[Piglit] [PATCH] arb_shader_image_load_store: fix MSVC build
Francisco Jerez
currojerez at riseup.net
Tue Feb 3 11:23:18 PST 2015
Brian Paul <brianp at vmware.com> writes:
> MSVC doesn't seem to like function calls inside struct initializers.
That's awful. But fine:
Reviewed-by: Francisco Jerez <currojerez at riseup.net>
> ---
> tests/spec/arb_shader_image_load_store/image.h | 20 +++++++++----------
> tests/spec/arb_shader_image_load_store/max-size.c | 24 +++++++++++++----------
> 2 files changed, 24 insertions(+), 20 deletions(-)
>
> diff --git a/tests/spec/arb_shader_image_load_store/image.h b/tests/spec/arb_shader_image_load_store/image.h
> index 54d32ed..ba4134a 100644
> --- a/tests/spec/arb_shader_image_load_store/image.h
> +++ b/tests/spec/arb_shader_image_load_store/image.h
> @@ -316,11 +316,11 @@ image_info(GLenum target, GLenum format, unsigned w, unsigned h)
> {
> const struct image_target_info *t = get_image_target(target);
> const struct image_format_info *f = get_image_format(format);
> - const struct image_info img = {
> - t, f,
> - image_extent_for_target(t, w, h),
> - image_format_epsilon(f)
> - };
> + struct image_info img;
> + img.target = t;
> + img.format = f;
> + img.size = image_extent_for_target(t, w, h);
> + img.epsilon = image_format_epsilon(f);
>
> return img;
> }
> @@ -374,11 +374,11 @@ image_level_offset(const struct image_info img, unsigned l)
> static inline struct image_info
> image_info_for_level(struct image_info img, unsigned l)
> {
> - const struct image_info level_img = {
> - img.target, img.format,
> - image_level_size(img, l),
> - img.epsilon
> - };
> + struct image_info level_img;
> + level_img.target = img.target;
> + level_img.format = img.format;
> + level_img.size = image_level_size(img, l);
> + level_img.epsilon = img.epsilon;
>
> return level_img;
> }
> diff --git a/tests/spec/arb_shader_image_load_store/max-size.c b/tests/spec/arb_shader_image_load_store/max-size.c
> index bd08091..dbab17c 100644
> --- a/tests/spec/arb_shader_image_load_store/max-size.c
> +++ b/tests/spec/arb_shader_image_load_store/max-size.c
> @@ -80,16 +80,20 @@ static bool
> run_test(const struct image_target_info *target,
> const struct image_extent size)
> {
> - const struct grid_info grid = {
> - GL_FRAGMENT_SHADER_BIT,
> - get_image_format(GL_RGBA32F),
> - image_optimal_extent(size)
> - };
> - const struct image_info img = {
> - target, grid.format, size,
> - image_format_epsilon(grid.format)
> - };
> - GLuint prog = generate_program(
> + struct grid_info grid;
> + struct image_info img;
> + GLuint prog;
> +
> + grid.stages = GL_FRAGMENT_SHADER_BIT;
> + grid.format = get_image_format(GL_RGBA32F);
> + grid.size = image_optimal_extent(size);
> +
> + img.target = target;
> + img.format = grid.format;
> + img.size = size;
> + img.epsilon = image_format_epsilon(grid.format);
> +
> + prog = generate_program(
> grid, GL_FRAGMENT_SHADER,
> concat(image_hunk(img, ""),
> hunk("readonly uniform IMAGE_T src_img;\n"
> --
> 1.9.1
>
> _______________________________________________
> Piglit mailing list
> Piglit at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/piglit
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