[Piglit] [PATCH 11/14] arb_direct_state_access: Add a test for glGetVertexArray*iv

Fredrik Höglund fredrik at kde.org
Tue Mar 31 10:26:43 PDT 2015


This test verifies that glGetVertexArrayiv,
glGetVertexArrayIndexediv, and glGetVertexArrayIndexed64iv work
as expected.
---
 tests/all.py                                       |   1 +
 .../spec/arb_direct_state_access/CMakeLists.gl.txt |   1 +
 tests/spec/arb_direct_state_access/vao-get.c       | 285 +++++++++++++++++++++
 3 files changed, 287 insertions(+)
 create mode 100644 tests/spec/arb_direct_state_access/vao-get.c

diff --git a/tests/all.py b/tests/all.py
index d0730d4..3affcf9 100755
--- a/tests/all.py
+++ b/tests/all.py
@@ -4288,6 +4288,7 @@ with profile.group_manager(
     g(['arb_direct_state_access-vao-element-array-buffer'], 'vao-element-array-buffer')
     g(['arb_direct_state_access-vao-vertex-buffer'], 'vao-vertex-buffer')
     g(['arb_direct_state_access-vao-vertex-buffers'], 'vao-vertex-buffers')
+    g(['arb_direct_state_access-vao-get'], 'vao-get')
 
