[Piglit] [PATCH v3 3/5] arb-enhanced-layouts: explicit-offset: relative offset values
Emil Velikov
emil.l.velikov at gmail.com
Wed Nov 11 10:14:55 PST 2015
From: Emil Velikov <emil.velikov at collabora.com>
Check if one member is (attempted to be) positioned on top of another,
and that the assigned offset(s) increase naturally.
v2:
- Fix typo - enhanced-layout > enhanced-layouts
- Prefix uniform tests with ubo
- Add ssbo equivalent tests
v3:
- Remove trailing whitespace (Tim)
- Drop glsl versoin to 1.40 for the ssbo tests (Tim, Ilia)
- Tweak glsl shader comment (Tim)
- Drop XXX and Note(s) (Tim)
- Change check_link to true to match below test results (Tim)
Test results (Tim):
Nvidia GeForce 840M - NVIDIA 352.41: pass
Signed-off-by: Emil Velikov <emil.velikov at collabora.com>
---
.../explicit-offsets/ssbo-decreasing-offset.vert | 29 ++++++++++++++++++++++
.../ssbo-members-stamping-each-other.vert | 29 ++++++++++++++++++++++
.../ssbo-multiple-members-same-offset.vert | 29 ++++++++++++++++++++++
.../explicit-offsets/ubo-decreasing-offset.vert | 27 ++++++++++++++++++++
.../ubo-members-stamping-each-other.vert | 28 +++++++++++++++++++++
.../ubo-multiple-members-same-offset.vert | 28 +++++++++++++++++++++
6 files changed, 170 insertions(+)
create mode 100644 tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-decreasing-offset.vert
create mode 100644 tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-members-stamping-each-other.vert
create mode 100644 tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-multiple-members-same-offset.vert
create mode 100644 tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-decreasing-offset.vert
create mode 100644 tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-members-stamping-each-other.vert
create mode 100644 tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-multiple-members-same-offset.vert
diff --git a/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-decreasing-offset.vert b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-decreasing-offset.vert
new file mode 100644
index 0000000..dc6583e
--- /dev/null
+++ b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-decreasing-offset.vert
@@ -0,0 +1,29 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.40
+// require_extensions: GL_ARB_enhanced_layouts GL_ARB_shader_storage_buffer_object
+// check_link: true
+// [end config]
+//
+// ARB_enhanced_layouts spec says:
+// "It is a compile-time error to
+// specify an *offset* that is smaller than the offset of the previous
+// member in the block..."
+//
+// Tests whether assigning a smaller offset for sequential member triggers
+// a compile-time error.
+//
+
+#version 140
+#extension GL_ARB_enhanced_layouts : enable
+#extension GL_ARB_shader_storage_buffer_object : enable
+
+
+layout(std430) buffer b {
+ layout(offset = 32) vec4 var1;
+ layout(offset = 0) vec4 var2; // Wrong: offset must be larger than that of a previous member
+};
+
+void main()
+{
+}
diff --git a/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-members-stamping-each-other.vert b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-members-stamping-each-other.vert
new file mode 100644
index 0000000..34afc06
--- /dev/null
+++ b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-members-stamping-each-other.vert
@@ -0,0 +1,29 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.40
+// require_extensions: GL_ARB_enhanced_layouts GL_ARB_shader_storage_buffer_object
+// check_link: true
+// [end config]
+//
+// ARB_enhanced_layouts spec says:
+// "It is a compile-time error to
+// specify an *offset* that is smaller than the offset of the previous
+// member in the block or that lies within the previous member of the
+// block."
+//
+// Tests whether assigning the same offsets for multiple members trigger
+// a compile-time error.
