[Piglit] [PATCH v3 2/5] arb-enhanced-layouts: explicit-offset: basic/sanity offset values
Emil Velikov
emil.l.velikov at gmail.com
Wed Nov 11 10:14:54 PST 2015
From: Emil Velikov <emil.velikov at collabora.com>
Check if both numberical and const expressions are accepted as valid
offset. Also try a negative value as offset.
v2:
- Fix typo - enhanced-layout > enhanced-layouts
- Prefix uniform tests with ubo
- Add ssbo equivalent tests
v3:
- Remove trailing whitespace (Tim)
- Drop glsl versoin to 1.40 for the ssbo tests (Tim, Ilia)
- Swap offsets for negative-offset test.
Test results (Tim):
Nvidia GeForce 840M - NVIDIA 352.41: pass
Signed-off-by: Emil Velikov <emil.velikov at collabora.com>
---
.../ssbo-integral-constant-expression-offset.vert | 29 ++++++++++++++++++++++
.../explicit-offsets/ssbo-negative-offset.vert | 28 +++++++++++++++++++++
.../explicit-offsets/ssbo-numerical-offset.vert | 27 ++++++++++++++++++++
.../ubo-integral-constant-expression-offset.vert | 28 +++++++++++++++++++++
.../explicit-offsets/ubo-negative-offset.vert | 27 ++++++++++++++++++++
.../explicit-offsets/ubo-numerical-offset.vert | 26 +++++++++++++++++++
6 files changed, 165 insertions(+)
create mode 100644 tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-integral-constant-expression-offset.vert
create mode 100644 tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-negative-offset.vert
create mode 100644 tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-numerical-offset.vert
create mode 100644 tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-integral-constant-expression-offset.vert
create mode 100644 tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-negative-offset.vert
create mode 100644 tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-numerical-offset.vert
diff --git a/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-integral-constant-expression-offset.vert b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-integral-constant-expression-offset.vert
new file mode 100644
index 0000000..5139537
--- /dev/null
+++ b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-integral-constant-expression-offset.vert
@@ -0,0 +1,29 @@
+// [config]
+// expect_result: pass
+// glsl_version: 1.40
+// require_extensions: GL_ARB_enhanced_layouts GL_ARB_shader_storage_buffer_object
+// check_link: false
+// [end config]
+//
+// ARB_enhanced_layouts spec says:
+// "The *offset* qualifier forces the qualified member to start at or after the
+// specified integral-constant-expression, which will be its byte offset
+// from the beginning of the buffer."
+//
+// Tests if constant expressions are accepted as offset.
+//
+
+#version 140
+#extension GL_ARB_enhanced_layouts : enable
+#extension GL_ARB_shader_storage_buffer_object : enable
+
+const int start = 8;
+
+layout(std430) buffer b {
+ layout(offset = start + 0) vec4 var1;
+ layout(offset = start + 32) vec4 var2;
+};
+
+void main()
+{
+}
diff --git a/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-negative-offset.vert b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-negative-offset.vert
new file mode 100644
index 0000000..4eab958
--- /dev/null
+++ b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-negative-offset.vert
@@ -0,0 +1,28 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.40
+// require_extensions: GL_ARB_enhanced_layouts GL_ARB_shader_storage_buffer_object
+// check_link: false
+// [end config]
+//
+// ARB_enhanced_layouts spec says:
+// "The *offset* qualifier forces the qualified member to start at or after the
+// specified integral-constant-expression, which will be its byte offset
+// from the beginning of the buffer."
+//
+// Tests if negative offsets trigger a compile-time error.
+// Note: not explicitly mentioned in the spec.