 with profile.group_manager(
         PiglitGLTest,
diff --git a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
index 41e5c46..c855797 100644
--- a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
+++ b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
@@ -44,4 +44,5 @@ piglit_add_executable (arb_direct_state_access-vao-binding-divisor vao-binding-d
 piglit_add_executable (arb_direct_state_access-vao-element-array-buffer vao-element-array-buffer.c)
 piglit_add_executable (arb_direct_state_access-vao-vertex-buffer vao-vertex-buffer.c dsa-utils.c)
 piglit_add_executable (arb_direct_state_access-vao-vertex-buffers vao-vertex-buffers.c dsa-utils.c)
+piglit_add_executable (arb_direct_state_access-vao-get vao-get.c)
 # vim: ft=cmake:
diff --git a/tests/spec/arb_direct_state_access/vao-get.c b/tests/spec/arb_direct_state_access/vao-get.c
new file mode 100644
index 0000000..db4a89c
--- /dev/null
+++ b/tests/spec/arb_direct_state_access/vao-get.c
@@ -0,0 +1,285 @@
+/*
+ * Copyright (C) 2015 Fredrik Höglund
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * @file vao-get.c
+ *
+ * Verifies that glGetVertexArrayiv, glGetVertexArrayIndexediv and
+ * glGetVertexArrayIndexed64iv work as expected.
+ */
+
+#include "piglit-util-gl.h"
+
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+	config.supports_gl_core_version = 31;
+	config.supports_gl_compat_version = 20;
+
+	config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+
+enum piglit_result
+piglit_display(void)
+{
+	/* unreached */
+	return PIGLIT_FAIL;
+}
+
+
+/**
+ * Verifies that glGetVertexArrayiv works as expected
+ */
+static bool
+test_getvertexarrayiv(GLuint vao)
+{
+	bool pass = true;
+	GLint param;
+
+	/* The ARB_direct_state_access specification says:
+	 *
+	 * "An INVALID_ENUM error is generated if <pname> is not
+	 *  ELEMENT_ARRAY_BUFFER_BINDING."
+	 */
+	glGetVertexArrayiv(vao, GL_ARRAY_BUFFER_BINDING, &param);
+	pass = piglit_check_gl_error(GL_INVALID_ENUM) && pass;
+
+	/* Verify that no error is generated when pname is
+	 * ELEMENT_ARRAY_BUFFER_BINDING.
+	 */
+	glGetVertexArrayiv(vao, GL_ELEMENT_ARRAY_BUFFER_BINDING, &param);
+	pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+
+	piglit_report_subtest_result(pass ? PIGLIT_PASS : PIGLIT_FAIL,
+	                             "glGetVertexArrayiv");
+	return pass;
+}
+
+
+/**
+ * Verifies that glGetVertexArrayIndexediv works as expected
+ */
+static bool
+test_getvertexarrayindexediv(GLuint vao)
+{
+	struct {
+		GLenum pname;
+		bool supported;
+	} valid_pnames[] = {
+		{
+			GL_VERTEX_ATTRIB_ARRAY_ENABLED,
+			true,
+		},
+		{
+			GL_VERTEX_ATTRIB_ARRAY_SIZE,
+			true,
+		},
+		{
+			GL_VERTEX_ATTRIB_ARRAY_STRIDE,
+			true,
+		},
+		{
+			GL_VERTEX_ATTRIB_ARRAY_TYPE,
+			true,
+		},
+		{
+			GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,
+			true,
+		},
+		{
+			GL_VERTEX_ATTRIB_ARRAY_INTEGER,
+			piglit_get_gl_version() >= 30,
+		},
+		{
+			GL_VERTEX_ATTRIB_ARRAY_LONG,
+			piglit_is_extension_supported(
+				"GL_ARB_vertex_array_64bit"),
+		},
+		{
+			GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,
+			true,
+		},
+		{
+			GL_VERTEX_ATTRIB_RELATIVE_OFFSET,
+			true,
+		},
+		{
+			GL_VERTEX_ATTRIB_BINDING,
+			true,
+		},
+		{
+			GL_VERTEX_BINDING_BUFFER,
+			true,
+		},
+		{
+			GL_VERTEX_BINDING_STRIDE,
+			true,
+		},
+		{
+			GL_VERTEX_BINDING_DIVISOR,
+			piglit_is_extension_supported(
+				"GL_ARB_instanced_arrays"),
+		},
+	};
+
+	const GLenum invalid_pnames[] = {
+		GL_VERTEX_ATTRIB_ARRAY_POINTER
+	};
+
+	bool pass = true;
+	GLint param;
+	int i;
+
+	/* Verify that glGetVertexArrayIndexediv does not generate any error
+	 * for valid parameters. The returned values are not checked,
+	 * since this is covered by the other DSA tests.
+	 */
+	for (i = 0; i < ARRAY_SIZE(valid_pnames); i++) {
+		if (!valid_pnames[i].supported)
+			continue;
+
+		glGetVertexArrayIndexediv(vao, 0, valid_pnames[i].pname,
+		                          &param);
+		pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+	}
+
+	/* Verify that glGetVertexArrayIndexediv generates
+	 * GL_INVALID_ENUM for invalid parameters.
+	 */
+	for (i = 0; i < ARRAY_SIZE(invalid_pnames); i++) {
+		glGetVertexArrayIndexediv(vao, 0, invalid_pnames[i],
+		                          &param);
+		pass = piglit_check_gl_error(GL_INVALID_ENUM) && pass;
+	}
+
+	/* Associate attrib #0 with bind point #10, and set the
+	 * divisor for that bind point to 5. Then verify that the
+	 * correct divisor value is returned for
+	 * GL_VERTEX_ATTRIB_ARRAY_DIVISOR. The reason we check this
+	 * return value is that the other DSA tests use
+	 * GL_VERTEX_BINDING_DIVISOR.
+	 */
+	glVertexArrayAttribBinding(vao, 0, 10);
+	glVertexArrayBindingDivisor(vao, 10, 5);
+	glGetVertexArrayIndexediv(vao, 0,
+	                          GL_VERTEX_ATTRIB_ARRAY_DIVISOR,
+	                          &param);
+	pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+
+	if (param != 5) {
+		fprintf(stderr, "GL_VERTEX_ATTRIB_ARRAY_DIVISOR[0] "
+		        "was %d, expected 5\n", param);
+		pass = false;
+	}
+
+	piglit_report_subtest_result(pass ? PIGLIT_PASS : PIGLIT_FAIL,
+	                             "glGetVertexArrayIndexediv");
+	return pass;
+}
+
+
+/**
+ * Verifies that glGetVertexArrayIndexed64iv works as expected
+ */
+static bool
+test_getvertexarrayindexed64iv(GLuint vao)
+{
+	/* glGetVertexArrayIndexed64iv should generate GL_INVALID_ENUM
+	 * for each of these parameters.
+	 */
+	const GLenum invalid_pnames[] = {
+		GL_VERTEX_ATTRIB_ARRAY_ENABLED,
+		GL_VERTEX_ATTRIB_ARRAY_SIZE,
+		GL_VERTEX_ATTRIB_ARRAY_STRIDE,
+		GL_VERTEX_ATTRIB_ARRAY_TYPE,
+		GL_VERTEX_ATTRIB_ARRAY_NORMALIZED,
+		GL_VERTEX_ATTRIB_ARRAY_INTEGER,
+		GL_VERTEX_ATTRIB_ARRAY_LONG,
+		GL_VERTEX_ATTRIB_ARRAY_DIVISOR,
+		GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,
+		GL_VERTEX_ATTRIB_ARRAY_POINTER,
+		GL_VERTEX_ATTRIB_RELATIVE_OFFSET,
+		GL_VERTEX_ATTRIB_BINDING,
+		GL_VERTEX_BINDING_BUFFER,
+		GL_VERTEX_BINDING_STRIDE,
+		GL_VERTEX_BINDING_DIVISOR
+	};
+
+	bool pass = true;
+	GLint64 param;
+	GLuint vbo;
+	int i;
+
+	for (i = 0; i < ARRAY_SIZE(invalid_pnames); i++) {
+		glGetVertexArrayIndexed64iv(vao, 0, invalid_pnames[i],
+		                            &param);
+		pass = piglit_check_gl_error(GL_INVALID_ENUM) && pass;
+	}
+
+	/* Verify that glGetVertexArrayIndexed64iv returns the correct
+	 * value for GL_VERTEX_BINDING_OFFSET. This is the only valid
+	 * parameter for this function.
+	 */
+	glCreateBuffers(1, &vbo);
+	glVertexArrayVertexBuffer(vao, 0, vbo, 128, 0);
+	glGetVertexArrayIndexed64iv(vao, 0, GL_VERTEX_BINDING_OFFSET,
+	                            &param);
+	pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+	glDeleteBuffers(1, &vbo);
+
+	if (param != 128) {
+		fprintf(stderr, "GL_VERTEX_BINDING_OFFSET[0] "
+		        "was %lld, expected 128\n", param);
+		pass = false;
+	}
+
+	piglit_report_subtest_result(pass ? PIGLIT_PASS : PIGLIT_FAIL,
+	                             "glGetVertexArrayIndexed64iv");
+	return pass;
+}
+
+
+void
+piglit_init(int argc, char *argv[])
+{
+	GLuint vao;
+	bool pass = true;
+
+	piglit_require_extension("GL_ARB_direct_state_access");
+	piglit_require_extension("GL_ARB_vertex_array_object");
+	piglit_require_extension("GL_ARB_vertex_attrib_binding");
+
+	/* Create a VAO */
+	glCreateVertexArrays(1, &vao);
+
+	pass = test_getvertexarrayiv(vao) && pass;
+	pass = test_getvertexarrayindexediv(vao) && pass;
+	pass = test_getvertexarrayindexed64iv(vao) && pass;
+
+	glDeleteVertexArrays(1, &vao);
+
+	piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
+
-- 
2.1.4



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