[Piglit] [PATCH] gl-layer-render-storage.c: remove unused variable.

baker.dylan.c at gmail.com baker.dylan.c at gmail.com
Thu Nov 5 14:31:56 PST 2015


From: Dylan Baker <baker.dylan.c at gmail.com>

cc: Ilia Mirkin <imirkin at alum.mit.edu>
Signed-off-by: Dylan Baker <dylanx.c.baker at intel.com>
---
 tests/spec/gl-3.2/layered-rendering/gl-layer-render-storage.c | 1 -
 1 file changed, 1 deletion(-)

diff --git a/tests/spec/gl-3.2/layered-rendering/gl-layer-render-storage.c b/tests/spec/gl-3.2/layered-rendering/gl-layer-render-storage.c
index c7c463b..5b59b79 100644
--- a/tests/spec/gl-3.2/layered-rendering/gl-layer-render-storage.c
+++ b/tests/spec/gl-3.2/layered-rendering/gl-layer-render-storage.c
@@ -90,7 +90,6 @@ static GLuint color_uniform;
 
 GLuint
 create_bind_texture(GLenum textureType) {
-	int i;
 	GLuint texture;
 	glGenTextures(1, &texture);
 	glBindTexture(textureType, texture);
-- 
2.6.2



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