+//
+
+#version 140
+#extension GL_ARB_enhanced_layouts : enable
+#extension GL_ARB_shader_storage_buffer_object : enable
+
+layout(std430) buffer b {
+ layout(offset = -2) vec4 var1; // Wrong: offset cannot be negative value
+ layout(offset = 0) vec4 var2;
+};
+
+void main()
+{
+}
diff --git a/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-numerical-offset.vert b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-numerical-offset.vert
new file mode 100644
index 0000000..2fa724d
--- /dev/null
+++ b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-numerical-offset.vert
@@ -0,0 +1,27 @@
+// [config]
+// expect_result: pass
+// glsl_version: 1.40
+// require_extensions: GL_ARB_enhanced_layouts GL_ARB_shader_storage_buffer_object
+// check_link: false
+// [end config]
+//
+// ARB_enhanced_layouts spec says:
+// "The *offset* qualifier forces the qualified member to start at or after the
+// specified integral-constant-expression, which will be its byte offset
+// from the beginning of the buffer."
+//
+// Tests if numerical expressions are accepted as offset.
+//
+
+#version 140
+#extension GL_ARB_enhanced_layouts : enable
+#extension GL_ARB_shader_storage_buffer_object : enable
+
+layout(std430) buffer b {
+ layout(offset = 0) vec4 var1;
+ layout(offset = 32) vec4 var2;
+};
+
+void main()
+{
+}
diff --git a/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-integral-constant-expression-offset.vert b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-integral-constant-expression-offset.vert
new file mode 100644
index 0000000..3739dea
--- /dev/null
+++ b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-integral-constant-expression-offset.vert
@@ -0,0 +1,28 @@
+// [config]
+// expect_result: pass
+// glsl_version: 1.40
+// require_extensions: GL_ARB_enhanced_layouts
+// check_link: false
+// [end config]
+//
+// ARB_enhanced_layouts spec says:
+// "The *offset* qualifier forces the qualified member to start at or after the
+// specified integral-constant-expression, which will be its byte offset
+// from the beginning of the buffer."
+//
+// Tests if constant expressions are accepted as offset.
+//
+
+#version 140
+#extension GL_ARB_enhanced_layouts : enable
+
+const int start = 8;
+
+layout(std140) uniform block {
+ layout(offset = start + 0) vec4 var1;
+ layout(offset = start + 32) vec4 var2;
+};
+
+void main()
+{
+}
diff --git a/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-negative-offset.vert b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-negative-offset.vert
new file mode 100644
index 0000000..2e411b6
--- /dev/null
+++ b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-negative-offset.vert
@@ -0,0 +1,27 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.40
+// require_extensions: GL_ARB_enhanced_layouts
+// check_link: false
+// [end config]
+//
+// ARB_enhanced_layouts spec says:
+// "The *offset* qualifier forces the qualified member to start at or after the
+// specified integral-constant-expression, which will be its byte offset
+// from the beginning of the buffer."
+//
+// Tests if negative offsets trigger a compile-time error.
+// Note: not explicitly mentioned in the spec.
+//
+
+#version 140
+#extension GL_ARB_enhanced_layouts : enable
+
+layout(std140) uniform block {
+ layout(offset = -2) vec4 var1; // Wrong: offset cannot be negative value
+ layout(offset = 0) vec4 var2;
+};
+
+void main()
+{
+}
diff --git a/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-numerical-offset.vert b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-numerical-offset.vert
new file mode 100644
index 0000000..4bdf002
--- /dev/null
+++ b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-numerical-offset.vert
@@ -0,0 +1,26 @@
+// [config]
+// expect_result: pass
+// glsl_version: 1.40
+// require_extensions: GL_ARB_enhanced_layouts
+// check_link: false
+// [end config]
+//
+// ARB_enhanced_layouts spec says:
+// "The *offset* qualifier forces the qualified member to start at or after the
+// specified integral-constant-expression, which will be its byte offset
+// from the beginning of the buffer."
+//
+// Tests if numerical expressions are accepted as offset.
+//
+
+#version 140
+#extension GL_ARB_enhanced_layouts : enable
+
+layout(std140) uniform block {
+ layout(offset = 0) vec4 var1;
+ layout(offset = 32) vec4 var2;
+};
+
+void main()
+{
+}
--
2.6.2
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