[Piglit] [PATCH] arb_shader_image_load_store: call glMemoryBarrier before reading image
Timothy Arceri
timothy.arceri at collabora.com
Sat Dec 12 20:00:51 PST 2015
Cc: Francisco Jerez <currojerez at riseup.net>
---
.../execution/gl45-imageAtomicExchange-float.shader_test | 1 +
1 file changed, 1 insertion(+)
diff --git a/tests/spec/arb_shader_image_load_store/execution/gl45-imageAtomicExchange-float.shader_test b/tests/spec/arb_shader_image_load_store/execution/gl45-imageAtomicExchange-float.shader_test
index 8b176d0..23f6d0a 100644
--- a/tests/spec/arb_shader_image_load_store/execution/gl45-imageAtomicExchange-float.shader_test
+++ b/tests/spec/arb_shader_image_load_store/execution/gl45-imageAtomicExchange-float.shader_test
@@ -40,5 +40,6 @@ relative probe rect rgb (0.0, 0.5, 0.5, 0.5) (0.0, 0.0, 0.0)
relative probe rect rgb (0.5, 0.0, 0.5, 0.5) (0.0, 0.0, 0.0)
relative probe rect rgb (0.5, 0.5, 0.5, 0.5) (1.0, 1.0, 1.0)
+memory barrier GL_FRAMEBUFFER_BARRIER_BIT
fb tex 2d 0
probe all rgb 0.5 0.0 0.0
--
2.4.3
More information about the Piglit
mailing list