[Piglit] [PATCH 09/14] arb_direct_state_access: Add a test for glVertexArrayVertexBuffer

Fredrik Höglund fredrik at kde.org
Tue Mar 31 10:26:41 PDT 2015


This test verifies that glVertexArrayVertexBuffer works as expected.
---
 tests/all.py                                       |   1 +
 .../spec/arb_direct_state_access/CMakeLists.gl.txt |   1 +
 .../arb_direct_state_access/vao-vertex-buffer.c    | 140 +++++++++++++++++++++
 3 files changed, 142 insertions(+)
 create mode 100644 tests/spec/arb_direct_state_access/vao-vertex-buffer.c

diff --git a/tests/all.py b/tests/all.py
index 6b44069..b972610 100755
--- a/tests/all.py
+++ b/tests/all.py
@@ -4286,6 +4286,7 @@ with profile.group_manager(
     g(['arb_direct_state_access-vao-attrib-binding'], 'vao-attrib-binding')
     g(['arb_direct_state_access-vao-binding-divisor'], 'vao-binding-divisor')
     g(['arb_direct_state_access-vao-element-array-buffer'], 'vao-element-array-buffer')
+    g(['arb_direct_state_access-vao-vertex-buffer'], 'vao-vertex-buffer')
 
 with profile.group_manager(
         PiglitGLTest,
diff --git a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
index fe17530..820971f 100644
--- a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
+++ b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
@@ -42,4 +42,5 @@ piglit_add_executable (arb_direct_state_access-vao-attrib-format vao-attrib-form
 piglit_add_executable (arb_direct_state_access-vao-attrib-binding vao-attrib-binding.c dsa-utils.c)
 piglit_add_executable (arb_direct_state_access-vao-binding-divisor vao-binding-divisor.c dsa-utils.c)
 piglit_add_executable (arb_direct_state_access-vao-element-array-buffer vao-element-array-buffer.c)
+piglit_add_executable (arb_direct_state_access-vao-vertex-buffer vao-vertex-buffer.c dsa-utils.c)
 # vim: ft=cmake:
diff --git a/tests/spec/arb_direct_state_access/vao-vertex-buffer.c b/tests/spec/arb_direct_state_access/vao-vertex-buffer.c
new file mode 100644
index 0000000..dde03fb
--- /dev/null
+++ b/tests/spec/arb_direct_state_access/vao-vertex-buffer.c
@@ -0,0 +1,140 @@
+/*
+ * Copyright (C) 2015 Fredrik Höglund
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * @file vao-vertex-buffer.c
+ *
+ * Verifies that glVertexArrayVertexBuffer works as expected.
+ */
+
+#include "piglit-util-gl.h"
+#include "dsa-utils.h"
+
+#include <limits.h>
+
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+	config.supports_gl_core_version = 31;
+	config.supports_gl_compat_version = 20;
+
+	config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+
+enum piglit_result
+piglit_display(void)
+{
+	/* unreached */
+	return PIGLIT_FAIL;
+}
+
+
+void
+piglit_init(int argc, char *argv[])
+{
+	GLuint vao, buffers[4];
+	bool pass = true;
+	int i;
+
+	/* See table 23.55 in the OpenGL 4.5 (Core Profile) spec */
+	GLuint maxStride = 2048;
+	GLuint maxBindings;
+
+	piglit_require_extension("GL_ARB_direct_state_access");
+	piglit_require_extension("GL_ARB_vertex_array_object");
+	piglit_require_extension("GL_ARB_vertex_attrib_binding");
+
+	glGetIntegerv(GL_MAX_VERTEX_ATTRIB_BINDINGS, (GLint *) &maxBindings);
+
+	if (piglit_get_gl_version() >= 44)
+		glGetIntegerv(GL_MAX_VERTEX_ATTRIB_STRIDE, (GLint *) &maxStride);
+
+	/* Create a VAO */
+	glCreateVertexArrays(1, &vao);
+
+	/* Create a set of buffer objects */
+	glCreateBuffers(ARRAY_SIZE(buffers), buffers);
+
+	for (i = 0; i < maxBindings; i++) {
+		const GLintptr offset = rand() % INT_MAX;
+		const GLsizeiptr stride = rand() % (maxStride + 1);
+		const GLuint vbo = buffers[rand() % ARRAY_SIZE(buffers)];
+
+		/* Verify that no VBO is bound by default */
+		pass = check_vbo_binding(vao, i, 0, 0, 16) && pass;
+
+		/* Change the VBO binding and verify that it was changed */
+		glVertexArrayVertexBuffer(vao, i, vbo, offset, stride);
+		pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+		pass = check_vbo_binding(vao, i, vbo, offset, stride) && pass;
+	}
+
+	/* The ARB_direct_state_access specification says:
+	 *
+	 *    "An INVALID_VALUE error is generated if <bindingindex> is greater
+	 *     than or equal to the value of MAX_VERTEX_ATTRIB_BINDINGS.
+	 *
+	 *     An INVALID_VALUE error is generated if <stride> or <offset> is
+	 *     negative, or if <stride> is greater than the value of
+	 *     MAX_VERTEX_ATTRIB_STRIDE."
+	 */
+
+	/* bindingindex >= MAX_VERTEX_ATTRIB_BINDINGS */
+	glVertexArrayVertexBuffer(vao, maxBindings, buffers[0], 0, 0);
+	pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+
+	/* Negative offset */
+	glVertexArrayVertexBuffer(vao, 0, buffers[0], -1, 0);
+	pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+
+	/* Negative stride */
+	glVertexArrayVertexBuffer(vao, 0, buffers[0], 0, -1);
+	pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+
+	if (piglit_get_gl_version() >= 44) {
+		/* Stride >= MAX_VERTEX_ATTRIB_STRIDE */
+		glVertexArrayVertexBuffer(vao, 0, buffers[0], 0, maxStride);
+		pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass;
+	}
+
+	glDeleteVertexArrays(1, &vao);
+
+	/* The ARB_direct_state_access specification says:
+	 *
+	 *     "An INVALID_OPERATION error is generated by
+	 *      VertexArrayVertexBuffer if <vaobj> is not
+	 *      [compatibility profile: zero or] the name of an
+	 *      existing vertex array object."
+	 */
+	glGenVertexArrays(1, &vao);
+	glVertexArrayVertexBuffer(vao, 0, buffers[0], 0, 0);
+	pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass;
+	glDeleteVertexArrays(1, &vao);
+
+	glDeleteBuffers(ARRAY_SIZE(buffers), buffers);
+
+	piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
+
-- 
2.1.4



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