+//
+
+#version 140
+#extension GL_ARB_enhanced_layouts : enable
+#extension GL_ARB_shader_storage_buffer_object : enable
+
+layout(std430) buffer b {
+ layout(offset = 0) vec4 var1;
+ layout(offset = 8) vec4 var2; // Wrong: must use 16+ as offset
+};
+
+void main()
+{
+}
diff --git a/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-multiple-members-same-offset.vert b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-multiple-members-same-offset.vert
new file mode 100644
index 0000000..c5030ef
--- /dev/null
+++ b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ssbo-multiple-members-same-offset.vert
@@ -0,0 +1,29 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.40
+// require_extensions: GL_ARB_enhanced_layouts GL_ARB_shader_storage_buffer_object
+// check_link: true
+// [end config]
+//
+// ARB_enhanced_layouts spec says:
+// "It is a compile-time error to
+// specify an *offset* that is smaller than the offset of the previous
+// member in the block or that lies within the previous member of the
+// block."
+//
+// Tests whether assigning the same offsets for multiple members trigger
+// a compile-time error.
+//
+
+#version 140
+#extension GL_ARB_enhanced_layouts : enable
+#extension GL_ARB_shader_storage_buffer_object : enable
+
+layout(std430) buffer b {
+ layout(offset = 32) vec4 var1;
+ layout(offset = 32) vec4 var2; // Wrong; cannot have the same offset
+};
+
+void main()
+{
+}
diff --git a/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-decreasing-offset.vert b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-decreasing-offset.vert
new file mode 100644
index 0000000..d32a761
--- /dev/null
+++ b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-decreasing-offset.vert
@@ -0,0 +1,27 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.40
+// require_extensions: GL_ARB_enhanced_layouts
+// check_link: true
+// [end config]
+//
+// ARB_enhanced_layouts spec says:
+// "It is a compile-time error to
+// specify an *offset* that is smaller than the offset of the previous
+// member in the block..."
+//
+// Tests whether assigning a smaller offset for sequential member triggers
+// a compile-time error.
+//
+
+#version 140
+#extension GL_ARB_enhanced_layouts : enable
+
+layout(std140) uniform block {
+ layout(offset = 32) vec4 var1;
+ layout(offset = 0) vec4 var2; // Wrong: offset must be larger than that of a previous member
+};
+
+void main()
+{
+}
diff --git a/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-members-stamping-each-other.vert b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-members-stamping-each-other.vert
new file mode 100644
index 0000000..e339868
--- /dev/null
+++ b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-members-stamping-each-other.vert
@@ -0,0 +1,28 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.40
+// require_extensions: GL_ARB_enhanced_layouts
+// check_link: true
+// [end config]
+//
+// ARB_enhanced_layouts spec says:
+// "It is a compile-time error to
+// specify an *offset* that is smaller than the offset of the previous
+// member in the block or that lies within the previous member of the
+// block."
+//
+// Tests whether assigning the same offsets for multiple members trigger
+// a compile-time error.
+//
+
+#version 140
+#extension GL_ARB_enhanced_layouts : enable
+
+layout(std140) uniform block {
+ layout(offset = 0) vec4 var1;
+ layout(offset = 8) vec4 var2; // Wrong: must use 16+ as offset
+};
+
+void main()
+{
+}
diff --git a/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-multiple-members-same-offset.vert b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-multiple-members-same-offset.vert
new file mode 100644
index 0000000..94446aa
--- /dev/null
+++ b/tests/spec/arb_enhanced_layouts/compiler/explicit-offsets/ubo-multiple-members-same-offset.vert
@@ -0,0 +1,28 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.40
+// require_extensions: GL_ARB_enhanced_layouts
+// check_link: true
+// [end config]
+//
+// ARB_enhanced_layouts spec says:
+// "It is a compile-time error to
+// specify an *offset* that is smaller than the offset of the previous
+// member in the block or that lies within the previous member of the
+// block."
+//
+// Tests whether assigning the same offsets for multiple members trigger
+// a compile-time error.
+//
+
+#version 140
+#extension GL_ARB_enhanced_layouts : enable
+
+layout(std140) uniform block {
+ layout(offset = 32) vec4 var1;
+ layout(offset = 32) vec4 var2; // Wrong; cannot have the same offset
+};
+
+void main()
+{
+}
--
2.6.2
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