[Piglit] [PATCH] texturing: Testing glGenerateMipmap(GL_TEXTURE_CUBE_MAP) without glTexStorage2D.

Anuj Phogat anuj.phogat at gmail.com
Thu Mar 26 15:52:32 PDT 2015


On Thu, Mar 12, 2015 at 2:14 PM, Laura Ekstrand <laura at jlekstrand.net> wrote:
> This test reproduces the cause of Mesa Bug 89526 in Piglit.  While
> investigating 89526, it was discovered that Piglit had no tests that created a
> cube map texture without glTexStorage2D and then called glGenerateMipmap on
> it.  For this reason, the offending commit was upstreamed before the failure
> was caught.
>
> This test successfully fails when commit 1ee000a is present and passes when
> 1ee000a is reverted.
> ---
>  tests/all.py                             |  1 +
>  tests/texturing/CMakeLists.gl.txt        |  1 +
>  tests/texturing/generatemipmap-cubemap.c | 89 ++++++++++++++++++++++++++++++++
>  3 files changed, 91 insertions(+)
>  create mode 100644 tests/texturing/generatemipmap-cubemap.c
>
> diff --git a/tests/all.py b/tests/all.py
> index ad5741d..bbf9ee0 100644
> --- a/tests/all.py
> +++ b/tests/all.py
> @@ -1138,6 +1138,7 @@ with profile.group_manager(
>      g(['array-depth-roundtrip'], run_concurrent=False)
>      g(['depth-cube-map'], run_concurrent=False)
>      g(['sampler-cube-shadow'], run_concurrent=False)
> +    g(['generatemipmap-cubemap'])
>
>  with profile.group_manager(
>          PiglitGLTest,
> diff --git a/tests/texturing/CMakeLists.gl.txt b/tests/texturing/CMakeLists.gl.txt
> index b77f71f..fc5c38f 100644
> --- a/tests/texturing/CMakeLists.gl.txt
> +++ b/tests/texturing/CMakeLists.gl.txt
> @@ -36,6 +36,7 @@ piglit_add_executable (getteximage-simple getteximage-simple.c)
>  piglit_add_executable (getteximage-luminance getteximage-luminance.c)
>  piglit_add_executable (getteximage-targets getteximage-targets.c)
>  piglit_add_executable (incomplete-texture incomplete-texture.c)
> +piglit_add_executable (generatemipmap-cubemap generatemipmap-cubemap.c)
>  piglit_add_executable (fragment-and-vertex-texturing fragment-and-vertex-texturing.c)
>  piglit_add_executable (levelclamp levelclamp.c)
>  piglit_add_executable (lodbias lodbias.c)
> diff --git a/tests/texturing/generatemipmap-cubemap.c b/tests/texturing/generatemipmap-cubemap.c
> new file mode 100644
> index 0000000..3cfd65e
> --- /dev/null
> +++ b/tests/texturing/generatemipmap-cubemap.c
> @@ -0,0 +1,89 @@
> +/*
> + * Copyright 2015 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
> + * DEALINGS IN THE SOFTWARE.
> + */
> +
> +/** @file generatemipmap-cubemap.c
> + *
> + * Test to make sure that glGenerateMipmap(GL_TEXTURE_CUBE_MAP) works
> + * correctly when the cube map texture is generated using glTexImage and not
> + * using glTexStorage and glTexSubImage.
> + *
> + * Attempts to reproduce Mesa Bug 89526.
> + */
> +
> +#include "piglit-util-gl.h"
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +
> +       /* glGenerateMipmap was introduced in OpenGL 3.0. */
> +       config.supports_gl_compat_version = 30;
> +
> +       config.window_visual = PIGLIT_GL_VISUAL_RGBA |
> +               PIGLIT_GL_VISUAL_DOUBLE;
> +
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +#define WIDTH 32
> +#define HEIGHT 32
> +#define IMAGE_SIZE (WIDTH * HEIGHT * 4)
> +
> +static GLubyte *expected;
> +
> +static void
> +init_random_data(void)
> +{
> +       int i;
> +
> +       expected = malloc(6 * IMAGE_SIZE);
> +       for (i = 0; i < 6 * IMAGE_SIZE; ++i) {
> +               expected[i] = (GLubyte) rand();
> +       }
> +}
> +
> +void
> +piglit_init(int argc, char **argv)
> +{
> +       srand(0);
> +       init_random_data();
> +}
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +       GLuint tex;
> +       int i;
> +       bool pass = true;
> +
> +       glGenTextures(1, &tex);
> +       glBindTexture(GL_TEXTURE_CUBE_MAP, tex);
> +
> +       for (i = 0; i < 6; ++i) {
> +               glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + i,
> +                            0, GL_RGBA8, WIDTH, HEIGHT, 0, GL_RGBA,
> +                            GL_UNSIGNED_BYTE, expected + i * IMAGE_SIZE);
> +       }
> +
> +       glGenerateMipmap(GL_TEXTURE_CUBE_MAP);
> +       pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
> +
> +       return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> +}
> --
> 2.1.0
>
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Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>


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