[Piglit] [PATCH] arb_shader_image_load_store: fix MSVC build
Brian Paul
brianp at vmware.com
Tue Feb 3 11:06:27 PST 2015
MSVC doesn't seem to like function calls inside struct initializers.
---
tests/spec/arb_shader_image_load_store/image.h | 20 +++++++++----------
tests/spec/arb_shader_image_load_store/max-size.c | 24 +++++++++++++----------
2 files changed, 24 insertions(+), 20 deletions(-)
diff --git a/tests/spec/arb_shader_image_load_store/image.h b/tests/spec/arb_shader_image_load_store/image.h
index 54d32ed..ba4134a 100644
--- a/tests/spec/arb_shader_image_load_store/image.h
+++ b/tests/spec/arb_shader_image_load_store/image.h
@@ -316,11 +316,11 @@ image_info(GLenum target, GLenum format, unsigned w, unsigned h)
{
const struct image_target_info *t = get_image_target(target);
const struct image_format_info *f = get_image_format(format);
- const struct image_info img = {
- t, f,
- image_extent_for_target(t, w, h),
- image_format_epsilon(f)
- };
+ struct image_info img;
+ img.target = t;
+ img.format = f;
+ img.size = image_extent_for_target(t, w, h);
+ img.epsilon = image_format_epsilon(f);
return img;
}
@@ -374,11 +374,11 @@ image_level_offset(const struct image_info img, unsigned l)
static inline struct image_info
image_info_for_level(struct image_info img, unsigned l)
{
- const struct image_info level_img = {
- img.target, img.format,
- image_level_size(img, l),
- img.epsilon
- };
+ struct image_info level_img;
+ level_img.target = img.target;
+ level_img.format = img.format;
+ level_img.size = image_level_size(img, l);
+ level_img.epsilon = img.epsilon;
return level_img;
}
diff --git a/tests/spec/arb_shader_image_load_store/max-size.c b/tests/spec/arb_shader_image_load_store/max-size.c
index bd08091..dbab17c 100644
--- a/tests/spec/arb_shader_image_load_store/max-size.c
+++ b/tests/spec/arb_shader_image_load_store/max-size.c
@@ -80,16 +80,20 @@ static bool
run_test(const struct image_target_info *target,
const struct image_extent size)
{
- const struct grid_info grid = {
- GL_FRAGMENT_SHADER_BIT,
- get_image_format(GL_RGBA32F),
- image_optimal_extent(size)
- };
- const struct image_info img = {
- target, grid.format, size,
- image_format_epsilon(grid.format)
- };
- GLuint prog = generate_program(
+ struct grid_info grid;
+ struct image_info img;
+ GLuint prog;
+
+ grid.stages = GL_FRAGMENT_SHADER_BIT;
+ grid.format = get_image_format(GL_RGBA32F);
+ grid.size = image_optimal_extent(size);
+
+ img.target = target;
+ img.format = grid.format;
+ img.size = size;
+ img.epsilon = image_format_epsilon(grid.format);
+
+ prog = generate_program(
grid, GL_FRAGMENT_SHADER,
concat(image_hunk(img, ""),
hunk("readonly uniform IMAGE_T src_img;\n"
--
1.9.1
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