[Piglit] [PATCH] texsubimage-depth-formats: check for ARB_depth_buffer_float
Ilia Mirkin
imirkin at alum.mit.edu
Sun Mar 15 17:55:53 PDT 2015
On Sun, Mar 15, 2015 at 8:41 PM, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
> Avoid unnecessary failures on drivers not supporting float depth
> buffers.
>
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
> ---
> tests/texturing/texsubimage-depth-formats.c | 5 ++++-
> 1 file changed, 4 insertions(+), 1 deletion(-)
>
> diff --git a/tests/texturing/texsubimage-depth-formats.c b/tests/texturing/texsubimage-depth-formats.c
> index b6d9416..2d35e63 100644
> --- a/tests/texturing/texsubimage-depth-formats.c
> +++ b/tests/texturing/texsubimage-depth-formats.c
> @@ -55,8 +55,8 @@ struct format_info {
> };
> static const struct format_info formats[] = {
> { GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, sizeof(short) },
> - { GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, sizeof(float) },
> { GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, sizeof(int) },
> + { GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, sizeof(float) },
> { GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, sizeof(int) + sizeof(float) }
> };
>
> @@ -166,6 +166,9 @@ piglit_display(void)
> glGenTextures(ARRAY_SIZE(formats), tex);
>
> for (i = 0; i < ARRAY_SIZE(formats); i++) {
> + if (!piglit_is_extension_supported("GL_ARB_depth_buffer_float") &&
Glenn mentioned that this should also be
piglit_get_gl_version() < 30 &&
since all of this is implicitly in GL 3.0. I've added it locally.
> + i >= 2)
> + continue;
> for (j = 0; j < ARRAY_SIZE(tex_size); j++) {
> result = true;
> load_texture(i, j);
> --
> 2.0.5
>
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