40 insertions(+), 1 deletion(-)
>>
>> diff --git a/tests/util/gen_dispatch.py b/tests/util/gen_dispatch.py
>> index 80099ad..dd05687 100644
>> --- a/tests/util/gen_dispatch.py
>> +++ b/tests/util/gen_dispatch.py
>> @@ -144,12 +144,14 @@ class EnumCode(object):
>> enums = cls.get_enums_in_default_namespace(gl_registry)
>> unique_enums = cls.get_unique_enums(enums)
>> enums_by_name = cls.get_enums_by_name(enums)
>> + memory_barrier = cls.get_enums_in_memory_barrier_group(gl_registry)
>> render_template(
>> cls.C_TEMPLATE,
>> out_dir,
>> gl_registry=gl_registry,
>> sorted_unique_enums_in_default_namespace=unique_enums,
>> - sorted_enums_by_name=enums_by_name)
>> + sorted_enums_by_name=enums_by_name,
>> + sorted_by_name_memory_barrier_enums=memory_barrier)
>>
>> @classmethod
>> def get_enums_in_default_namespace(cls, gl_registry):
>> @@ -161,6 +163,16 @@ class EnumCode(object):
>> return enums
>>
>> @classmethod
>> + def get_enums_in_memory_barrier_group(cls, gl_registry):
>> + enums = []
>> + for enum_group in gl_registry.enum_groups:
>> + if enum_group.name == 'MemoryBarrierMask':
>> + if enum_group.type == 'bitmask':
>> + for enum in enum_group.enums:
>> + enums.append(enum)
>> + return cls.get_enums_by_name(enums)
>> +
>> + @classmethod
>> def get_unique_enums(cls, enums):
>> def append_enum_if_new_value(enum_list, enum):
>> if enum_list[-1].num_value < enum.num_value:
>> diff --git a/tests/util/piglit-util-gl-enum-gen.c.mako b/tests/util/piglit-util-gl-enum-gen.c.mako
>> index 9a0fff8..04b79b8 100644
>> --- a/tests/util/piglit-util-gl-enum-gen.c.mako
>> +++ b/tests/util/piglit-util-gl-enum-gen.c.mako
>> @@ -64,6 +64,30 @@ compare_enum_name(const void *a, const void *b)
>> }
>>
>> GLenum
>> +piglit_get_gl_memory_barrier_enum_from_name(const char *name)
>> +{
>> +>-------static const struct gl_name_to_enum names[] = {
>> +% for enum in sorted_by_name_memory_barrier_enums:
>> +>------->-------{ "${enum.name}", ${enum.c_num_literal} },
>> +% endfor
>> +>-------};
>> +>-------struct gl_name_to_enum key = { name, 0 };
>> +>-------struct gl_name_to_enum *result;
>> +
>> +>-------result = (struct gl_name_to_enum*)
>> +>------->-------bsearch(&key,
>> +>------->------- names, ARRAY_SIZE(names), sizeof names[0],
>> +>------->------- compare_enum_name);
>> +
>> +>-------if (result == NULL) {
>> +>------->-------fprintf(stderr, "No known enum named %s!\n", name);
>> +>------->-------abort();
>> +>-------}
>> +
>> +>-------return result->_enum;
>> +}
>> +
>> +GLenum
>> piglit_get_gl_enum_from_name(const char *name)
>> {
>> >-------static const struct gl_name_to_enum names[] = {
>> diff --git a/tests/util/piglit-util-gl.h b/tests/util/piglit-util-gl.h
>> index 5a8c82b..4ba0aa3 100644
>> --- a/tests/util/piglit-util-gl.h
>> +++ b/tests/util/piglit-util-gl.h
>> @@ -95,6 +95,9 @@ const char *piglit_get_gl_enum_name(GLenum param);
>> */
>> GLenum piglit_get_gl_enum_from_name(const char *name);
>>
>> +GLenum
>> +piglit_get_gl_memory_barrier_enum_from_name(const char *name);
>> +
>> /**
>> * \brief Convert a GL primitive type enum value to a string.
>> *
>> --
>> 2.4.3
>>
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>> Piglit at lists.freedesktop.org
>> http://lists.freedesktop.org/mailman/listinfo/piglit
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