[Piglit] [PATCH] texturing: Testing glGenerateMipmap(GL_TEXTURE_CUBE_MAP) without glTexStorage2D.
Laura Ekstrand
laura at jlekstrand.net
Thu Mar 12 14:14:23 PDT 2015
This test reproduces the cause of Mesa Bug 89526 in Piglit. While
investigating 89526, it was discovered that Piglit had no tests that created a
cube map texture without glTexStorage2D and then called glGenerateMipmap on
it. For this reason, the offending commit was upstreamed before the failure
was caught.
This test successfully fails when commit 1ee000a is present and passes when
1ee000a is reverted.
---
tests/all.py | 1 +
tests/texturing/CMakeLists.gl.txt | 1 +
tests/texturing/generatemipmap-cubemap.c | 89 ++++++++++++++++++++++++++++++++
3 files changed, 91 insertions(+)
create mode 100644 tests/texturing/generatemipmap-cubemap.c
diff --git a/tests/all.py b/tests/all.py
index ad5741d..bbf9ee0 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -1138,6 +1138,7 @@ with profile.group_manager(
g(['array-depth-roundtrip'], run_concurrent=False)
g(['depth-cube-map'], run_concurrent=False)
g(['sampler-cube-shadow'], run_concurrent=False)
+ g(['generatemipmap-cubemap'])
with profile.group_manager(
PiglitGLTest,
diff --git a/tests/texturing/CMakeLists.gl.txt b/tests/texturing/CMakeLists.gl.txt
index b77f71f..fc5c38f 100644
--- a/tests/texturing/CMakeLists.gl.txt
+++ b/tests/texturing/CMakeLists.gl.txt
@@ -36,6 +36,7 @@ piglit_add_executable (getteximage-simple getteximage-simple.c)
piglit_add_executable (getteximage-luminance getteximage-luminance.c)
piglit_add_executable (getteximage-targets getteximage-targets.c)
piglit_add_executable (incomplete-texture incomplete-texture.c)
+piglit_add_executable (generatemipmap-cubemap generatemipmap-cubemap.c)
piglit_add_executable (fragment-and-vertex-texturing fragment-and-vertex-texturing.c)
piglit_add_executable (levelclamp levelclamp.c)
piglit_add_executable (lodbias lodbias.c)
diff --git a/tests/texturing/generatemipmap-cubemap.c b/tests/texturing/generatemipmap-cubemap.c
new file mode 100644
index 0000000..3cfd65e
--- /dev/null
+++ b/tests/texturing/generatemipmap-cubemap.c
@@ -0,0 +1,89 @@
+/*
+ * Copyright 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/** @file generatemipmap-cubemap.c
+ *
+ * Test to make sure that glGenerateMipmap(GL_TEXTURE_CUBE_MAP) works
+ * correctly when the cube map texture is generated using glTexImage and not
+ * using glTexStorage and glTexSubImage.
+ *
+ * Attempts to reproduce Mesa Bug 89526.
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ /* glGenerateMipmap was introduced in OpenGL 3.0. */
+ config.supports_gl_compat_version = 30;
+
+ config.window_visual = PIGLIT_GL_VISUAL_RGBA |
+ PIGLIT_GL_VISUAL_DOUBLE;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+#define WIDTH 32
+#define HEIGHT 32
+#define IMAGE_SIZE (WIDTH * HEIGHT * 4)
+
+static GLubyte *expected;
+
+static void
+init_random_data(void)
+{
+ int i;
+
+ expected = malloc(6 * IMAGE_SIZE);
+ for (i = 0; i < 6 * IMAGE_SIZE; ++i) {
+ expected[i] = (GLubyte) rand();
+ }
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+ srand(0);
+ init_random_data();
+}
+
+enum piglit_result
+piglit_display(void)
+{
+ GLuint tex;
+ int i;
+ bool pass = true;
+
+ glGenTextures(1, &tex);
+ glBindTexture(GL_TEXTURE_CUBE_MAP, tex);
+
+ for (i = 0; i < 6; ++i) {
+ glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + i,
+ 0, GL_RGBA8, WIDTH, HEIGHT, 0, GL_RGBA,
+ GL_UNSIGNED_BYTE, expected + i * IMAGE_SIZE);
+ }
+
+ glGenerateMipmap(GL_TEXTURE_CUBE_MAP);
+ pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+
+ return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
--
2.1.0
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